Player Matchup

Gilgamesh
Gilgamesh
Ranqom12324
Gilgamesh
Level 56
God Stats
3W - 4L
1,576 SR
Queue Stats
531W - 286L
1,672 Elo+
Party 3
Kukulkan
Kukulkan
TheMeanDean7
Kukulkan
Level 144
God Stats
0W - 1L
1,748 SR
Queue Stats
12W - 13L
1,653 Elo+
Party 1
Rama
Rama
Vacioh
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 192L
1,643 Elo+
Party 3
Scylla
Scylla
haloXman
Scylla
Level 117
God Stats
0W - 1L
1,685 SR
Queue Stats
21W - 15L
1,711 Elo+
Party 1
Chaac
Chaac
medusamain135
Chaac
Level 39
God Stats
4W - 4L
1,607 SR
Queue Stats
28W - 30L
1,529 Elo+
Solo
Team Averages
Level 77
1,623 SR
1,642 Elo+

VS

Team Averages
Level 106
1,518 SR
1,635 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Awake The Sheep
He Bo
Level 160
God Stats
8W - 7L
1,519 SR
Queue Stats
210W - 171L
1,631 Elo+
Party 2
Ymir
Ymir
HVLechugaSeal
Ymir
Level 41
God Stats
2W - 1L
1,375 SR
Queue Stats
4W - 13L
1,713 Elo+
Solo
Poseidon
Poseidon
LearnToBurn
Poseidon
Level 144
God Stats
4W - 3L
1,694 SR
Queue Stats
76W - 84L
1,565 Elo+
Party 2
Anhur
Anhur
x CYNTHIA X7194
Anhur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ranqom12324
Gilgamesh
5
1 / 0 / 1
3,316
663
456
2,701
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TheMeanDean7
Kukulkan
5
0 / 0 / 0
2,900
580
1,512
1,497
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Vacioh
Rama
5
0 / 1 / 0
3,106
621
1,134
2,526
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
haloXman
Scylla
6
1 / 0 / 1
3,447
689
882
1,329
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
906
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 0
3,021
604
61
2,055
1,358
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 1
3,168
634
1,152
1,870
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 0 / 1
3,180
636
630
2,557
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
LearnToBurn
Poseidon
5
1 / 1 / 0
3,221
644
727
1,562
345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,157
631
778
2,071
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
1
1
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
0
0
W
0
0
1
0.5
W
0
0
1
0.5
W
Poseidon
LearnToBurn
Poseidon
1
1
0
1
L
Gilgamesh
Ranqom12324
Gilgamesh
1
0
1
1.5
L
Kukulkan
TheMeanDean7
Kukulkan
0
0
0
0
L
Rama
Vacioh
Rama
0
1
0
0
L
Scylla
haloXman
Scylla
1
0
1
1.5
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,984
Damage
3,348
8,053
Taken
10,115
2,535
Mitigated
3,811
2,331
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
61
0
0
758
2,055
1,358
182
164
1,891
7,253
0
W
1,152
66
0
1,070
1,870
465
0
366
1,504
13,727
0
W
630
61
0
1,020
2,557
1,113
0
894
1,663
4,943
0
W
Poseidon
LearnToBurn
Poseidon
727
81
0
220
1,562
345
0
352
1,210
15,036
0
L
Gilgamesh
Ranqom12324
Gilgamesh
456
237
0
468
2,701
953
0
548
2,153
0
11,016
L
Kukulkan
TheMeanDean7
Kukulkan
1,512
347
0
250
1,497
531
0
716
781
10,173
0
L
Rama
Vacioh
Rama
1,134
1,091
0
1,065
2,526
598
0
577
1,949
0
14,610
L
Scylla
haloXman
Scylla
882
194
0
548
1,329
453
0
729
600
13,777
0
L
0
0
0
0
0
0
0
0
0
0
0
W
778
366
0
814
2,071
530
0
618
1,453
0
14,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,675
Gold Earned
15,747
94
Minions Killed
108
0
Camps Cleared
0
347,876
Distance Traveled
469,258
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,021
604
16
3
0
88,901
1
W
He Bo
3,168
634
27
5
0
93,949
0
W
Ymir
3,180
636
6
1
0
105,389
3
W
Poseidon
3,221
644
28
6
0
98,337
0
L
Gilgamesh
3,316
663
27
5
0
101,956
0
L
Kukulkan
2,900
580
10
2
0
83,856
1
L
Rama
3,106
621
37
7
0
77,776
0
L
Scylla
3,447
689
20
4
0
84,288
1
L
Chaac
906
181
0
0
0
0
0
W
Anhur
3,157
631
31
6
0
82,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role