Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BaconWarrior750
Charybdis
Level 69
God Stats
7W - 3L
1,814 SR
Queue Stats
229W - 255L
1,471 Elo+
Party 1
Thoth
Thoth
JohnRickTheThird
Thoth
Level 101
God Stats
3W - 2L
1,440 SR
Queue Stats
74W - 68L
1,393 Elo+
Party 3
Atlas
Atlas
Lordwinterduck
Atlas
Level 67
God Stats
10W - 4L
1,671 SR
Queue Stats
97W - 104L
1,440 Elo+
Party 1
Ullr
Ullr
MisterSandman09
Ullr
Level 89
God Stats
25W - 36L
1,455 SR
Queue Stats
262W - 300L
1,449 Elo+
Party 1
Team Averages
Level 90
1,576 SR
1,451 Elo+

VS

Team Averages
Level 79
1,355 SR
1,427 Elo+
Ne Zha
Ne Zha
AceTunder
Ne Zha
Level 61
God Stats
1W - 1L
1,267 SR
Queue Stats
70W - 68L
1,415 Elo+
Party 2
Cupid
Cupid
Jivnik
Cupid
Level 26
God Stats
37W - 37L
1,500 SR
Queue Stats
64W - 79L
1,401 Elo+
Party 4
Raijin
Raijin
MercenarioRJ
Raijin
Level 133
God Stats
0W - 1L
1,179 SR
Queue Stats
145W - 145L
1,468 Elo+
Solo
Xing Tian
Xing Tian
MrGG813
Xing Tian
Level 101
God Stats
9W - 6L
1,571 SR
Queue Stats
115W - 144L
1,421 Elo+
Party 4
Tyr
Tyr
TexturalFuture8
Tyr
Level 72
God Stats
0W - 3L
1,258 SR
Queue Stats
127W - 120L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 5
7,901
564
3,148
10,485
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
BaconWarrior750
Charybdis
12
2 / 1 / 1
7,302
522
11,056
11,316
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 1 / 3
7,539
539
5,295
5,129
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 5
6,993
500
5,923
14,422
7,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 4
8,270
591
10,489
7,357
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AceTunder
Ne Zha
10
1 / 6 / 1
6,162
440
4,108
12,302
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Jivnik
Cupid
10
0 / 2 / 0
5,748
411
5,231
10,406
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
3 / 3 / 1
7,382
527
10,216
8,762
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MrGG813
Xing Tian
9
0 / 1 / 0
5,858
418
4,698
13,419
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
6,248
446
2,572
10,090
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
4
5
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
5
2.75
L
Ne Zha
AceTunder
Ne Zha
1
6
1
0.25
W
Charybdis
BaconWarrior750
Charybdis
2
1
1
2.5
L
Cupid
Jivnik
Cupid
0
2
0
0
W
4
1
3
5.5
W
0
1
5
2.5
L
Raijin
3
3
1
1.17
W
4
0
4
6
L
Xing Tian
MrGG813
Xing Tian
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
26,825
48,709
Taken
54,979
20,952
Mitigated
26,700
13,920
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,148
1,307
0
0
10,485
3,856
1,444
1,519
8,821
0
57,402
L
Ne Zha
AceTunder
Ne Zha
4,108
1,312
0
3,995
12,302
4,975
0
1,952
10,350
0
41,063
W
Charybdis
BaconWarrior750
Charybdis
11,056
7,762
0
6,175
11,316
4,318
63
4,086
7,086
0
57,337
L
Cupid
Jivnik
Cupid
5,231
3,253
0
3,697
10,406
2,973
0
3,314
7,092
0
37,213
W
5,295
300
0
648
5,129
1,776
469
1,070
4,007
44,168
0
W
5,923
2,289
2,015
4,332
14,422
7,762
72
6,157
8,071
25,400
0
L
Raijin
10,216
966
0
2,010
8,762
3,509
0
1,217
7,545
51,638
0
W
10,489
2,561
0
750
7,357
3,240
895
1,473
5,810
0
56,340
L
Xing Tian
MrGG813
Xing Tian
4,698
691
0
1,830
13,419
8,873
0
2,757
10,662
22,752
0
L
2,572
600
0
1,900
10,090
6,370
0
1,978
8,112
0
33,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
31,398
384
Minions Killed
319
0
Camps Cleared
0
1,427,392
Distance Traveled
1,292,506
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,901
564
101
7
0
335,822
2
L
Ne Zha
6,162
440
71
5
0
265,393
2
W
Charybdis
7,302
522
88
6
0
240,299
2
L
Cupid
5,748
411
59
4
0
257,455
4
W
Thoth
7,539
539
69
5
0
289,518
2
W
Atlas
6,993
500
30
2
0
279,677
4
L
Raijin
7,382
527
96
7
0
244,306
5
W
Ullr
8,270
591
96
7
0
282,076
5
L
Xing Tian
5,858
418
30
2
0
294,243
3
L
Tyr
6,248
446
63
5
0
231,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role