Player Matchup

Athena
Athena
DatBoiGully
Athena
Level 36
God Stats
72W - 69L
1,581 SR
Queue Stats
234W - 229L
1,458 Elo+
Party 3
Jing Wei
Jing Wei
Evioff
Jing Wei
Level 89
God Stats
9W - 4L
1,500 SR
Queue Stats
161W - 123L
1,503 Elo+
Party 3
Poseidon
Poseidon
NightShade6433
Poseidon
Level 28
God Stats
15W - 4L
1,704 SR
Queue Stats
86W - 104L
1,440 Elo+
Party 1
Da Ji
Da Ji
Vex Myth0cIast
Da Ji
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 246L
1,463 Elo+
Party 3
Osiris
Osiris
onelazylineman
Osiris
Level 119
God Stats
1W - 3L
1,171 SR
Queue Stats
124W - 112L
1,466 Elo+
Party 1
Team Averages
Level 80
1,491 SR
1,466 Elo+

VS

Team Averages
Level 74
1,398 SR
1,490 Elo+
The Morrigan
The Morrigan
JahRamen
The Morrigan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,528 Elo+
Party 2
Neith
Neith
MrMuselk456
Neith
Level 88
God Stats
12W - 7L
1,648 SR
Queue Stats
76W - 69L
1,566 Elo+
Party 2
Odin
Odin
ander2019-drodri
Odin
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 188L
1,388 Elo+
Solo
Thor
Thor
casperGGEZ
Thor
Level 122
God Stats
1W - 2L
1,173 SR
Queue Stats
112W - 97L
1,549 Elo+
Party 2
Hel
Hel
celinecedd
Hel
Level 124
God Stats
1W - 2L
1,169 SR
Queue Stats
98W - 103L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 3 / 7
8,782
462
4,357
10,682
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Evioff
Jing Wei
13
2 / 6 / 2
8,349
439
10,234
19,262
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
2 / 10 / 1
7,372
388
7,420
12,412
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
9 / 10 / 1
10,003
526
9,964
21,152
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 1
7,009
369
6,566
13,712
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JahRamen
The Morrigan
16
14 / 6 / 6
10,560
556
15,708
12,699
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 7
9,921
522
13,000
13,396
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 11
8,759
461
3,219
11,692
7,116
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
12 / 2 / 15
10,677
562
16,249
16,361
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 4 / 11
8,916
469
8,405
15,700
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
14
Kills
36
37
Deaths
15
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
7
1.5
L
Jing Wei
Evioff
Jing Wei
2
6
2
0.5
W
The Morrigan
JahRamen
The Morrigan
14
6
6
2.83
W
5
2
7
4.25
L
Poseidon
2
10
1
0.25
L
9
10
1
0.95
W
2
1
11
7.5
W
12
2
15
9.75
W
3
4
11
2.13
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,541
Damage
56,581
77,220
Taken
69,848
46,310
Mitigated
40,684
14,196
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,357
922
269
1,132
10,682
7,848
127
2,925
7,691
28,909
0
L
Jing Wei
Evioff
Jing Wei
10,234
8,229
0
5,920
19,262
7,534
0
4,812
14,382
0
67,079
W
The Morrigan
JahRamen
The Morrigan
15,708
3,497
0
1,532
12,699
5,366
952
2,654
9,647
57,619
4,534
W
13,000
4,611
0
4,087
13,396
6,349
2,043
2,082
11,242
0
68,901
L
Poseidon
7,420
865
0
544
12,412
4,125
53
4,384
7,762
41,740
0
L
9,964
2,680
0
4,824
21,152
11,362
0
4,177
16,787
0
75,086
W
3,219
741
0
979
11,692
7,116
974
2,205
9,023
0
39,997
W
16,249
4,877
0
3,343
16,361
8,399
121
2,151
13,913
0
52,619
W
8,405
768
4,009
7,573
15,700
13,454
871
2,031
13,539
38,316
0
L
6,566
1,517
0
1,507
13,712
15,441
76
3,703
9,859
0
29,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
48,833
371
Minions Killed
358
0
Camps Cleared
0
1,678,881
Distance Traveled
1,681,976
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,782
462
51
3
0
391,382
0
L
Jing Wei
8,349
439
111
6
0
326,223
4
W
The Morrigan
10,560
556
86
5
0
264,562
0
W
Neith
9,921
522
101
5
0
337,455
0
L
Poseidon
7,372
388
60
3
0
310,013
2
L
Da Ji
10,003
526
97
5
0
309,862
3
W
Odin
8,759
461
77
4
0
359,389
0
W
Thor
10,677
562
61
3
0
379,366
2
W
Hel
8,916
469
33
2
0
341,204
5
L
Osiris
7,009
369
52
3
0
341,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role