Player Matchup

Thanatos
Thanatos
KingFsh
Thanatos
Level 101
God Stats
5W - 1L
1,723 SR
Queue Stats
139W - 61L
1,787 Elo+
Party 1
Eset
Eset
Nitrosylic
Eset
Level 123
God Stats
22W - 13L
1,678 SR
Queue Stats
205W - 145L
1,644 Elo+
Party 1
Ymir
Ymir
PeepeeHappyBear
Ymir
Level 16
God Stats
6W - 0L
1,965 SR
Queue Stats
40W - 20L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
Swvl
Jing Wei
Level 27
God Stats
2W - 0L
1,834 SR
Queue Stats
111W - 52L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
Whitey445
Danzaburou
Level 62
God Stats
10W - 3L
1,458 SR
Queue Stats
221W - 122L
1,797 Elo+
Party 1
Team Averages
Level 66
1,732 SR
1,704 Elo+

VS

Team Averages
Level 75
1,467 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
DelG100
Morgan Le Fay
Level 140
God Stats
2W - 3L
1,367 SR
Queue Stats
111W - 161L
1,362 Elo+
Party 2
Janus
Janus
GioTheUgly
Janus
Level 14
God Stats
10W - 7L
1,417 SR
Queue Stats
133W - 115L
1,413 Elo+
Solo
Ah Puch
Ah Puch
GuiGszz
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,603 Elo+
Solo
Thanatos
Thanatos
SR_BORREGO
Thanatos
Level 78
God Stats
5W - 8L
1,551 SR
Queue Stats
101W - 121L
1,482 Elo+
Solo
Chaac
Chaac
micah0903
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 119L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingFsh
Thanatos
20
14 / 2 / 6
12,943
863
24,790
18,458
8,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 3 / 5
10,937
729
8,754
9,345
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 1 / 12
12,379
825
6,140
21,595
27,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
Swvl
Jing Wei
19
1 / 1 / 7
11,807
787
7,045
14,411
6,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Whitey445
Danzaburou
19
4 / 1 / 8
11,674
778
16,859
17,237
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DelG100
Morgan Le Fay
17
2 / 4 / 3
10,100
673
14,071
14,524
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
19
5 / 3 / 3
11,669
778
15,730
10,227
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
GuiGszz
Ah Puch
16
1 / 5 / 1
9,411
627
12,010
10,507
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SR_BORREGO
Thanatos
15
0 / 12 / 3
9,476
632
4,902
19,331
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
micah0903
Chaac
16
0 / 4 / 4
9,248
617
7,309
19,374
14,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
28
Kills
8
8
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DelG100
Morgan Le Fay
2
4
3
0.88
L
Janus
5
3
3
2.17
L
Ah Puch
GuiGszz
Ah Puch
1
5
1
0.3
W
Thanatos
KingFsh
Thanatos
14
2
6
8.5
W
4
3
5
2.17
W
5
1
12
11
L
Thanatos
SR_BORREGO
Thanatos
0
12
3
0.13
W
Jing Wei
Swvl
Jing Wei
1
1
7
4.5
W
Danzaburou
Whitey445
Danzaburou
4
1
8
8
L
Chaac
micah0903
Chaac
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,588
Damage
54,022
81,046
Taken
73,963
56,016
Mitigated
36,672
35,892
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DelG100
Morgan Le Fay
14,071
347
300
2,324
14,524
6,329
0
2,142
12,272
40,988
0
L
Janus
15,730
521
44
2,466
10,227
3,347
0
2,157
8,004
60,813
0
L
Ah Puch
GuiGszz
Ah Puch
12,010
199
0
878
10,507
3,523
0
2,368
8,103
32,159
0
W
Thanatos
KingFsh
Thanatos
24,790
9,836
0
13,696
18,458
8,700
717
6,320
11,677
0
55,418
W
8,754
761
1,299
228
9,345
4,370
814
5,374
3,846
44,447
0
W
6,140
929
721
6,176
21,595
27,573
34
12,045
9,237
16,468
0
L
Thanatos
SR_BORREGO
Thanatos
4,902
1,537
0
4,300
19,331
9,082
0
3,168
16,136
0
23,280
W
Jing Wei
Swvl
Jing Wei
7,045
5,331
0
6,897
14,411
6,654
4,466
7,593
6,562
0
65,802
W
Danzaburou
Whitey445
Danzaburou
16,859
5,024
0
6,875
17,237
8,719
737
10,704
6,411
0
50,707
L
Chaac
micah0903
Chaac
7,309
626
0
2,197
19,374
14,391
0
4,933
14,359
3,851
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
49,904
350
Minions Killed
281
0
Camps Cleared
0
1,634,851
Distance Traveled
1,358,862
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,100
673
55
4
0
260,660
3
L
Janus
11,669
778
121
8
0
314,245
3
L
Ah Puch
9,411
627
40
3
0
247,771
3
W
Thanatos
12,943
863
71
5
0
345,446
2
W
Eset
10,937
729
73
5
0
270,659
4
W
Ymir
12,379
825
12
1
0
325,522
5
L
Thanatos
9,476
632
37
2
0
265,713
4
W
Jing Wei
11,807
787
123
8
0
335,134
5
W
Danzaburou
11,674
778
71
5
0
358,090
4
L
Chaac
9,248
617
28
2
0
270,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role