Player Matchup

Da Ji
Da Ji
Augxstt
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,231 Elo+
Party 2
Ullr
Ullr
BlazeLord223
Ullr
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
22W - 20L
1,468 Elo+
Party 3
Hel
Hel
EVILARMOR21
Hel
Level 92
God Stats
3W - 3L
1,548 SR
Queue Stats
101W - 91L
1,503 Elo+
Party 3
Cerberus
Cerberus
Mr Godartalis
Cerberus
Level 143
God Stats
5W - 10L
1,630 SR
Queue Stats
234W - 220L
1,486 Elo+
Party 3
Raijin
Raijin
aucqn
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,231 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,384 Elo+

VS

Team Averages
Level 107
1,338 SR
1,457 Elo+
Danzaburou
Danzaburou
Alion0615
Danzaburou
Level 27
God Stats
5W - 8L
1,275 SR
Queue Stats
138W - 164L
1,361 Elo+
Party 1
Hou Yi
Hou Yi
Jwolf1228
Hou Yi
Level 147
God Stats
4W - 11L
1,215 SR
Queue Stats
608W - 674L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
L337-R0Y4L
Cabrakan
Level 107
God Stats
5W - 6L
1,372 SR
Queue Stats
845W - 899L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
varikas_loki
Tsukuyomi
Level 109
God Stats
15W - 21L
1,326 SR
Queue Stats
1,278W - 1,372L
1,467 Elo+
Party 1
Yemoja
Yemoja
zombie_sniper422
Yemoja
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Augxstt
Da Ji
20
4 / 9 / 18
13,115
596
22,288
27,427
16,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 14
14,951
680
16,859
30,272
17,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 2 / 14
13,050
593
14,319
25,108
15,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mr Godartalis
Cerberus
20
5 / 4 / 15
14,585
663
23,459
61,120
106,218
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
aucqn
Raijin
20
10 / 7 / 12
14,675
667
45,993
30,121
16,766
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alion0615
Danzaburou
19
2 / 5 / 9
12,853
584
18,714
18,377
9,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Jwolf1228
Hou Yi
20
5 / 3 / 16
15,198
691
39,157
24,445
14,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
L337-R0Y4L
Cabrakan
20
10 / 9 / 14
15,170
690
42,640
49,589
47,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
varikas_loki
Tsukuyomi
20
10 / 8 / 13
15,234
692
48,019
30,639
17,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 15
14,926
678
7,587
29,764
40,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
96
27
Kills
29
29
Deaths
27
73
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alion0615
Danzaburou
2
5
9
1.3
L
Da Ji
Augxstt
Da Ji
4
9
18
1.44
L
6
7
14
1.86
L
2
2
14
4.5
W
Hou Yi
Jwolf1228
Hou Yi
5
3
16
4.33
W
Cabrakan
L337-R0Y4L
Cabrakan
10
9
14
1.89
L
Cerberus
Mr Godartalis
Cerberus
5
4
15
3.13
L
Raijin
aucqn
Raijin
10
7
12
2.29
W
Tsukuyomi
varikas_loki
Tsukuyomi
10
8
13
2.06
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,918
Damage
156,117
174,048
Taken
152,814
172,323
Mitigated
130,160
90,269
Healing
75,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alion0615
Danzaburou
18,714
5,127
0
1,749
18,377
9,999
3,058
9,704
8,673
0
39,052
L
Da Ji
Augxstt
Da Ji
22,288
4,184
2,667
3,748
27,427
16,068
1,112
10,057
17,370
0
27,450
L
16,859
9,011
2,328
2,044
30,272
17,721
1,021
9,085
21,187
0
46,793
L
14,319
2,908
31,401
14,052
25,108
15,550
428
9,395
15,713
40,541
0
W
Hou Yi
Jwolf1228
Hou Yi
39,157
15,320
4,481
4,256
24,445
14,752
2,210
15,693
8,736
0
89,818
W
Cabrakan
L337-R0Y4L
Cabrakan
42,640
5,179
2,942
16,609
49,589
47,109
0
26,632
22,957
57,446
0
L
Cerberus
Mr Godartalis
Cerberus
23,459
2,040
3,425
23,248
61,120
106,218
1,147
13,516
47,604
39,439
0
L
Raijin
aucqn
Raijin
45,993
2,840
2,783
4,573
30,121
16,766
604
8,174
21,947
83,815
0
W
Tsukuyomi
varikas_loki
Tsukuyomi
48,019
9,021
1,660
4,103
30,639
17,410
2,258
15,075
15,564
0
76,442
W
7,587
2,580
26,042
13,422
29,764
40,890
878
16,667
13,097
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,376
Gold Earned
73,381
245
Minions Killed
240
0
Camps Cleared
0
1,745,235
Distance Traveled
1,791,473
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,853
584
47
2
0
374,083
0
L
Da Ji
13,115
596
3
0
0
355,169
2
L
Ullr
14,951
680
72
3
0
337,748
2
L
Hel
13,050
593
50
2
0
381,537
10
W
Hou Yi
15,198
691
104
5
0
369,157
1
W
Cabrakan
15,170
690
23
1
0
296,516
0
L
Cerberus
14,585
663
50
2
0
350,511
0
L
Raijin
14,675
667
70
3
0
320,270
0
W
Tsukuyomi
15,234
692
41
2
0
392,286
1
W
Yemoja
14,926
678
25
1
0
359,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role