Player Matchup

Mulan
Mulan
Bronze III
Alexgf17
Mulan
Bronze III
Level 48
God Stats
2W - 3L
1,459 SR
Queue Stats
5W - 6L
1,395 MMR
Party 2
Merlin
Merlin
Bronze III
JonyMB_75
Merlin
Bronze III
Level 93
God Stats
0W - 1L
1,783 SR
Queue Stats
5W - 6L
1,395 MMR
Party 2
Shiva
Shiva
Bronze III
carlos7of
Shiva
Bronze III
Level 125
God Stats
1W - 3L
1,658 SR
Queue Stats
5W - 6L
1,395 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,633 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,489 SR
1,150 MMR
Cerberus
Cerberus
Silver II
V7_Sancho
Cerberus
Silver II
Level 149
God Stats
2W - 0L
1,684 SR
Queue Stats
52W - 99L
1,142 MMR
Party 1
Artemis
Artemis
Silver III
iiTsHackzz
Artemis
Silver III
Level 75
God Stats
1W - 2L
1,418 SR
Queue Stats
50W - 93L
1,132 MMR
Party 1
Bacchus
Bacchus
Silver V
kstar123936
Bacchus
Silver V
Level 83
God Stats
4W - 6L
1,364 SR
Queue Stats
16W - 42L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alexgf17
Mulan
19
4 / 5 / 9
13,997
636
17,702
24,279
34,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
JonyMB_75
Merlin
19
6 / 9 / 6
15,191
691
27,921
20,868
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
carlos7of
Shiva
18
5 / 8 / 8
13,942
634
31,051
36,945
32,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ZeusPersephoneAtlasBastetHun Batz

VS

Bans
VulcanHou YiChironNeithMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
V7_Sancho
Cerberus
20
12 / 4 / 9
16,024
728
26,136
40,122
45,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
iiTsHackzz
Artemis
18
2 / 8 / 11
14,384
654
24,152
22,945
10,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
kstar123936
Bacchus
20
8 / 3 / 12
17,068
776
16,720
29,858
50,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
15
Kills
22
22
Deaths
15
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alexgf17
Mulan
4
5
9
1.7
L
Merlin
JonyMB_75
Merlin
6
9
6
1
W
Cerberus
V7_Sancho
Cerberus
12
4
9
4.13
L
Shiva
carlos7of
Shiva
5
8
8
1.13
W
Artemis
iiTsHackzz
Artemis
2
8
11
0.94
W
Bacchus
kstar123936
Bacchus
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,674
Damage
67,008
82,092
Taken
92,925
74,104
Mitigated
106,064
16,544
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alexgf17
Mulan
17,702
2,099
0
4,162
24,279
34,486
310
12,114
12,165
0
46,694
L
Merlin
JonyMB_75
Merlin
27,921
1,971
152
2,581
20,868
6,695
336
12,896
7,972
76,743
0
W
Cerberus
V7_Sancho
Cerberus
26,136
2,982
1,344
12,749
40,122
45,338
993
14,139
24,512
74,352
0
L
Shiva
carlos7of
Shiva
31,051
9,599
667
8,982
36,945
32,923
199
18,303
18,642
0
63,326
W
Artemis
iiTsHackzz
Artemis
24,152
14,971
0
4,227
22,945
10,484
2,582
5,305
17,072
0
68,735
W
Bacchus
kstar123936
Bacchus
16,720
1,930
0
3,530
29,858
50,242
282
9,096
19,598
45,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
47,476
201
Minions Killed
221
8
Camps Cleared
8
1,055,895
Distance Traveled
1,122,006
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,997
636
58
3
1
369,554
3
L
Merlin
15,191
691
93
4
4
331,338
2
W
Cerberus
16,024
728
91
4
7
383,309
6
L
Shiva
13,942
634
50
2
3
355,003
1
W
Artemis
14,384
654
76
3
0
316,569
4
W
Bacchus
17,068
776
54
2
1
422,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role