Player Matchup

Cthulhu
Cthulhu
PLGPitchBlack
Cthulhu
Level 110
God Stats
1W - 1L
1,248 SR
Queue Stats
36W - 28L
1,528 Elo+
Party 1
Izanami
Izanami
TTV Bodes
Izanami
Level 103
God Stats
2W - 1L
1,271 SR
Queue Stats
4W - 3L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
TTV TChaz
Sylvanus
Level 94
God Stats
2W - 0L
1,383 SR
Queue Stats
5W - 6L
1,528 Elo+
Party 1
Sol
Sol
Union94
Sol
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,132 Elo+
Party 1
Kali
Kali
vSOLOXv
Kali
Level 127
God Stats
5W - 1L
1,584 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 1
Team Averages
Level 108
1,397 SR
1,441 Elo+

VS

Team Averages
Level 80
1,442 SR
1,383 Elo+
Hel
Hel
LucentCascade69
Hel
Level 53
God Stats
8W - 7L
1,500 SR
Queue Stats
20W - 31L
1,169 Elo+
Solo
Skadi
Skadi
WyrmWarlord
Skadi
Level 86
God Stats
18W - 20L
1,552 SR
Queue Stats
253W - 250L
1,524 Elo+
Solo
Atlas
Atlas
iitsShearsTTV
Atlas
Level 89
God Stats
8W - 15L
1,331 SR
Queue Stats
49W - 67L
1,353 Elo+
Party 2
Thor
Thor
iitsVoiDz
Thor
Level 104
God Stats
3W - 13L
1,320 SR
Queue Stats
65W - 93L
1,361 Elo+
Party 2
Merlin
Merlin
joesho525
Merlin
Level 69
God Stats
1W - 3L
1,509 SR
Queue Stats
55W - 43L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 1 / 13
13,338
1,026
20,359
18,015
26,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
TTV Bodes
Izanami
20
8 / 1 / 16
14,582
1,122
33,031
17,160
9,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TTV TChaz
Sylvanus
19
2 / 4 / 20
12,611
970
19,240
24,537
23,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
20
4 / 2 / 19
13,902
1,069
21,461
14,222
6,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
vSOLOXv
Kali
19
13 / 4 / 6
15,418
1,186
30,279
23,134
12,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
11,556
889
2,494
18,472
11,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 8 / 5
12,924
994
25,840
25,762
12,072
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 8
13,038
1,003
23,710
35,557
46,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
17
4 / 6 / 3
12,449
958
25,922
28,386
14,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
joesho525
Merlin
18
1 / 5 / 8
12,112
932
9,962
23,203
25,441
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
30
Kills
12
12
Deaths
30
74
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Cthulhu
3
1
13
9.5
W
Izanami
TTV Bodes
Izanami
8
1
16
16
W
Sylvanus
TTV TChaz
Sylvanus
2
4
20
3
W
Sol
4
2
19
6.75
L
4
8
5
0.81
L
3
7
8
1
L
Thor
4
6
3
0.92
L
Merlin
joesho525
Merlin
1
5
8
1
W
Kali
vSOLOXv
Kali
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,370
Damage
87,928
97,068
Taken
131,380
78,241
Mitigated
110,757
35,202
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,494
463
10,529
6,186
18,472
11,517
0
9,827
8,645
23,205
0
W
Cthulhu
20,359
2,288
610
0
18,015
26,061
0
7,584
10,431
43,299
0
W
Izanami
TTV Bodes
Izanami
33,031
23,158
0
4,312
17,160
9,338
0
7,959
9,201
0
69,385
W
Sylvanus
TTV TChaz
Sylvanus
19,240
5,161
8,833
7,849
24,537
23,340
0
9,442
15,095
21,856
0
W
Sol
21,461
9,481
568
4,898
14,222
6,891
0
4,683
9,539
48,493
0
L
25,840
14,348
0
0
25,762
12,072
0
9,228
16,534
0
47,936
L
23,710
8,757
363
1,883
35,557
46,936
0
18,983
16,574
34,471
0
L
Thor
25,922
3,655
0
729
28,386
14,791
0
13,820
14,566
0
34,615
L
Merlin
joesho525
Merlin
9,962
2,223
45
522
23,203
25,441
0
9,202
14,001
23,917
0
W
Kali
vSOLOXv
Kali
30,279
18,438
0
8,132
23,134
12,611
0
6,498
16,492
0
42,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,851
Gold Earned
62,079
238
Minions Killed
182
11
Camps Cleared
6
1,155,339
Distance Traveled
1,127,789
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,556
889
42
3
2
243,015
0
W
Cthulhu
13,338
1,026
58
4
3
240,871
3
W
Izanami
14,582
1,122
83
6
1
234,559
3
W
Sylvanus
12,611
970
4
0
0
221,075
2
W
Sol
13,902
1,069
75
6
0
227,142
3
L
Skadi
12,924
994
45
3
3
224,816
1
L
Atlas
13,038
1,003
38
3
0
245,665
1
L
Thor
12,449
958
21
2
1
234,203
0
L
Merlin
12,112
932
36
3
0
180,090
1
W
Kali
15,418
1,186
18
1
7
231,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role