Player Matchup

Tyr
Tyr
Nino ChanUwU
Tyr
Level 148
God Stats
17W - 11L
1,425 SR
Queue Stats
188W - 147L
1,618 Elo+
Party 2
Geb
Geb
SamSamAzTx
Geb
Level 128
God Stats
4W - 1L
1,857 SR
Queue Stats
152W - 107L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
TRxEnvy1
Baron Samedi
Level 143
God Stats
11W - 3L
1,796 SR
Queue Stats
238W - 175L
1,648 Elo+
Party 2
Team Averages
Level 140
1,693 SR
1,626 Elo+

VS

Team Averages
Level 63
1,452 SR
1,478 Elo+
Chronos
Chronos
McGregor1148
Chronos
Level 81
God Stats
0W - 2L
1,355 SR
Queue Stats
64W - 58L
1,520 Elo+
Party 1
Bacchus
Bacchus
prodigymega
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,453 Elo+
Party 1
Artemis
Artemis
vVTeddyClutchVv
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 8
13,986
736
21,677
23,000
26,224
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 0 / 19
13,291
700
12,659
31,511
28,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TRxEnvy1
Baron Samedi
18
8 / 3 / 13
13,241
697
26,122
19,896
11,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
McGregor1148
Chronos
14
0 / 7 / 2
10,789
568
13,834
23,744
11,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
prodigymega
Bacchus
16
2 / 4 / 1
12,070
635
14,737
21,739
37,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 11 / 1
9,938
523
13,918
21,696
11,340
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
22
Kills
3
3
Deaths
22
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
McGregor1148
Chronos
0
7
2
0.14
W
13
0
8
17
W
1
0
19
10.5
W
Baron Samedi
TRxEnvy1
Baron Samedi
8
3
13
4.83
L
Bacchus
prodigymega
Bacchus
2
4
1
0.63
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,458
Damage
42,489
74,407
Taken
67,179
67,031
Mitigated
59,622
36,833
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
McGregor1148
Chronos
13,834
6,839
0
3,803
23,744
11,067
220
13,564
10,180
43,869
0
W
21,677
3,143
0
4,982
23,000
26,224
987
9,940
13,060
0
59,801
W
12,659
920
1,185
15,219
31,511
28,812
332
9,733
21,778
34,128
0
W
Baron Samedi
TRxEnvy1
Baron Samedi
26,122
3,077
7,913
7,534
19,896
11,995
431
9,265
10,631
67,109
0
L
Bacchus
prodigymega
Bacchus
14,737
3,146
489
2,276
21,739
37,215
0
13,801
7,938
36,815
0
L
13,918
5,631
0
2,603
21,696
11,340
0
11,776
9,920
0
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
32,797
193
Minions Killed
120
12
Camps Cleared
3
1,076,073
Distance Traveled
889,114
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,789
568
62
3
2
314,509
1
W
Tyr
13,986
736
64
3
7
416,643
2
W
Geb
13,291
700
39
2
1
374,109
4
W
Baron Samedi
13,241
697
90
5
4
285,321
0
L
Bacchus
12,070
635
35
2
1
314,662
4
L
Artemis
9,938
523
23
1
0
259,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role