Player Matchup

Erlang Shen
Erlang Shen
SawDOO
Erlang Shen
Level 28
God Stats
1W - 0L
1,288 SR
Queue Stats
9W - 26L
1,166 Elo+
Party 1
Olorun
Olorun
hatchedrelic33
Olorun
Level 62
God Stats
2W - 1L
1,696 SR
Queue Stats
11W - 9L
1,264 Elo+
Party 1
Charybdis
Charybdis
south hughes
Charybdis
Level 126
God Stats
2W - 0L
1,641 SR
Queue Stats
27W - 49L
1,298 Elo+
Party 1
Team Averages
Level 72
1,542 SR
1,242 Elo+

VS

Team Averages
Level 70
1,444 SR
1,356 Elo+
Ra
Ra
ChiefBaghead
Ra
Level 107
God Stats
11W - 16L
1,333 SR
Queue Stats
231W - 308L
1,360 Elo+
Solo
Medusa
Medusa
dzapp1son
Medusa
Level 97
God Stats
49W - 35L
1,500 SR
Queue Stats
102W - 139L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
scatparty
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SawDOO
Erlang Shen
16
1 / 1 / 12
10,776
674
9,140
19,870
19,139
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 8
11,107
694
14,518
18,844
9,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
south hughes
Charybdis
17
9 / 4 / 6
12,840
803
32,366
16,842
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
11,002
688
15,749
20,399
11,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
dzapp1son
Medusa
16
6 / 4 / 3
11,483
718
17,998
20,239
8,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
scatparty
Cthulhu
14
2 / 8 / 2
9,721
608
8,799
25,190
25,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
10
10
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Erlang Shen
SawDOO
Erlang Shen
1
1
12
7
L
Medusa
dzapp1son
Medusa
6
4
3
1.88
W
5
5
8
1.8
L
Cthulhu
scatparty
Cthulhu
2
8
2
0.38
W
Charybdis
south hughes
Charybdis
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,024
Damage
42,546
55,556
Taken
65,828
37,796
Mitigated
45,518
16,287
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,749
864
1,280
6,757
20,399
11,437
0
5,849
14,136
42,313
0
W
Erlang Shen
SawDOO
Erlang Shen
9,140
3,941
640
3,689
19,870
19,139
0
7,115
12,047
0
20,132
L
Medusa
dzapp1son
Medusa
17,998
9,235
0
1,291
20,239
8,397
0
3,022
16,944
0
48,409
W
14,518
8,861
1,408
6,202
18,844
9,345
766
8,840
9,396
38,086
0
L
Cthulhu
scatparty
Cthulhu
8,799
566
131
2,035
25,190
25,684
0
6,352
18,512
23,475
0
W
Charybdis
south hughes
Charybdis
32,366
23,046
0
4,348
16,842
9,312
1,387
6,755
9,238
0
69,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
32,206
144
Minions Killed
143
5
Camps Cleared
5
815,298
Distance Traveled
758,015
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,002
688
59
4
4
262,835
2
W
Erlang Shen
10,776
674
18
1
1
338,561
0
L
Medusa
11,483
718
55
3
0
245,780
0
W
Olorun
11,107
694
47
3
3
227,613
0
L
Cthulhu
9,721
608
29
2
1
249,400
2
W
Charybdis
12,840
803
79
5
1
249,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role