Player Matchup

Rama
Rama
DanteUnbound55
Rama
Level 48
God Stats
4W - 1L
1,719 SR
Queue Stats
39W - 21L
1,664 Elo+
Party 3
Hel
Hel
Gyarodos36219
Hel
Level 107
God Stats
12W - 12L
1,452 SR
Queue Stats
377W - 403L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilElfMan
Tsukuyomi
Level 98
God Stats
5W - 0L
1,723 SR
Queue Stats
121W - 87L
1,674 Elo+
Party 3
Thor
Thor
Rageman54
Thor
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 97L
1,634 Elo+
Party 3
Geb
Geb
SlayingPeaches4
Geb
Level 127
God Stats
9W - 2L
1,880 SR
Queue Stats
75W - 64L
1,679 Elo+
Party 3
Team Averages
Level 102
1,655 SR
1,627 Elo+

VS

Team Averages
Level 39
1,490 SR
1,406 Elo+
Bastet
Bastet
Mr_Mier916
Bastet
Level 29
God Stats
10W - 4L
1,757 SR
Queue Stats
194W - 219L
1,434 Elo+
Party 1
Chronos
Chronos
SleezyTire
Chronos
Level 68
God Stats
1W - 2L
1,286 SR
Queue Stats
50W - 62L
1,387 Elo+
Party 2
Hachiman
Hachiman
TestoTiger7391
Hachiman
Level 68
God Stats
5W - 10L
1,322 SR
Queue Stats
254W - 266L
1,420 Elo+
Party 1
Ymir
Ymir
dream rambo
Ymir
Level 8
God Stats
1W - 2L
1,732 SR
Queue Stats
2W - 6L
1,501 Elo+
Party 2
Agni
Agni
gonzfam6
Agni
Level 23
God Stats
1W - 4L
1,352 SR
Queue Stats
21W - 37L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,161
510
9,107
10,252
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 6
8,026
502
8,445
9,828
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LilElfMan
Tsukuyomi
16
9 / 0 / 4
10,145
634
10,049
12,494
6,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
13
6 / 2 / 4
8,194
512
11,669
11,026
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 8
7,667
479
6,037
12,525
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mr_Mier916
Bastet
12
1 / 4 / 0
7,049
441
5,176
14,259
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Chronos
SleezyTire
Chronos
12
2 / 4 / 2
6,997
437
7,179
11,990
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
12
0 / 4 / 1
6,834
427
7,112
13,292
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 2
6,461
404
3,442
14,945
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
10
0 / 5 / 1
6,237
390
2,676
6,574
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
3
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
3
2
6
3
W
Tsukuyomi
LilElfMan
Tsukuyomi
9
0
4
11
L
Bastet
Mr_Mier916
Bastet
1
4
0
0.25
W
Thor
6
2
4
4
W
0
0
8
4
L
Chronos
SleezyTire
Chronos
2
4
2
0.75
L
Hachiman
0
4
1
0.13
L
0
3
2
0.33
L
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,307
Damage
25,585
56,125
Taken
61,060
31,068
Mitigated
30,205
25,809
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,107
7,773
0
6,121
10,252
4,420
2,003
2,538
7,714
0
57,034
W
8,445
307
3,195
5,208
9,828
4,920
141
4,485
5,299
58,721
0
W
Tsukuyomi
LilElfMan
Tsukuyomi
10,049
2,551
0
7,149
12,494
6,001
0
2,161
9,919
0
76,411
L
Bastet
Mr_Mier916
Bastet
5,176
1,292
0
4,758
14,259
5,611
0
2,546
11,713
0
52,850
W
Thor
11,669
4,476
0
2,877
11,026
4,344
0
1,053
9,933
0
56,769
W
6,037
688
0
1,259
12,525
11,383
426
2,554
9,963
26,545
0
L
Chronos
SleezyTire
Chronos
7,179
1,474
0
2,036
11,990
4,481
0
5,468
6,522
45,118
0
L
Hachiman
7,112
3,641
231
4,974
13,292
4,582
0
2,339
10,953
0
52,346
L
3,442
841
441
2,035
14,945
13,421
0
4,129
10,816
14,710
0
L
Agni
2,676
273
0
450
6,574
2,110
700
0
6,574
19,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
33,578
431
Minions Killed
292
0
Camps Cleared
0
1,509,688
Distance Traveled
1,382,346
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,161
510
97
6
0
235,541
2
W
Hel
8,026
502
88
6
0
297,557
2
W
Tsukuyomi
10,145
634
131
8
0
349,033
5
L
Bastet
7,049
441
110
7
0
325,414
3
W
Thor
8,194
512
81
5
0
332,562
0
W
Geb
7,667
479
34
2
0
294,995
2
L
Chronos
6,997
437
47
3
0
260,316
6
L
Hachiman
6,834
427
85
5
0
250,306
0
L
Ymir
6,461
404
12
1
0
281,258
2
L
Agni
6,237
390
38
2
0
265,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role