Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
HID3nSEEK
Chaac
Level 109
God Stats
1W - 1L
1,357 SR
Queue Stats
112W - 66L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
isuckdis
Baron Samedi
Level 34
God Stats
1W - 0L
1,548 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 2
Team Averages
Level 99
1,468 SR
1,569 Elo+

VS

Team Averages
Level 120
1,456 SR
1,563 Elo+
Cernunnos
Cernunnos
AnBu_ZAVAGE
Cernunnos
Level 133
God Stats
2W - 5L
1,370 SR
Queue Stats
170W - 163L
1,521 Elo+
Party 1
Yu Huang
Yu Huang
ChaosWolfie_TT
Yu Huang
Level 125
God Stats
35W - 32L
1,499 SR
Queue Stats
422W - 485L
1,504 Elo+
Party 1
Sobek
Sobek
zackattack7789
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 2 / 3
11,410
634
13,778
13,597
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
HID3nSEEK
Chaac
17
3 / 1 / 3
11,698
650
13,135
13,994
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
isuckdis
Baron Samedi
15
0 / 2 / 5
10,535
585
5,960
6,704
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnBu_ZAVAGE
Cernunnos
3
0 / 2 / 0
8,010
445
0
2,442
173
Yu Huang
18
2 / 2 / 3
11,332
630
16,574
13,795
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 2
11,643
647
8,538
21,612
29,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
5
5
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
3
2.25
L
Cernunnos
AnBu_ZAVAGE
Cernunnos
0
2
0
0
L
Yu Huang
2
2
3
1.75
W
Chaac
HID3nSEEK
Chaac
3
1
3
4.5
W
Baron Samedi
isuckdis
Baron Samedi
0
2
5
1.25
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
25,112
34,295
Taken
37,849
22,920
Mitigated
37,279
12,856
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,778
7,493
1,114
3,140
13,597
5,727
1,400
9,405
4,192
0
59,597
L
Cernunnos
AnBu_ZAVAGE
Cernunnos
0
0
0
0
2,442
173
0
340
2,062
0
0
L
Yu Huang
16,574
1,953
0
1,645
13,795
7,313
0
913
12,174
65,347
0
W
Chaac
HID3nSEEK
Chaac
13,135
2,206
279
5,435
13,994
14,302
261
10,191
3,803
0
35,147
W
Baron Samedi
isuckdis
Baron Samedi
5,960
402
1,167
1,721
6,704
2,891
816
6,004
700
33,411
0
L
8,538
961
0
5,790
21,612
29,793
0
4,329
16,065
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
30,985
203
Minions Killed
149
9
Camps Cleared
4
877,756
Distance Traveled
615,418
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,410
634
97
5
5
287,207
4
L
Cernunnos
8,010
445
0
0
0
0
0
L
Yu Huang
11,332
630
112
6
4
299,164
6
W
Chaac
11,698
650
47
3
0
330,297
0
W
Baron Samedi
10,535
585
59
3
4
260,252
3
L
Sobek
11,643
647
37
2
0
316,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role