Player Matchup

Medusa
Medusa
Bam_Wolfblood
Medusa
Level 108
God Stats
33W - 17L
1,684 SR
Queue Stats
180W - 156L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Orion Pax1552
Guan Yu
Level 22
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TPC Jazz
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,165 SR
Queue Stats
17W - 28L
1,379 Elo+
Party 1
Team Averages
Level 86
1,520 SR
1,410 Elo+

VS

Team Averages
Level 93
1,650 SR
1,482 Elo+
Neith
Neith
Adrian Games 1
Neith
Level 28
God Stats
19W - 9L
1,677 SR
Queue Stats
36W - 22L
1,508 Elo+
Party 2
Sol
Sol
Metroidan
Sol
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 277L
1,351 Elo+
Solo
Chaac
Chaac
xNoOpps
Chaac
Level 124
God Stats
4W - 2L
1,775 SR
Queue Stats
156W - 126L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,623
625
15,266
21,267
8,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
15
0 / 6 / 2
10,556
621
3,002
27,189
22,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TPC Jazz
Morgan Le Fay
14
1 / 9 / 1
10,129
596
10,869
15,994
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
12,935
761
16,123
10,116
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 2 / 13
11,824
696
18,523
10,729
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
xNoOpps
Chaac
19
10 / 1 / 9
13,753
809
21,499
18,897
18,472
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
20
20
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
2
5
1
0.5
W
3
2
13
4.75
L
Guan Yu
0
6
2
0.17
L
Morgan Le Fay
TPC Jazz
Morgan Le Fay
1
9
1
0.17
W
Chaac
xNoOpps
Chaac
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
56,145
64,450
Taken
39,742
36,941
Mitigated
25,902
15,685
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,123
7,711
0
3,064
10,116
3,780
1,984
3,480
6,636
0
47,336
L
15,266
3,456
260
3,341
21,267
8,281
0
5,658
15,177
0
58,852
W
18,523
1,084
185
3,806
10,729
3,650
768
1,665
9,064
51,292
0
L
Guan Yu
3,002
971
3,652
7,595
27,189
22,723
0
7,877
18,662
0
16,308
L
Morgan Le Fay
TPC Jazz
Morgan Le Fay
10,869
1,323
0
837
15,994
5,937
0
3,964
11,768
41,491
0
W
Chaac
xNoOpps
Chaac
21,499
6,404
0
5,853
18,897
18,472
463
6,733
12,164
0
67,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
38,512
169
Minions Killed
224
4
Camps Cleared
10
848,734
Distance Traveled
989,053
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,935
761
63
4
1
303,824
2
L
Medusa
10,623
625
92
5
2
323,988
2
W
Sol
11,824
696
61
4
4
335,706
9
L
Guan Yu
10,556
621
22
1
0
294,220
1
L
Morgan Le Fay
10,129
596
55
3
2
230,526
0
W
Chaac
13,753
809
100
6
5
349,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role