Player Matchup

Arachne
Arachne
Isallen
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Shiva
Shiva
PhilPhil14
Shiva
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
veasy
Yu Huang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,460 SR
1,559 Elo+
Neith
Neith
FakedList
Neith
Level 86
God Stats
148W - 172L
1,560 SR
Queue Stats
149W - 174L
1,542 Elo+
Solo
Ra
Ra
PhantomCrusaderx
Ra
Level 122
God Stats
3W - 5L
1,321 SR
Queue Stats
155W - 161L
1,646 Elo+
Party 1
Fenrir
Fenrir
ShadowWolf5316
Fenrir
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 38L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Isallen
Arachne
16
2 / 4 / 3
11,236
562
10,668
26,854
12,660
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
16
2 / 4 / 2
12,513
626
9,295
29,734
30,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
veasy
Yu Huang
18
1 / 4 / 4
11,614
581
9,185
14,667
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FakedList
Neith
18
2 / 1 / 10
13,064
653
25,366
9,041
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 3
14,485
724
23,561
10,718
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 7
12,543
627
10,498
21,953
31,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
FakedList
Neith
2
1
10
7
L
Arachne
Isallen
Arachne
2
4
3
0.88
W
7
1
3
8.5
L
Shiva
2
4
2
0.75
W
3
3
7
2.17
L
Yu Huang
veasy
Yu Huang
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,148
Damage
59,425
71,255
Taken
41,712
50,641
Mitigated
39,863
20,731
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FakedList
Neith
25,366
5,674
0
2,366
9,041
3,977
678
2,234
6,565
0
76,079
L
Arachne
Isallen
Arachne
10,668
7,471
0
9,362
26,854
12,660
0
9,653
16,902
0
32,049
W
23,561
3,453
2,702
3,710
10,718
4,780
860
2,223
8,355
91,818
0
L
Shiva
9,295
2,741
1,474
8,043
29,734
30,665
0
9,195
19,863
0
24,442
W
10,498
1,536
218
2,585
21,953
31,106
261
4,428
17,070
0
23,532
L
Yu Huang
veasy
Yu Huang
9,185
487
0
1,852
14,667
7,316
0
5,202
9,384
51,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
40,092
153
Minions Killed
310
2
Camps Cleared
15
1,066,642
Distance Traveled
1,087,467
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,064
653
115
6
5
346,517
3
L
Arachne
11,236
562
47
2
1
396,695
3
W
Ra
14,485
724
164
8
7
365,043
4
L
Shiva
12,513
626
28
1
1
352,328
1
W
Fenrir
12,543
627
31
2
3
375,907
3
L
Yu Huang
11,614
581
78
4
0
317,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role