Player Matchup

Artemis
Artemis
Peztex
Artemis
Level 93
God Stats
9W - 7L
1,539 SR
Queue Stats
193W - 162L
1,544 Elo+
Party 2
Yu Huang
Yu Huang
TTVxURBANxJesus
Yu Huang
Level 155
God Stats
3W - 3L
1,533 SR
Queue Stats
289W - 248L
1,576 Elo+
Party 2
Chaac
Chaac
TigerThrower
Chaac
Level 83
God Stats
1W - 0L
1,659 SR
Queue Stats
64W - 53L
1,529 Elo+
Party 3
Olorun
Olorun
thedevssuck
Olorun
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,514 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xURBANxMOSESx
Tsukuyomi
Level 125
God Stats
23W - 9L
1,743 SR
Queue Stats
133W - 103L
1,563 Elo+
Party 2
Team Averages
Level 99
1,595 SR
1,545 Elo+

VS

Team Averages
Level 89
1,525 SR
1,462 Elo+
Serqet
Serqet
AKIO-BLAC
Serqet
Level 140
God Stats
0W - 2L
1,380 SR
Queue Stats
41W - 52L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Meatwagon-_-80
Danzaburou
Level 141
God Stats
3W - 1L
1,540 SR
Queue Stats
43W - 48L
1,484 Elo+
Party 1
Bacchus
Bacchus
fireeflower
Bacchus
Level 127
God Stats
2W - 1L
1,649 SR
Queue Stats
35W - 52L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
ghost61801
Kukulkan
Level 24
God Stats
15W - 16L
1,563 SR
Queue Stats
31W - 43L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
nobodyBRaines
Sun Wukong
Level 13
God Stats
2W - 9L
1,491 SR
Queue Stats
5W - 12L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Peztex
Artemis
18
4 / 0 / 12
10,747
827
12,270
7,894
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
17
3 / 1 / 10
9,779
752
12,875
8,859
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 16
10,287
791
14,719
15,504
18,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
17
7 / 3 / 13
10,280
791
19,305
18,943
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
xURBANxMOSESx
Tsukuyomi
18
10 / 3 / 7
10,853
835
20,071
13,857
6,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AKIO-BLAC
Serqet
16
3 / 6 / 3
9,296
715
7,595
17,557
8,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Meatwagon-_-80
Danzaburou
16
5 / 8 / 6
9,882
760
9,787
19,868
9,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
fireeflower
Bacchus
15
1 / 5 / 4
8,950
688
8,727
20,245
27,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
ghost61801
Kukulkan
15
2 / 6 / 1
8,397
646
10,382
13,073
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
nobodyBRaines
Sun Wukong
13
0 / 5 / 2
7,738
595
3,957
20,360
13,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
29
Kills
11
11
Deaths
30
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
AKIO-BLAC
Serqet
3
6
3
0.75
L
Danzaburou
Meatwagon-_-80
Danzaburou
5
8
6
1
W
Artemis
Peztex
Artemis
4
0
12
10
W
Yu Huang
3
1
10
8
W
5
4
16
3.25
L
Bacchus
fireeflower
Bacchus
1
5
4
0.6
L
Kukulkan
ghost61801
Kukulkan
2
6
1
0.42
L
Sun Wukong
nobodyBRaines
Sun Wukong
0
5
2
0.2
W
Olorun
7
3
13
4.5
W
Tsukuyomi
xURBANxMOSESx
Tsukuyomi
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,240
Damage
40,448
65,057
Taken
91,103
41,830
Mitigated
64,411
24,581
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AKIO-BLAC
Serqet
7,595
1,714
0
1,839
17,557
8,347
0
5,221
12,223
0
26,867
L
Danzaburou
Meatwagon-_-80
Danzaburou
9,787
4,147
0
3,016
19,868
9,469
23
6,430
13,108
0
24,424
W
Artemis
Peztex
Artemis
12,270
5,715
0
3,984
7,894
3,813
3,994
2,888
4,670
0
44,557
W
Yu Huang
12,875
396
0
1,136
8,859
3,982
666
2,139
6,720
33,723
0
W
14,719
2,776
0
5,275
15,504
18,314
0
4,129
10,761
0
28,529
L
Bacchus
fireeflower
Bacchus
8,727
744
219
2,267
20,245
27,507
0
7,240
12,650
20,795
0
L
Kukulkan
ghost61801
Kukulkan
10,382
997
0
1,900
13,073
5,882
0
5,195
7,769
29,926
0
L
Sun Wukong
nobodyBRaines
Sun Wukong
3,957
642
0
827
20,360
13,206
0
7,638
12,446
0
10,645
W
Olorun
19,305
12,356
1,901
9,723
18,943
9,216
3,797
4,853
13,910
46,047
0
W
Tsukuyomi
xURBANxMOSESx
Tsukuyomi
20,071
5,000
0
2,562
13,857
6,505
282
5,100
8,757
0
44,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
44,263
259
Minions Killed
165
0
Camps Cleared
0
1,319,634
Distance Traveled
1,114,092
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,296
715
48
4
0
239,550
3
L
Danzaburou
9,882
760
38
3
0
218,345
2
W
Artemis
10,747
827
94
7
0
261,912
3
W
Yu Huang
9,779
752
40
3
0
274,179
3
W
Chaac
10,287
791
38
3
0
267,659
3
L
Bacchus
8,950
688
30
2
0
243,952
0
L
Kukulkan
8,397
646
41
3
0
209,263
0
L
Sun Wukong
7,738
595
8
1
0
202,982
0
W
Olorun
10,280
791
37
3
0
230,047
0
W
Tsukuyomi
10,853
835
50
4
0
285,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role