Player Matchup

Ra
Ra
Oca27Dani
Ra
Level 84
God Stats
4W - 3L
1,328 SR
Queue Stats
159W - 149L
1,424 Elo+
Party 1
Bastet
Bastet
XxRino10xX
Bastet
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 106L
1,409 Elo+
Party 1
Yemoja
Yemoja
lWenoom
Yemoja
Level 45
God Stats
18W - 13L
1,537 SR
Queue Stats
114W - 99L
1,440 Elo+
Party 1
Team Averages
Level 57
1,455 SR
1,425 Elo+

VS

Team Averages
Level 87
1,483 SR
1,388 Elo+
Da Ji
Da Ji
Dandeeylion
Da Ji
Level 127
God Stats
1W - 3L
1,284 SR
Queue Stats
148W - 206L
1,333 Elo+
Party 2
Ra
Ra
Synergize_NPG
Ra
Level 125
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 157L
1,330 Elo+
Party 2
Ares
Ares
doughtyj2
Ares
Level 10
God Stats
8W - 5L
1,664 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,208
767
11,774
5,971
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
XxRino10xX
Bastet
12
1 / 2 / 11
8,066
672
5,275
5,599
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
lWenoom
Yemoja
14
5 / 0 / 7
9,907
826
7,285
5,166
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,212
601
3,284
9,676
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
7,289
607
6,143
6,121
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
1 / 5 / 1
7,435
620
3,165
12,390
9,480
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
6
0
6
9
L
0
2
2
0.5
W
Bastet
XxRino10xX
Bastet
1
2
11
3.25
L
Ares
1
5
1
0.3
W
Yemoja
lWenoom
Yemoja
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
12,592
16,736
Taken
28,187
11,276
Mitigated
17,099
8,149
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,284
627
0
290
9,676
5,090
0
6,502
2,810
0
12,350
W
11,774
1,757
1,227
2,194
5,971
2,998
392
3,515
2,456
51,365
0
L
6,143
206
992
1,357
6,121
2,529
0
4,413
1,543
41,613
0
W
Bastet
XxRino10xX
Bastet
5,275
1,997
0
554
5,599
2,977
328
2,761
2,838
0
11,809
L
Ares
3,165
485
201
1,701
12,390
9,480
0
7,977
3,926
10,010
0
W
Yemoja
lWenoom
Yemoja
7,285
1,106
2,386
1,788
5,166
5,301
321
3,372
1,794
20,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
21,936
148
Minions Killed
128
7
Camps Cleared
3
547,955
Distance Traveled
571,992
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,212
601
31
3
2
188,334
3
W
Ra
9,208
767
96
8
5
161,717
2
L
Ra
7,289
607
88
7
1
207,915
3
W
Bastet
8,066
672
22
2
2
181,405
2
L
Ares
7,435
620
9
1
0
175,743
2
W
Yemoja
9,907
826
30
3
0
204,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role