Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BiggestFLXREVR
Ymir
Level 123
God Stats
5W - 1L
1,507 SR
Queue Stats
52W - 41L
1,531 Elo+
Party 2
Mercury
Mercury
Ian Zinzu
Mercury
Level 144
God Stats
4W - 2L
1,336 SR
Queue Stats
286W - 270L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
JimiBoiii
Heimdallr
Level 148
God Stats
2W - 0L
1,759 SR
Queue Stats
75W - 57L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
TuPapaBean
Baron Samedi
Level 13
God Stats
3W - 1L
1,831 SR
Queue Stats
92W - 46L
1,705 Elo+
Party 1
Team Averages
Level 114
1,586 SR
1,578 Elo+

VS

Team Averages
Level 101
1,501 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JustTooCrazy998
Thanatos
Level 47
God Stats
10W - 4L
1,242 SR
Queue Stats
41W - 42L
1,534 Elo+
Solo
Mulan
Mulan
MidNewt81794399
Mulan
Level 45
God Stats
11W - 13L
1,672 SR
Queue Stats
216W - 181L
1,556 Elo+
Solo
Hades
Hades
The2Demons5289
Hades
Level 105
God Stats
19W - 17L
1,504 SR
Queue Stats
335W - 318L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Vx Regicide xV
Ah Puch
Level 158
God Stats
32W - 26L
1,587 SR
Queue Stats
576W - 545L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 2
6,121
612
3,395
6,115
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 7
5,957
596
4,379
8,921
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Ian Zinzu
Mercury
10
2 / 2 / 3
5,691
569
4,940
6,986
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
JimiBoiii
Heimdallr
9
3 / 3 / 3
5,950
595
4,940
7,216
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TuPapaBean
Baron Samedi
12
3 / 0 / 0
6,577
658
6,353
3,974
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 4
5,221
522
4,582
7,237
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
5 / 2 / 0
5,728
573
3,694
7,413
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 3
4,903
490
6,067
9,886
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,476
548
2,015
9,485
4,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 2
6,005
601
4,810
5,337
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
7
7
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
2
3
L
Sol
 
Sol
1
3
4
1
W
2
1
7
5.5
W
Mercury
Ian Zinzu
Mercury
2
2
3
1.75
W
Heimdallr
JimiBoiii
Heimdallr
3
3
3
1.5
L
Thanatos
5
2
0
2.5
L
0
3
3
0.5
L
0
3
0
0
W
Baron Samedi
TuPapaBean
Baron Samedi
3
0
0
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
21,168
33,212
Taken
39,358
15,848
Mitigated
18,331
7,572
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,395
1,614
0
1,522
6,115
2,166
0
1,669
4,262
43,115
0
L
Sol
 
Sol
4,582
1,868
0
2,230
7,237
2,022
0
2,032
5,205
32,647
0
W
4,379
1,766
0
2,269
8,921
6,626
0
3,778
5,083
17,650
0
W
Mercury
Ian Zinzu
Mercury
4,940
2,347
0
1,058
6,986
2,295
0
1,068
5,834
0
41,674
W
Heimdallr
JimiBoiii
Heimdallr
4,940
2,522
0
924
7,216
2,951
0
2,521
4,667
0
36,408
L
Thanatos
3,694
1,437
0
5,474
7,413
3,283
0
1,467
5,946
0
29,729
L
6,067
883
0
1,947
9,886
5,987
0
2,227
7,659
0
22,581
L
2,015
403
0
4,240
9,485
4,891
0
6,353
3,132
35,284
0
W
Baron Samedi
TuPapaBean
Baron Samedi
6,353
1,993
0
1,799
3,974
1,810
0
2,015
1,959
50,232
0
L
4,810
230
0
2,087
5,337
2,148
0
2,048
3,289
43,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
27,333
342
Minions Killed
313
0
Camps Cleared
0
974,084
Distance Traveled
1,006,560
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,121
612
99
10
0
172,608
3
L
Sol
5,221
522
61
6
0
211,433
1
W
Ymir
5,957
596
18
2
0
194,611
3
W
Mercury
5,691
569
66
7
0
259,847
2
W
Heimdallr
5,950
595
66
7
0
180,647
2
L
Thanatos
5,728
573
55
6
0
236,587
1
L
Mulan
4,903
490
30
3
0
185,245
2
L
Hades
5,476
548
75
8
0
185,299
3
W
Baron Samedi
6,577
658
93
9
0
166,371
2
L
Ah Puch
6,005
601
92
9
0
187,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role