Player Matchup

Arachne
Arachne
DarkNightWing17
Arachne
Level 74
God Stats
4W - 1L
1,690 SR
Queue Stats
153W - 156L
1,466 Elo+
Party 3
Cerberus
Cerberus
LowkeyBlaq_CLAP
Cerberus
Level 84
God Stats
6W - 3L
1,601 SR
Queue Stats
227W - 224L
1,500 Elo+
Party 3
Izanami
Izanami
empyreal_vibe
Izanami
Level 118
God Stats
26W - 25L
1,517 SR
Queue Stats
169W - 174L
1,434 Elo+
Solo
Cliodhna
Cliodhna
iFriendZone
Cliodhna
Level 159
God Stats
9W - 7L
1,500 SR
Queue Stats
485W - 495L
1,427 Elo+
Solo
Guan Yu
Guan Yu
xThexSinx357x
Guan Yu
Level 154
God Stats
24W - 16L
1,827 SR
Queue Stats
992W - 1,008L
1,490 Elo+
Solo
Team Averages
Level 118
1,627 SR
1,464 Elo+

VS

Team Averages
Level 78
1,447 SR
1,461 Elo+
Ares
Ares
Aaronflynight
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,491 Elo+
Party 2
Mercury
Mercury
Griff21
Mercury
Level 101
God Stats
4W - 3L
1,371 SR
Queue Stats
195W - 241L
1,439 Elo+
Party 1
Medusa
Medusa
Ruletheroost
Medusa
Level 64
God Stats
13W - 7L
1,638 SR
Queue Stats
93W - 117L
1,435 Elo+
Party 1
Neith
Neith
adamdeo85
Neith
Level 89
God Stats
2W - 4L
1,295 SR
Queue Stats
109W - 125L
1,438 Elo+
Party 1
He Bo
He Bo
doomfist2006
He Bo
Level 54
God Stats
8W - 5L
1,432 SR
Queue Stats
76W - 74L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,967
581
5,995
10,723
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
10
1 / 2 / 5
6,282
524
3,798
11,142
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
10
3 / 4 / 2
6,459
538
5,304
7,938
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
iFriendZone
Cliodhna
10
3 / 1 / 3
6,478
540
3,844
7,518
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
13
2 / 0 / 0
7,128
594
2,797
6,378
6,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,596
550
4,794
8,574
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Griff21
Mercury
11
2 / 4 / 1
6,230
519
4,122
9,510
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
10
3 / 4 / 4
6,100
508
8,798
11,051
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
adamdeo85
Neith
12
0 / 0 / 0
6,563
547
3,512
2,715
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 5 / 2
6,104
509
4,614
7,937
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
9
9
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
6
2
1
3.25
L
Mercury
Griff21
Mercury
2
4
1
0.63
W
Cerberus
1
2
5
1.75
L
Medusa
3
4
4
1.25
L
Neith
adamdeo85
Neith
0
0
0
0
L
1
5
2
0.4
W
Izanami
3
4
2
1
W
Cliodhna
iFriendZone
Cliodhna
3
1
3
4.5
W
Guan Yu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
25,840
43,699
Taken
39,787
22,658
Mitigated
16,905
12,414
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,794
834
161
1,379
8,574
6,012
26
1,488
7,086
19,322
0
W
5,995
4,592
0
875
10,723
4,169
582
1,623
9,100
0
41,916
L
Mercury
Griff21
Mercury
4,122
2,884
0
1,137
9,510
2,936
820
372
9,138
0
40,832
W
Cerberus
3,798
347
0
3,256
11,142
6,506
266
2,692
8,450
19,473
0
L
Medusa
8,798
4,097
0
3,547
11,051
4,489
138
1,482
9,569
0
38,292
L
Neith
adamdeo85
Neith
3,512
1,367
0
1,728
2,715
1,325
0
0
2,715
0
49,594
L
4,614
474
0
980
7,937
2,143
98
456
7,481
33,600
0
W
Izanami
5,304
3,382
0
2,512
7,938
2,335
1,228
1,894
6,044
0
45,506
W
Cliodhna
iFriendZone
Cliodhna
3,844
675
0
1,956
7,518
2,658
701
2,949
4,569
0
32,108
W
Guan Yu
2,797
131
226
3,589
6,378
6,990
271
250
6,128
0
44,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
31,593
332
Minions Killed
294
0
Camps Cleared
0
1,109,146
Distance Traveled
1,101,878
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,596
550
31
3
0
235,360
0
W
Arachne
6,967
581
66
6
0
255,043
0
L
Mercury
6,230
519
80
7
0
271,693
2
W
Cerberus
6,282
524
56
5
0
221,718
2
L
Medusa
6,100
508
45
4
0
194,334
1
L
Neith
6,563
547
81
7
0
197,100
0
L
He Bo
6,104
509
57
5
0
203,391
0
W
Izanami
6,459
538
69
6
0
195,437
2
W
Cliodhna
6,478
540
62
5
0
209,109
0
W
Guan Yu
7,128
594
79
7
0
227,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role