Player Matchup

Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze IV
BlackHamerHDYT
Nox
Bronze IV
Level 131
God Stats
3W - 1L
1,733 SR
Queue Stats
60W - 63L
1,017 MMR
Solo
Chiron
Chiron
Silver III
Foderusbr
Chiron
Silver III
Level 127
God Stats
26W - 19L
1,526 SR
Queue Stats
222W - 222L
950 MMR
Party 1
Athena
Athena
Silver I
TEDTEDTED
Athena
Silver I
Level 159
God Stats
21W - 14L
1,500 SR
Queue Stats
180W - 197L
1,237 MMR
Party 1
Thor
Thor
Gold V
ch3rn0byill
Thor
Gold V
Level 153
God Stats
6W - 4L
1,566 SR
Queue Stats
231W - 226L
1,329 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,565 SR
1,207 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,581 SR
1,237 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
KLDkrodix
Hachiman
Silver II
Level 83
God Stats
1W - 2L
1,397 SR
Queue Stats
10W - 14L
1,351 MMR
Solo
Khepri
Khepri
Silver IV
ToddynS2
Khepri
Silver IV
Level 160
God Stats
2W - 1L
1,736 SR
Queue Stats
75W - 94L
882 MMR
Solo
Tiamat
Tiamat
Gold IV
enzo715
Tiamat
Gold IV
Level 88
God Stats
0W - 1L
1,735 SR
Queue Stats
112W - 120L
1,352 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
stugamer
Sun Wukong
Silver I
Level 159
God Stats
107W - 93L
1,536 SR
Queue Stats
335W - 351L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 0 / 1
6,156
684
8,348
5,879
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 3
5,486
610
2,547
3,861
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Foderusbr
Chiron
10
2 / 0 / 0
6,089
677
4,370
5,119
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TEDTEDTED
Athena
9
2 / 1 / 4
5,767
641
2,066
8,958
3,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 4
5,535
615
3,045
6,464
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ShivaGebBastetYu Huang

VS

Bans
MercuryCliodhnaPersephoneCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 3 / 0
4,679
520
1,781
6,756
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
KLDkrodix
Hachiman
10
1 / 0 / 0
5,205
578
3,428
6,571
2,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ToddynS2
Khepri
1
0 / 1 / 0
3,398
378
340
1,259
401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
enzo715
Tiamat
8
0 / 2 / 0
4,738
526
1,937
4,398
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
stugamer
Sun Wukong
10
0 / 3 / 0
5,114
568
3,160
11,504
5,949
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
1
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
1
2.5
L
Ravana
 
Ravana
0
3
0
0
W
1
0
3
2.5
W
Chiron
Foderusbr
Chiron
2
0
0
2
L
Hachiman
KLDkrodix
Hachiman
1
0
0
1
W
Athena
TEDTEDTED
Athena
2
1
4
4
L
Khepri
ToddynS2
Khepri
0
1
0
0
W
2
0
4
4
L
Tiamat
enzo715
Tiamat
0
2
0
0
L
Sun Wukong
stugamer
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
10,646
30,281
Taken
30,488
12,150
Mitigated
13,813
10,881
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,348
4,330
0
3,619
5,879
2,709
1,046
0
5,879
46,815
5,823
L
Ravana
 
Ravana
1,781
465
0
1,702
6,756
2,777
0
2,246
4,510
0
21,146
W
2,547
384
0
1,218
3,861
1,690
168
864
2,997
38,662
0
W
Chiron
Foderusbr
Chiron
4,370
2,364
305
2,472
5,119
1,680
935
488
4,631
0
39,434
L
Hachiman
KLDkrodix
Hachiman
3,428
1,404
0
2,745
6,571
2,061
0
689
5,882
0
33,719
W
Athena
TEDTEDTED
Athena
2,066
896
1,262
1,662
8,958
3,922
222
614
8,344
17,783
0
L
Khepri
ToddynS2
Khepri
340
274
0
132
1,259
401
0
81
1,178
1,546
0
W
3,045
552
0
343
6,464
2,149
216
311
6,153
0
34,937
L
Tiamat
enzo715
Tiamat
1,937
127
0
1,115
4,398
2,625
0
1,695
2,703
26,580
0
L
Sun Wukong
stugamer
Sun Wukong
3,160
629
0
4,032
11,504
5,949
0
6,552
4,952
0
36,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
23,134
330
Minions Killed
235
0
Camps Cleared
0
911,787
Distance Traveled
764,505
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,156
684
83
9
0
155,043
1
L
Ravana
4,679
520
50
6
0
176,984
5
W
Nox
5,486
610
61
7
0
163,347
5
W
Chiron
6,089
677
85
9
0
182,725
5
L
Hachiman
5,205
578
57
6
0
172,422
2
W
Athena
5,767
641
28
3
0
194,915
0
L
Khepri
3,398
378
5
1
0
19,981
1
W
Thor
5,535
615
73
8
0
215,757
2
L
Tiamat
4,738
526
52
6
0
178,552
2
L
Sun Wukong
5,114
568
71
8
0
216,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role