Player Matchup

Gilgamesh
Gilgamesh
ayyyyyeZach
Gilgamesh
Level 86
God Stats
1W - 0L
1,524 SR
Queue Stats
8W - 3L
1,633 Elo+
Party 1
Janus
Janus
chain-sama
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 1
Jormungandr
Jormungandr
whiteboy2408
Jormungandr
Level 107
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 12L
1,457 Elo+
Party 1
Team Averages
Level 70
1,438 SR
1,576 Elo+

VS

Team Averages
Level 55
1,392 SR
1,282 Elo+
Tyr
Tyr
DespairedMajin
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 170L
1,267 Elo+
Party 2
Hel
Hel
SeaKingTrellz
Hel
Level 92
God Stats
9W - 24L
1,292 SR
Queue Stats
165W - 282L
1,276 Elo+
Solo
Cthulhu
Cthulhu
blind_chicken571
Cthulhu
Level 36
God Stats
11W - 21L
1,383 SR
Queue Stats
40W - 75L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ayyyyyeZach
Gilgamesh
19
8 / 2 / 6
14,630
770
19,123
20,454
19,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
12
1 / 7 / 3
10,881
573
5,161
12,307
4,541
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
whiteboy2408
Jormungandr
19
6 / 3 / 6
14,311
753
18,052
24,005
17,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 2
14,147
745
13,736
28,078
24,443
Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 0 / 0
9,077
478
573
578
227
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 7
12,364
651
19,043
27,918
20,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
15
Kills
12
12
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
10
8
2
1.38
L
0
0
0
0
W
Gilgamesh
ayyyyyeZach
Gilgamesh
8
2
6
5.5
L
2
7
7
0.79
W
Janus
1
7
3
0.36
W
Jormungandr
whiteboy2408
Jormungandr
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
33,352
56,766
Taken
56,574
41,446
Mitigated
45,127
9,981
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,736
2,326
0
1,880
28,078
24,443
1,296
13,990
13,441
0
41,884
L
573
0
245
330
578
227
0
451
127
1,986
0
W
Gilgamesh
ayyyyyeZach
Gilgamesh
19,123
7,602
0
4,785
20,454
19,707
1,070
6,981
13,068
0
53,535
L
19,043
2,175
1,189
5,103
27,918
20,457
331
9,115
18,214
49,233
0
W
Janus
5,161
1,979
0
2,040
12,307
4,541
564
6,143
5,720
19,586
0
W
Jormungandr
whiteboy2408
Jormungandr
18,052
6,171
825
2,331
24,005
17,198
815
5,887
17,798
66,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
35,588
181
Minions Killed
122
9
Camps Cleared
3
879,502
Distance Traveled
640,247
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,147
745
44
2
3
316,565
0
L
Hel
9,077
478
7
0
0
32,162
0
W
Gilgamesh
14,630
770
77
4
3
344,591
1
L
Cthulhu
12,364
651
71
4
0
291,520
0
W
Janus
10,881
573
27
1
1
210,519
1
W
Jormungandr
14,311
753
77
4
5
324,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role