Player Matchup

Mercury
Mercury
Darktemplarjr
Mercury
Level 65
God Stats
3W - 4L
1,323 SR
Queue Stats
185W - 179L
1,437 Elo+
Party 2
Chang'e
Chang'e
FsuAtll
Chang'e
Level 26
God Stats
27W - 13L
1,475 SR
Queue Stats
71W - 76L
1,408 Elo+
Party 2
Chernobog
Chernobog
LilDewd
Chernobog
Level 154
God Stats
10W - 4L
1,674 SR
Queue Stats
228W - 212L
1,575 Elo+
Solo
Sol
Sol
LiteWarrior18
Sol
Level 104
God Stats
4W - 4L
1,393 SR
Queue Stats
58W - 73L
1,431 Elo+
Party 2
Ganesha
Ganesha
XxWaLfFeSxX
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,404 Elo+
Party 2
Team Averages
Level 84
1,473 SR
1,451 Elo+

VS

Team Averages
Level 48
1,434 SR
1,444 Elo+
Nemesis
Nemesis
HughezYourDaddy
Nemesis
Level 104
God Stats
3W - 3L
1,462 SR
Queue Stats
94W - 75L
1,558 Elo+
Party 3
Artemis
Artemis
JackkcaJ12
Artemis
Level 77
God Stats
10W - 12L
1,464 SR
Queue Stats
219W - 227L
1,412 Elo+
Solo
Neith
Neith
dartzee
Neith
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 3
Anubis
Anubis
speedyboi2014
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
spikeynuts
Chaac
Level 38
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
6 / 3 / 3
7,583
542
7,229
10,761
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FsuAtll
Chang'e
13
5 / 1 / 2
8,167
583
8,223
7,389
2,867
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
LilDewd
Chernobog
15
4 / 1 / 2
9,346
668
5,124
8,607
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
8 / 4 / 3
8,064
576
12,827
10,678
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
XxWaLfFeSxX
Ganesha
12
0 / 2 / 13
6,831
488
5,400
9,890
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,398
528
5,708
12,606
8,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
JackkcaJ12
Artemis
11
2 / 6 / 3
6,634
474
8,436
12,320
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
dartzee
Neith
11
1 / 1 / 1
6,447
461
1,804
5,721
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 8 / 0
5,105
365
3,138
9,374
4,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
3 / 7 / 4
6,835
488
4,749
15,586
7,172
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
10
11
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
6
3
3
2.5
W
Chang'e
FsuAtll
Chang'e
5
1
2
6
L
4
1
3
5.5
L
Artemis
JackkcaJ12
Artemis
2
6
3
0.58
W
Chernobog
LilDewd
Chernobog
4
1
2
5
W
8
4
3
2.38
W
Ganesha
XxWaLfFeSxX
Ganesha
0
2
13
3.25
L
Neith
dartzee
Neith
1
1
1
1.5
L
0
8
0
0
L
Chaac
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,803
Damage
23,835
47,325
Taken
55,607
19,155
Mitigated
25,901
15,675
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
7,229
4,247
0
1,000
10,761
3,882
0
215
10,546
0
47,277
W
Chang'e
FsuAtll
Chang'e
8,223
1,000
729
3,451
7,389
2,867
1,918
1,695
5,694
54,437
0
L
5,708
2,023
0
3,742
12,606
8,020
0
3,821
8,785
0
43,037
L
Artemis
JackkcaJ12
Artemis
8,436
4,762
0
3,629
12,320
4,663
0
5,752
6,568
0
38,192
W
Chernobog
LilDewd
Chernobog
5,124
3,238
0
3,643
8,607
3,896
1,379
308
8,299
0
70,218
W
12,827
6,751
0
4,549
10,678
3,134
3,572
0
10,678
50,816
0
W
Ganesha
XxWaLfFeSxX
Ganesha
5,400
594
589
1,714
9,890
5,376
478
920
8,970
31,315
0
L
Neith
dartzee
Neith
1,804
542
0
2,503
5,721
1,936
0
1,021
4,700
0
33,932
L
3,138
203
0
444
9,374
4,110
0
5,369
4,005
22,508
0
L
Chaac
4,749
1,982
0
1,426
15,586
7,172
0
10,487
5,099
0
12,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
32,419
424
Minions Killed
228
0
Camps Cleared
0
1,282,554
Distance Traveled
1,174,458
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,583
542
78
6
0
295,869
4
W
Chang'e
8,167
583
103
7
0
252,363
0
L
Nemesis
7,398
528
65
5
0
290,104
0
L
Artemis
6,634
474
61
4
0
205,421
4
W
Chernobog
9,346
668
135
10
0
256,893
5
W
Sol
8,064
576
96
7
0
225,356
0
W
Ganesha
6,831
488
12
1
0
252,073
2
L
Neith
6,447
461
60
4
0
233,609
2
L
Anubis
5,105
365
29
2
0
202,991
0
L
Chaac
6,835
488
13
1
0
242,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role