Player Matchup

Nu Wa
Nu Wa
Faye_got_angry
Nu Wa
Level 4
God Stats
13W - 11L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ReapingStorm5
Jing Wei
Level 160
God Stats
2W - 1L
1,581 SR
Queue Stats
81W - 35L
1,801 Elo+
Party 1
Hercules
Hercules
small_PP_nrgy
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,869 Elo+
Party 1
Team Averages
Level 61
1,527 SR
1,723 Elo+

VS

Team Averages
Level 104
1,573 SR
1,634 Elo+
Khepri
Khepri
Cabroken0420
Khepri
Level 160
God Stats
12W - 6L
1,829 SR
Queue Stats
341W - 212L
1,657 Elo+
Party 2
Raijin
Raijin
FaTaLNeme5i5
Raijin
Level 128
God Stats
7W - 5L
1,644 SR
Queue Stats
241W - 155L
1,551 Elo+
Party 2
Apollo
Apollo
Jramatize
Apollo
Level 25
God Stats
1W - 2L
1,247 SR
Queue Stats
113W - 21L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,825
583
2,673
6,951
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ReapingStorm5
Jing Wei
8
0 / 2 / 0
5,717
572
8,105
6,451
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
small_PP_nrgy
Hercules
7
0 / 2 / 0
5,499
550
2,136
6,505
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 0 / 4
7,633
763
3,573
8,181
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
12
4 / 0 / 2
7,464
746
6,528
3,393
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Jramatize
Apollo
12
0 / 0 / 6
7,028
703
7,767
8,416
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
4
4
W
Raijin
4
0
2
5
L
0
2
0
0
W
Apollo
Jramatize
Apollo
0
0
6
3
L
Jing Wei
ReapingStorm5
Jing Wei
0
2
0
0
L
Hercules
small_PP_nrgy
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
17,868
19,907
Taken
19,990
11,576
Mitigated
13,219
3,055
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,573
413
0
1,996
8,181
7,930
180
1,244
6,911
11,266
0
W
Raijin
6,528
903
0
547
3,393
1,596
351
982
2,411
30,313
0
L
2,673
865
0
1,603
6,951
3,694
0
3,028
3,923
16,659
0
W
Apollo
Jramatize
Apollo
7,767
4,524
0
3,096
8,416
3,693
1,629
1,684
6,656
0
38,089
L
Jing Wei
ReapingStorm5
Jing Wei
8,105
5,757
0
257
6,451
2,793
0
3,351
3,100
0
17,255
L
Hercules
small_PP_nrgy
Hercules
2,136
725
0
1,195
6,505
5,089
0
3,722
2,783
1,820
5,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,041
Gold Earned
22,125
75
Minions Killed
133
0
Camps Cleared
9
382,968
Distance Traveled
564,926
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,633
763
18
2
1
197,015
0
W
Raijin
7,464
746
48
5
4
171,273
2
L
Nu Wa
5,825
583
35
4
0
130,104
2
W
Apollo
7,028
703
67
7
4
196,638
3
L
Jing Wei
5,717
572
29
3
0
144,778
3
L
Hercules
5,499
550
11
1
0
108,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role