Player Matchup

Achilles
Achilles
Deuceya
Achilles
Level 122
God Stats
7W - 5L
1,536 SR
Queue Stats
52W - 39L
1,654 Elo+
Party 2
Anubis
Anubis
GilzNilz
Anubis
Level 45
God Stats
16W - 4L
1,686 SR
Queue Stats
30W - 19L
1,514 Elo+
Party 2
Atlas
Atlas
Squidsickles
Atlas
Level 119
God Stats
2W - 0L
1,906 SR
Queue Stats
62W - 42L
1,584 Elo+
Party 2
Neith
Neith
TigerThrower
Neith
Level 83
God Stats
7W - 4L
1,363 SR
Queue Stats
64W - 53L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
thedevssuck
Ah Muzen Cab
Level 39
God Stats
5W - 4L
1,614 SR
Queue Stats
31W - 30L
1,498 Elo+
Party 3
Team Averages
Level 82
1,621 SR
1,553 Elo+

VS

Team Averages
Level 92
1,501 SR
1,509 Elo+
Jormungandr
Jormungandr
Frostrious
Jormungandr
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
150W - 138L
1,587 Elo+
Party 1
Loki
Loki
ImaHoodDoge508
Loki
Level 141
God Stats
1W - 3L
1,331 SR
Queue Stats
98W - 81L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Kabr
Gilgamesh
Level 68
God Stats
0W - 3L
1,212 SR
Queue Stats
8W - 13L
1,232 Elo+
Party 1
Nu Wa
Nu Wa
TanyeWeast
Nu Wa
Level 88
God Stats
13W - 7L
1,731 SR
Queue Stats
25W - 24L
1,614 Elo+
Party 1
Hachiman
Hachiman
nobodyBRaines
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deuceya
Achilles
20
6 / 2 / 6
12,750
750
10,886
22,648
23,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
GilzNilz
Anubis
20
8 / 4 / 4
12,509
736
13,346
16,073
9,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 2 / 9
11,357
668
9,777
21,161
28,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 9
12,553
738
21,202
15,777
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
thedevssuck
Ah Muzen Cab
19
3 / 5 / 9
11,729
690
17,501
19,901
9,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frostrious
Jormungandr
20
3 / 2 / 4
11,939
702
16,368
20,342
25,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 5 / 5
12,103
712
15,425
18,666
8,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Kabr
Gilgamesh
18
3 / 3 / 9
11,197
659
10,045
19,882
18,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
19
3 / 2 / 5
11,552
680
23,720
10,990
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
nobodyBRaines
Hachiman
16
1 / 10 / 4
10,245
603
5,179
18,899
6,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
22
Kills
15
15
Deaths
22
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Deuceya
Achilles
6
2
6
4.5
L
Jormungandr
Frostrious
Jormungandr
3
2
4
2.5
W
Anubis
GilzNilz
Anubis
8
4
4
2.5
L
5
5
5
1.5
L
Gilgamesh
Kabr
Gilgamesh
3
3
9
2.5
W
1
2
9
2.75
L
Nu Wa
3
2
5
2.75
W
4
2
9
4.25
L
Hachiman
nobodyBRaines
Hachiman
1
10
4
0.3
W
Ah Muzen Cab
thedevssuck
Ah Muzen Cab
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,712
Damage
70,737
95,560
Taken
88,779
79,442
Mitigated
63,022
19,241
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Deuceya
Achilles
10,886
3,798
0
3,401
22,648
23,097
1,735
9,013
13,635
0
42,161
L
Jormungandr
Frostrious
Jormungandr
16,368
4,286
0
858
20,342
25,242
440
3,425
16,917
66,506
0
W
Anubis
GilzNilz
Anubis
13,346
469
0
6,021
16,073
9,363
398
6,333
9,740
52,271
0
L
15,425
2,883
0
1,351
18,666
8,212
0
2,732
15,934
0
44,274
L
Gilgamesh
Kabr
Gilgamesh
10,045
2,775
0
261
19,882
18,187
469
8,032
11,850
0
17,105
W
9,777
3,400
0
0
21,161
28,887
252
7,579
13,582
37,825
208
L
Nu Wa
23,720
3,851
0
297
10,990
4,587
123
3,014
7,976
66,471
0
W
21,202
7,836
0
3,512
15,777
9,082
3,372
5,524
10,253
0
70,936
L
Hachiman
nobodyBRaines
Hachiman
5,179
2,442
32
982
18,899
6,794
192
5,920
12,979
0
19,819
W
Ah Muzen Cab
thedevssuck
Ah Muzen Cab
17,501
7,660
0
6,307
19,901
9,013
1,338
11,639
8,262
0
50,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
57,036
350
Minions Killed
314
0
Camps Cleared
0
1,615,589
Distance Traveled
1,589,202
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,750
750
61
4
0
373,776
1
L
Jormungandr
11,939
702
116
7
0
331,515
0
W
Anubis
12,509
736
65
4
0
273,264
0
L
Loki
12,103
712
56
3
0
343,402
0
L
Gilgamesh
11,197
659
16
1
0
345,335
1
W
Atlas
11,357
668
57
3
0
291,535
0
L
Nu Wa
11,552
680
88
5
0
327,787
0
W
Neith
12,553
738
103
6
0
340,992
0
L
Hachiman
10,245
603
38
2
0
241,163
0
W
Ah Muzen Cab
11,729
690
64
4
0
336,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role