Player Matchup

Shiva
Shiva
Amor_356
Shiva
Level 81
God Stats
2W - 6L
1,577 SR
Queue Stats
88W - 101L
1,355 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AriZona_356
Ah Muzen Cab
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
170W - 200L
1,366 Elo+
Party 1
Vulcan
Vulcan
Helios_Javi
Vulcan
Level 62
God Stats
0W - 6L
1,120 SR
Queue Stats
84W - 113L
1,348 Elo+
Party 2
Chaac
Chaac
Hyper-94-
Chaac
Level 49
God Stats
5W - 7L
1,446 SR
Queue Stats
88W - 124L
1,346 Elo+
Party 2
Cerberus
Cerberus
Techno-freack201
Cerberus
Level 106
God Stats
0W - 4L
1,296 SR
Queue Stats
33W - 42L
1,363 Elo+
Solo
Team Averages
Level 65
1,388 SR
1,356 Elo+

VS

Team Averages
Level 111
1,466 SR
1,411 Elo+
Hou Yi
Hou Yi
GNS_Tui-Tui
Hou Yi
Level 123
God Stats
13W - 14L
1,469 SR
Queue Stats
816W - 921L
1,306 Elo+
Solo
Hades
Hades
HFH JACKY
Hades
Level 42
God Stats
3W - 2L
1,340 SR
Queue Stats
68W - 86L
1,307 Elo+
Solo
Artemis
Artemis
Papadibilis6922
Artemis
Level 118
God Stats
25W - 21L
1,507 SR
Queue Stats
533W - 482L
1,488 Elo+
Party 3
Artio
Artio
Zaan24
Artio
Level 146
God Stats
7W - 8L
1,456 SR
Queue Stats
338W - 319L
1,469 Elo+
Party 3
Arachne
Arachne
acy87
Arachne
Level 128
God Stats
143W - 140L
1,557 SR
Queue Stats
193W - 202L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Amor_356
Shiva
16
2 / 2 / 1
10,663
533
15,687
18,032
18,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
AriZona_356
Ah Muzen Cab
12
1 / 7 / 0
7,484
374
9,268
14,071
4,571
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
3 / 5 / 1
9,581
479
16,816
10,996
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Hyper-94-
Chaac
13
0 / 6 / 2
8,211
411
8,750
20,152
10,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 1
7,803
390
8,427
29,891
31,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 0 / 3
10,691
535
7,528
13,124
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
HFH JACKY
Hades
16
2 / 1 / 6
10,014
501
10,656
19,317
10,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 1 / 9
10,965
548
28,925
17,287
7,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Zaan24
Artio
15
4 / 1 / 11
10,005
500
8,534
20,698
23,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
acy87
Arachne
17
8 / 3 / 6
10,291
515
15,966
20,210
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
26
26
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
Amor_356
Shiva
2
2
1
1.25
L
Ah Muzen Cab
AriZona_356
Ah Muzen Cab
1
7
0
0.14
W
Hou Yi
4
0
3
5.5
W
Hades
HFH JACKY
Hades
2
1
6
5
L
Vulcan
3
5
1
0.7
L
Chaac
Hyper-94-
Chaac
0
6
2
0.17
W
8
1
9
12.5
L
0
6
1
0.08
W
Artio
Zaan24
Artio
4
1
11
9.5
W
Arachne
acy87
Arachne
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,948
Damage
71,609
93,142
Taken
90,636
70,252
Mitigated
60,220
20,091
Healing
46,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Amor_356
Shiva
15,687
3,341
128
5,110
18,032
18,108
0
1,996
15,969
0
91,466
L
Ah Muzen Cab
AriZona_356
Ah Muzen Cab
9,268
3,942
0
865
14,071
4,571
0
1,421
12,650
0
48,491
W
Hou Yi
7,528
4,390
0
7,412
13,124
6,009
1,080
2,408
10,716
0
79,010
W
Hades
HFH JACKY
Hades
10,656
907
618
9,874
19,317
10,945
1,721
9,473
9,844
75,959
0
L
Vulcan
16,816
5,373
0
1,758
10,996
5,250
156
4,582
6,116
70,079
0
L
Chaac
Hyper-94-
Chaac
8,750
2,068
0
2,874
20,152
10,799
0
4,578
15,367
0
71,970
W
28,925
18,603
0
10,143
17,287
7,976
897
4,823
12,464
0
96,326
L
8,427
503
0
9,356
29,891
31,524
0
5,963
23,850
37,321
0
W
Artio
Zaan24
Artio
8,534
677
2,531
7,228
20,698
23,955
87
4,738
15,960
36,151
0
W
Arachne
acy87
Arachne
15,966
11,885
0
8,660
20,210
11,335
0
3,801
16,409
0
95,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
51,966
518
Minions Killed
584
0
Camps Cleared
0
1,841,483
Distance Traveled
1,890,031
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,663
533
175
9
0
395,417
5
L
Ah Muzen Cab
7,484
374
71
4
0
359,401
4
W
Hou Yi
10,691
535
136
7
0
327,749
4
W
Hades
10,014
501
158
8
0
368,980
0
L
Vulcan
9,581
479
107
5
0
349,604
4
L
Chaac
8,211
411
102
5
0
387,129
1
W
Artemis
10,965
548
120
6
0
328,892
1
L
Cerberus
7,803
390
63
3
0
349,932
0
W
Artio
10,005
500
58
3
0
426,621
3
W
Arachne
10,291
515
112
6
0
437,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role