Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DaniW00
Sylvanus
Level 127
God Stats
2W - 0L
1,778 SR
Queue Stats
81W - 89L
1,509 Elo+
Party 1
Bellona
Bellona
Lefornicator
Bellona
Level 39
God Stats
6W - 2L
1,418 SR
Queue Stats
9W - 8L
1,429 Elo+
Party 2
Loki
Loki
oAlmightyo
Loki
Level 25
God Stats
38W - 22L
1,656 SR
Queue Stats
128W - 122L
1,550 Elo+
Solo
Raijin
Raijin
pedrov189
Raijin
Level 88
God Stats
4W - 4L
1,210 SR
Queue Stats
259W - 280L
1,491 Elo+
Party 1
Team Averages
Level 78
1,512 SR
1,496 Elo+

VS

Team Averages
Level 79
1,455 SR
1,484 Elo+
Ao Kuang
Ao Kuang
FakedThunder78
Ao Kuang
Level 97
God Stats
11W - 13L
1,486 SR
Queue Stats
56W - 66L
1,501 Elo+
Solo
Shiva
Shiva
SenTeX95
Shiva
Level 47
God Stats
1W - 4L
1,277 SR
Queue Stats
131W - 139L
1,483 Elo+
Party 3
Kali
Kali
SimonSunny
Kali
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,373 Elo+
Solo
Zeus
Zeus
TheAngeI
Zeus
Level 149
God Stats
22W - 21L
1,568 SR
Queue Stats
128W - 138L
1,531 Elo+
Solo
Loki
Loki
yaboiDzejDzej
Loki
Level 89
God Stats
4W - 5L
1,443 SR
Queue Stats
6W - 9L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 0 / 16
8,367
761
6,944
10,201
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
DaniW00
Sylvanus
17
4 / 0 / 12
9,178
834
15,357
11,976
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Lefornicator
Bellona
16
6 / 1 / 8
9,239
840
4,467
12,916
8,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
10 / 5 / 4
9,425
857
14,904
13,478
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
pedrov189
Raijin
16
2 / 2 / 6
8,632
785
8,448
5,548
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 7 / 4
7,998
727
4,205
15,403
5,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
SenTeX95
Shiva
14
1 / 6 / 4
8,048
732
8,998
14,733
11,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 4
7,553
687
4,029
11,167
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
16
3 / 3 / 2
8,934
812
13,344
7,443
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 3
7,881
716
6,670
9,623
3,872
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
23
Kills
7
8
Deaths
23
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
16
9
W
Sylvanus
DaniW00
Sylvanus
4
0
12
10
L
Ao Kuang
1
7
4
0.43
W
Bellona
Lefornicator
Bellona
6
1
8
10
L
Shiva
SenTeX95
Shiva
1
6
4
0.5
L
1
2
4
1.5
L
Zeus
3
3
2
1.33
W
10
5
4
2.4
W
Raijin
pedrov189
Raijin
2
2
6
2.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,120
Damage
37,246
54,119
Taken
58,369
30,703
Mitigated
28,023
27,695
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,944
948
7,364
5,803
10,201
5,572
315
3,385
6,816
19,746
0
W
Sylvanus
DaniW00
Sylvanus
15,357
3,750
6,116
6,159
11,976
7,611
645
4,672
7,304
41,633
6,385
L
Ao Kuang
4,205
1,198
0
3,284
15,403
5,397
0
8,520
5,353
17,452
0
W
Bellona
Lefornicator
Bellona
4,467
1,916
0
1,728
12,916
8,381
282
2,436
10,480
0
23,063
L
Shiva
SenTeX95
Shiva
8,998
1,318
483
797
14,733
11,533
318
8,153
6,294
0
21,820
L
4,029
894
0
1,143
11,167
4,345
0
6,372
4,647
0
14,622
L
Zeus
13,344
630
0
94
7,443
2,876
228
2,334
4,999
37,381
0
W
14,904
3,703
0
403
13,478
6,748
1,016
4,275
9,203
0
25,851
W
Raijin
pedrov189
Raijin
8,448
464
0
122
5,548
2,391
102
2,781
2,767
29,923
0
L
6,670
1,000
0
660
9,623
3,872
0
3,287
6,288
0
26,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
40,414
222
Minions Killed
204
0
Camps Cleared
0
1,221,987
Distance Traveled
1,124,320
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,367
761
38
3
0
260,947
0
W
Sylvanus
9,178
834
66
6
0
240,597
0
L
Ao Kuang
7,998
727
34
3
0
212,934
0
W
Bellona
9,239
840
27
2
0
273,055
0
L
Shiva
8,048
732
39
4
0
225,250
2
L
Kali
7,553
687
30
3
0
267,531
3
L
Zeus
8,934
812
53
5
0
200,173
1
W
Loki
9,425
857
31
3
0
238,391
0
W
Raijin
8,632
785
60
5
0
208,997
7
L
Loki
7,881
716
48
4
0
218,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role