Player Matchup

Chaac
Chaac
DatsMyBlunt420
Chaac
Level 93
God Stats
3W - 3L
1,443 SR
Queue Stats
43W - 46L
1,453 Elo+
Party 2
Zeus
Zeus
TTVSalty_BTW
Zeus
Level 48
God Stats
4W - 3L
1,671 SR
Queue Stats
29W - 24L
1,476 Elo+
Party 2
Nemesis
Nemesis
X_Rakkihhezael_X
Nemesis
Level 138
God Stats
4W - 1L
1,580 SR
Queue Stats
62W - 60L
1,479 Elo+
Party 2
Team Averages
Level 93
1,565 SR
1,469 Elo+

VS

Team Averages
Level 103
1,504 SR
1,452 Elo+
Xing Tian
Xing Tian
RoxasOmega13
Xing Tian
Level 108
God Stats
23W - 15L
1,582 SR
Queue Stats
145W - 176L
1,402 Elo+
Solo
Danzaburou
Danzaburou
moquista24
Danzaburou
Level 95
God Stats
5W - 4L
1,430 SR
Queue Stats
275W - 291L
1,513 Elo+
Party 1
Ullr
Ullr
smlwbstr
Ullr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 414L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
11,005
688
11,989
16,297
15,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 4 / 4
12,017
751
16,642
12,146
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 11
11,365
710
11,609
17,209
14,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RoxasOmega13
Xing Tian
15
1 / 3 / 6
10,180
636
10,943
17,084
16,039
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
moquista24
Danzaburou
15
4 / 8 / 3
10,853
678
14,095
15,203
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
13
2 / 6 / 2
9,818
614
6,904
13,699
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
7
7
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Xing Tian
RoxasOmega13
Xing Tian
1
3
6
1.33
W
9
4
4
2.75
W
5
0
11
10.5
L
Danzaburou
moquista24
Danzaburou
4
8
3
0.69
L
Ullr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
31,942
45,652
Taken
45,986
35,088
Mitigated
27,954
13,907
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,989
2,424
0
6,466
16,297
15,474
349
4,034
12,263
0
37,077
L
Xing Tian
RoxasOmega13
Xing Tian
10,943
1,054
177
1,356
17,084
16,039
405
6,251
9,528
25,295
0
W
16,642
2,368
0
1,490
12,146
4,670
1,031
3,998
8,148
40,633
0
W
11,609
4,336
0
5,951
17,209
14,944
1,831
3,508
13,701
0
44,556
L
Danzaburou
moquista24
Danzaburou
14,095
5,365
412
2,077
15,203
6,660
995
5,363
8,704
0
42,918
L
Ullr
6,904
4,385
0
367
13,699
5,255
0
4,493
8,393
0
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
30,851
170
Minions Killed
139
7
Camps Cleared
6
853,827
Distance Traveled
810,598
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,005
688
53
3
1
290,044
3
L
Xing Tian
10,180
636
27
2
0
310,355
7
W
Zeus
12,017
751
59
4
4
238,373
1
W
Nemesis
11,365
710
58
4
2
325,410
4
L
Danzaburou
10,853
678
76
5
5
241,801
3
L
Ullr
9,818
614
36
2
1
258,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role