Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Hytres
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 1
Artemis
Artemis
ImSchottFaced
Artemis
Level 84
God Stats
5W - 7L
1,449 SR
Queue Stats
419W - 455L
1,360 Elo+
Party 1
Chang'e
Chang'e
Lawdog3463
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
plushiie
Amaterasu
Level 49
God Stats
36W - 28L
1,560 SR
Queue Stats
188W - 221L
1,427 Elo+
Party 1
Team Averages
Level 74
1,502 SR
1,431 Elo+

VS

Team Averages
Level 101
1,531 SR
1,480 Elo+
Bastet
Bastet
AresCVR
Bastet
Level 69
God Stats
7W - 10L
1,453 SR
Queue Stats
152W - 155L
1,486 Elo+
Party 3
Nox
Nox
Etchasketch18
Nox
Level 93
God Stats
2W - 1L
1,707 SR
Queue Stats
35W - 36L
1,464 Elo+
Party 2
King Arthur
King Arthur
Ethernil
King Arthur
Level 106
God Stats
6W - 12L
1,370 SR
Queue Stats
137W - 155L
1,440 Elo+
Party 3
Ganesha
Ganesha
URockWaitCnclTht
Ganesha
Level 123
God Stats
1W - 1L
1,553 SR
Queue Stats
57W - 57L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
dubzies
Danzaburou
Level 116
God Stats
2W - 2L
1,568 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 2 / 3
7,554
444
6,632
14,340
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
Hytres
Ares
10
0 / 5 / 2
6,921
407
3,126
16,416
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
12
0 / 3 / 2
7,161
421
5,415
10,931
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Lawdog3463
Chang'e
12
3 / 5 / 0
7,757
456
5,017
10,549
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
plushiie
Amaterasu
13
0 / 0 / 0
7,119
419
4,119
10,621
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AresCVR
Bastet
15
7 / 1 / 3
9,574
563
7,228
13,668
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 2 / 8
8,979
528
9,461
7,159
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ethernil
King Arthur
15
1 / 0 / 2
9,490
558
8,778
11,808
9,760
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 0 / 10
8,576
504
4,741
10,422
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
dubzies
Danzaburou
15
3 / 1 / 4
9,604
565
9,710
13,800
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
14
15
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
3
1.25
W
Bastet
AresCVR
Bastet
7
1
3
8.5
W
3
2
8
3.5
W
King Arthur
Ethernil
King Arthur
1
0
2
2
L
Ares
Hytres
Ares
0
5
2
0.2
L
Artemis
0
3
2
0.33
L
Chang'e
Lawdog3463
Chang'e
3
5
0
0.6
W
0
0
10
5
W
Danzaburou
dubzies
Danzaburou
3
1
4
5
L
Amaterasu
plushiie
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
39,918
62,857
Taken
56,857
36,039
Mitigated
37,158
19,670
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,632
1,904
0
5,172
14,340
5,522
0
2,054
12,286
0
57,948
W
Bastet
AresCVR
Bastet
7,228
1,903
75
7,459
13,668
6,042
1,345
1,985
11,683
0
65,667
W
9,461
494
0
859
7,159
3,695
796
2,271
4,888
56,052
0
W
King Arthur
Ethernil
King Arthur
8,778
589
0
2,910
11,808
9,760
623
818
10,990
0
73,915
L
Ares
Hytres
Ares
3,126
231
0
2,209
16,416
13,497
0
3,925
12,491
25,781
0
L
Artemis
5,415
2,447
0
4,554
10,931
3,868
150
3,584
7,347
0
52,657
L
Chang'e
Lawdog3463
Chang'e
5,017
536
1,205
2,412
10,549
4,021
399
4,182
6,367
28,239
0
W
4,741
644
0
2,035
10,422
11,730
636
2,416
8,006
22,132
0
W
Danzaburou
dubzies
Danzaburou
9,710
4,250
0
7,915
13,800
5,931
3,058
1,780
12,020
0
84,539
L
Amaterasu
plushiie
Amaterasu
4,119
1,121
0
4,118
10,621
9,131
0
457
10,164
0
41,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
46,223
350
Minions Killed
475
0
Camps Cleared
0
1,521,839
Distance Traveled
1,596,922
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,554
444
90
5
0
352,854
0
W
Bastet
9,574
563
104
6
0
360,054
2
W
Nox
8,979
528
100
6
0
317,726
5
W
King Arthur
9,490
558
132
8
0
322,319
6
L
Ares
6,921
407
34
2
0
312,681
3
L
Artemis
7,161
421
93
5
0
284,129
1
L
Chang'e
7,757
456
48
3
0
275,178
3
W
Ganesha
8,576
504
1
0
0
316,190
7
W
Danzaburou
9,604
565
138
8
0
280,633
3
L
Amaterasu
7,119
419
85
5
0
296,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role