Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
High Bath Salts
Ah Muzen Cab
Platinum III
Level 65
God Stats
4W - 1L
1,931 SR
Queue Stats
33W - 25L
2,015 MMR
Solo
Athena
Athena
Diamond IV
NinjaYuki
Athena
Diamond IV
Level 160
God Stats
79W - 71L
1,721 SR
Queue Stats
286W - 265L
2,279 MMR
Party 2
Cliodhna
Cliodhna
Platinum II
P0shi
Cliodhna
Platinum II
Level 160
God Stats
3W - 6L
1,612 SR
Queue Stats
211W - 208L
2,135 MMR
Party 2
Zeus
Zeus
Platinum III
mìltank
Zeus
Platinum III
Level 157
God Stats
0W - 1L
1,659 SR
Queue Stats
72W - 70L
2,096 MMR
Solo
Chernobog
Chernobog
Platinum IV
xWOOSH
Chernobog
Platinum IV
Level 153
God Stats
30W - 22L
2,136 SR
Queue Stats
279W - 278L
1,991 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,812 SR
2,103 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,404 SR
2,113 MMR
Sylvanus
Sylvanus
Diamond IV
Bcrumbs
Sylvanus
Diamond IV
Level 141
God Stats
48W - 24L
1,745 SR
Queue Stats
253W - 244L
2,020 MMR
Party 1
Ullr
Ullr
Platinum III
BigBallsBill
Ullr
Platinum III
Level 63
God Stats
4W - 3L
1,563 SR
Queue Stats
152W - 145L
1,856 MMR
Party 1
Skadi
Skadi
Diamond V
GlizzyLover
Skadi
Diamond V
Level 77
God Stats
1W - 2L
1,257 SR
Queue Stats
41W - 29L
2,204 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Hrup
Ao Kuang
Masters
Level 158
God Stats
3W - 7L
1,212 SR
Queue Stats
135W - 101L
2,740 MMR
Solo
Rama
Rama
Platinum IV
Slayth13
Rama
Platinum IV
Level 101
God Stats
3W - 4L
1,241 SR
Queue Stats
150W - 150L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
High Bath Salts
Ah Muzen Cab
1
0 / 0 / 0
909
182
0
0
0
Athena
NinjaYuki
Athena
5
0 / 0 / 0
3,223
645
1,221
3,596
1,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
P0shi
Cliodhna
5
0 / 1 / 0
2,999
600
996
3,355
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
5
0 / 2 / 0
3,099
620
2,298
3,690
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
xWOOSH
Chernobog
5
0 / 0 / 0
3,016
603
3,019
3,200
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AtlasThothJing Wei

VS

Bans
NemesisBakasuraApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bcrumbs
Sylvanus
5
0 / 0 / 0
3,093
619
2,112
3,172
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 0 / 2
3,482
696
1,725
2,624
941
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
3,968
794
2,246
2,409
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Hrup
Ao Kuang
6
1 / 0 / 0
3,657
731
1,030
3,043
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
5
0 / 0 / 0
3,018
604
2,579
3,078
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bcrumbs
Sylvanus
0
0
0
0
W
0
0
2
1
W
2
0
0
2
L
Ah Muzen Cab
High Bath Salts
Ah Muzen Cab
0
0
0
0
W
Ao Kuang
Hrup
Ao Kuang
1
0
0
1
L
Athena
NinjaYuki
Athena
0
0
0
0
L
Cliodhna
P0shi
Cliodhna
0
1
0
0
W
Rama
0
0
0
0
L
Zeus
0
2
0
0
L
Chernobog
xWOOSH
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,534
Damage
9,692
13,841
Taken
14,326
4,010
Mitigated
5,050
5,017
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bcrumbs
Sylvanus
2,112
867
576
1,360
3,172
1,826
0
750
2,422
11,221
4,457
W
1,725
820
0
500
2,624
941
0
1,180
1,444
0
14,430
W
2,246
1,074
0
1,013
2,409
742
75
694
1,715
0
20,643
L
Ah Muzen Cab
High Bath Salts
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Hrup
Ao Kuang
1,030
360
0
1,950
3,043
837
0
424
2,619
13,494
0
L
Athena
NinjaYuki
Athena
1,221
475
685
1,597
3,596
1,186
0
815
2,781
7,680
0
L
Cliodhna
P0shi
Cliodhna
996
108
0
1,262
3,355
930
0
62
3,293
0
11,074
W
Rama
2,579
2,452
0
1,111
3,078
704
0
471
2,607
0
14,154
L
Zeus
2,298
661
0
440
3,690
1,009
0
797
2,893
14,290
0
L
Chernobog
xWOOSH
Chernobog
3,019
1,762
0
1,033
3,200
885
0
1,108
2,092
0
15,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,246
Gold Earned
17,218
88
Minions Killed
152
0
Camps Cleared
0
388,140
Distance Traveled
472,474
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,093
619
32
6
0
79,208
0
W
Ullr
3,482
696
29
6
0
94,126
0
W
Skadi
3,968
794
34
7
0
94,446
3
L
Ah Muzen Cab
909
182
0
0
0
0
0
W
Ao Kuang
3,657
731
37
7
0
112,850
1
L
Athena
3,223
645
15
3
0
109,810
1
L
Cliodhna
2,999
600
19
4
0
111,970
0
W
Rama
3,018
604
20
4
0
91,844
2
L
Zeus
3,099
620
19
4
0
79,794
1
L
Chernobog
3,016
603
35
7
0
86,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role