Player Matchup

Sylvanus
Sylvanus
Dfootey
Sylvanus
Level 106
God Stats
0W - 5L
1,539 SR
Queue Stats
209W - 185L
1,592 Elo+
Party 1
Geb
Geb
Ikilledu185
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,667 Elo+
Solo
Odin
Odin
Minime120693
Odin
Level 102
God Stats
1W - 1L
1,546 SR
Queue Stats
137W - 139L
1,558 Elo+
Solo
Ganesha
Ganesha
OGSourBean
Ganesha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 244L
1,549 Elo+
Party 1
Da Ji
Da Ji
TCBurns
Da Ji
Level 156
God Stats
0W - 6L
1,122 SR
Queue Stats
409W - 453L
1,417 Elo+
Solo
Team Averages
Level 102
1,441 SR
1,557 Elo+

VS

Team Averages
Level 91
1,648 SR
1,615 Elo+
Danzaburou
Danzaburou
Dersmiester
Danzaburou
Level 117
God Stats
2W - 1L
1,509 SR
Queue Stats
103W - 118L
1,527 Elo+
Solo
Terra
Terra
ITHoHTI
Terra
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
200W - 167L
1,565 Elo+
Party 3
Vulcan
Vulcan
MysterySnail519
Vulcan
Level 160
God Stats
2W - 1L
1,795 SR
Queue Stats
128W - 88L
1,567 Elo+
Party 3
Xing Tian
Xing Tian
Squid Jib
Xing Tian
Level 22
God Stats
2W - 0L
1,721 SR
Queue Stats
25W - 8L
1,751 Elo+
Party 2
Discordia
Discordia
THEO202MAY
Discordia
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dfootey
Sylvanus
18
0 / 5 / 6
10,510
618
11,288
26,136
33,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 4
10,919
642
14,761
30,150
46,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 6 / 4
10,640
626
8,512
21,446
30,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
OGSourBean
Ganesha
16
0 / 7 / 5
8,790
517
9,294
26,352
39,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
TCBurns
Da Ji
16
2 / 9 / 4
9,515
560
11,624
20,907
12,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dersmiester
Danzaburou
18
8 / 3 / 17
12,386
729
18,416
14,695
9,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
ITHoHTI
Terra
20
5 / 4 / 22
12,881
758
15,861
19,966
25,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 1 / 18
12,267
722
38,918
9,391
5,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Squid Jib
Xing Tian
20
7 / 1 / 24
13,018
766
13,636
25,288
34,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
THEO202MAY
Discordia
19
5 / 2 / 24
11,692
688
23,295
7,748
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
137
9
Kills
32
32
Deaths
11
23
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dersmiester
Danzaburou
8
3
17
5.5
L
Sylvanus
Dfootey
Sylvanus
0
5
6
0.6
W
Terra
ITHoHTI
Terra
5
4
22
4
L
4
5
4
1.2
L
3
6
4
0.83
W
7
1
18
16
L
Ganesha
OGSourBean
Ganesha
0
7
5
0.36
W
Xing Tian
Squid Jib
Xing Tian
7
1
24
19
L
Da Ji
TCBurns
Da Ji
2
9
4
0.44
W
Discordia
THEO202MAY
Discordia
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,479
Damage
110,126
124,991
Taken
77,088
162,804
Mitigated
78,796
47,266
Healing
38,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dersmiester
Danzaburou
18,416
8,054
845
3,501
14,695
9,055
3,612
7,356
7,339
0
36,725
L
Sylvanus
Dfootey
Sylvanus
11,288
2,649
13,066
9,638
26,136
33,904
0
17,163
8,973
29,720
0
W
Terra
ITHoHTI
Terra
15,861
911
11,977
8,138
19,966
25,963
480
9,190
10,459
29,292
0
L
14,761
734
2,171
6,500
30,150
46,549
0
22,942
7,208
27,747
0
L
8,512
1,164
1,951
2,926
21,446
30,251
0
14,538
6,908
325
25,946
W
38,918
21,248
1,139
1,084
9,391
5,538
1,761
5,403
3,768
71,523
0
L
Ganesha
OGSourBean
Ganesha
9,294
640
3,460
3,440
26,352
39,908
0
20,008
6,344
20,070
0
W
Xing Tian
Squid Jib
Xing Tian
13,636
1,204
2,312
6,329
25,288
34,044
780
9,448
15,353
17,132
0
L
Da Ji
TCBurns
Da Ji
11,624
1,384
1,836
2,278
20,907
12,192
0
17,059
3,848
0
22,229
W
Discordia
THEO202MAY
Discordia
23,295
195
2,250
724
7,748
4,196
1,234
3,035
4,713
37,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
62,244
123
Minions Killed
183
0
Camps Cleared
0
1,320,342
Distance Traveled
1,638,802
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,386
729
38
2
0
280,685
2
L
Sylvanus
10,510
618
42
2
0
240,971
0
W
Terra
12,881
758
30
2
0
307,790
3
L
Geb
10,919
642
20
1
0
314,928
3
L
Odin
10,640
626
33
2
0
283,048
4
W
Vulcan
12,267
722
75
4
0
382,188
1
L
Ganesha
8,790
517
2
0
0
247,983
0
W
Xing Tian
13,018
766
10
1
0
322,803
0
L
Da Ji
9,515
560
26
2
0
233,412
1
W
Discordia
11,692
688
30
2
0
345,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role