Player Matchup

Bellona
Bellona
BillyMays617
Bellona
Level 159
God Stats
11W - 8L
1,493 SR
Queue Stats
217W - 192L
1,586 Elo+
Party 4
Scylla
Scylla
BostonianMMM
Scylla
Level 127
God Stats
39W - 22L
1,862 SR
Queue Stats
241W - 214L
1,601 Elo+
Party 4
Danzaburou
Danzaburou
TsukiBlyat
Danzaburou
Level 14
God Stats
10W - 4L
1,341 SR
Queue Stats
30W - 13L
1,702 Elo+
Party 4
Kuzenbo
Kuzenbo
lostflame1
Kuzenbo
Level 137
God Stats
1W - 1L
1,535 SR
Queue Stats
81W - 69L
1,504 Elo+
Party 2
Pele
Pele
sevthrt
Pele
Level 25
God Stats
10W - 8L
1,745 SR
Queue Stats
19W - 21L
1,541 Elo+
Party 2
Team Averages
Level 92
1,595 SR
1,587 Elo+

VS

Team Averages
Level 55
1,559 SR
1,543 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CrazyCarl22
Ymir
Level 34
God Stats
2W - 4L
1,762 SR
Queue Stats
100W - 110L
1,495 Elo+
Solo
Artemis
Artemis
JohnCena Qc
Artemis
Level 20
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
LolisBeingGagged
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,625 Elo+
Party 1
Apollo
Apollo
lifebloodtoichor
Apollo
Level 104
God Stats
0W - 2L
1,366 SR
Queue Stats
60W - 42L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BillyMays617
Bellona
16
10 / 1 / 7
10,522
619
19,665
18,068
17,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
15
2 / 2 / 7
9,339
549
10,940
9,058
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TsukiBlyat
Danzaburou
14
5 / 2 / 5
9,563
563
11,701
13,403
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
lostflame1
Kuzenbo
13
2 / 1 / 6
8,584
505
5,885
14,923
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
sevthrt
Pele
14
4 / 5 / 3
8,973
528
9,243
16,358
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 3 / 3
7,887
464
7,765
13,545
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 3
7,864
463
9,157
22,304
14,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
JohnCena Qc
Artemis
11
1 / 6 / 4
7,157
421
6,494
12,919
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 7
7,579
446
9,612
16,071
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 2
9,094
535
12,105
11,634
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
23
Kills
10
11
Deaths
23
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
3
1.83
W
Bellona
BillyMays617
Bellona
10
1
7
13.5
W
Scylla
2
2
7
2.75
L
1
8
3
0.31
L
Artemis
JohnCena Qc
Artemis
1
6
4
0.5
L
1
5
7
0.9
W
Danzaburou
TsukiBlyat
Danzaburou
5
2
5
3.75
L
3
1
2
4
W
Kuzenbo
lostflame1
Kuzenbo
2
1
6
5
W
Pele
sevthrt
Pele
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,434
Damage
45,133
71,810
Taken
76,473
54,095
Mitigated
45,657
17,523
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,765
1,436
349
1,381
13,545
13,332
0
3,810
9,735
26,232
0
W
Bellona
BillyMays617
Bellona
19,665
8,213
0
6,282
18,068
17,543
140
5,920
12,148
0
65,852
W
Scylla
10,940
1,037
0
422
9,058
3,472
365
1,812
7,246
86,333
0
L
9,157
2,371
0
6,224
22,304
14,073
0
1,061
21,066
55,236
0
L
Artemis
JohnCena Qc
Artemis
6,494
3,426
0
2,092
12,919
4,981
0
2,708
10,211
0
38,858
L
9,612
2,812
0
4,107
16,071
7,860
0
5,027
11,044
55,454
0
W
Danzaburou
TsukiBlyat
Danzaburou
11,701
4,457
0
6,150
13,403
5,919
1,128
5,029
8,374
0
70,356
L
12,105
7,168
0
4,993
11,634
5,411
0
4,361
7,273
0
86,313
W
Kuzenbo
lostflame1
Kuzenbo
5,885
2,643
0
1,703
14,923
19,872
132
5,928
8,995
28,451
0
W
Pele
sevthrt
Pele
9,243
2,861
0
2,966
16,358
7,289
534
8,279
8,079
0
69,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
39,581
495
Minions Killed
420
0
Camps Cleared
0
1,623,747
Distance Traveled
1,535,289
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,887
464
31
2
0
332,779
3
W
Bellona
10,522
619
92
5
0
314,874
3
W
Scylla
9,339
549
141
8
0
307,690
3
L
Ymir
7,864
463
97
6
0
260,780
5
L
Artemis
7,157
421
62
4
0
264,044
0
L
Athena
7,579
446
85
5
0
346,237
1
W
Danzaburou
9,563
563
109
6
0
300,702
2
L
Apollo
9,094
535
145
9
0
331,449
5
W
Kuzenbo
8,584
505
46
3
0
337,573
1
W
Pele
8,973
528
107
6
0
362,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role