Player Matchup

Ymir
Ymir
Barix-Ost
Ymir
Level 48
God Stats
8W - 5L
1,489 SR
Queue Stats
230W - 263L
1,472 Elo+
Solo
Mercury
Mercury
EZMtheGREAT
Mercury
Level 103
God Stats
2W - 9L
1,276 SR
Queue Stats
211W - 206L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
MrShubze
Jing Wei
Level 49
God Stats
0W - 3L
1,127 SR
Queue Stats
102W - 137L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
PetiteFleureDu85
Kukulkan
Level 32
God Stats
4W - 4L
1,605 SR
Queue Stats
63W - 68L
1,512 Elo+
Party 3
Danzaburou
Danzaburou
kFc-JeTeGrAy
Danzaburou
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 73L
1,460 Elo+
Party 3
Team Averages
Level 55
1,400 SR
1,467 Elo+

VS

Team Averages
Level 55
1,553 SR
1,558 Elo+
Janus
Janus
Greezyyyy__
Janus
Level 109
God Stats
15W - 15L
1,456 SR
Queue Stats
362W - 371L
1,547 Elo+
Party 1
Izanami
Izanami
OhhCliipzZ
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,576 Elo+
Party 1
Bastet
Bastet
OhhEagless
Bastet
Level 24
God Stats
2W - 0L
1,728 SR
Queue Stats
8W - 3L
1,576 Elo+
Party 1
Chaac
Chaac
OutlinedSilver
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,575 Elo+
Party 1
Atlas
Atlas
Suna-noo-Shukaku
Atlas
Level 65
God Stats
24W - 24L
1,582 SR
Queue Stats
71W - 79L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 2
4,647
465
879
3,767
1,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
EZMtheGREAT
Mercury
6
1 / 4 / 1
4,445
445
1,825
7,541
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
MrShubze
Jing Wei
10
2 / 1 / 0
6,076
608
2,689
7,088
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 0 / 1
4,306
431
485
1,452
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
kFc-JeTeGrAy
Danzaburou
8
0 / 1 / 1
4,863
486
1,020
4,888
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,797
580
3,774
2,612
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OhhCliipzZ
Izanami
11
2 / 1 / 1
6,469
647
3,436
6,032
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
OhhEagless
Bastet
9
2 / 2 / 1
5,584
558
3,899
7,084
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 1
5,638
564
3,547
6,741
2,863
8
1 / 1 / 3
5,408
541
1,569
3,847
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
7
7
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
2
1
L
Mercury
EZMtheGREAT
Mercury
1
4
1
0.38
W
2
0
3
3.5
L
Jing Wei
MrShubze
Jing Wei
2
1
0
2
W
Izanami
OhhCliipzZ
Izanami
2
1
1
2.5
W
Bastet
OhhEagless
Bastet
2
2
1
1.25
W
0
0
1
0.5
L
0
0
1
0.5
W
1
1
3
2.5
L
Danzaburou
kFc-JeTeGrAy
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,898
Damage
16,225
24,736
Taken
26,316
7,632
Mitigated
10,927
6,265
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
879
433
611
440
3,767
1,427
0
1,745
1,884
9,736
0
L
Mercury
EZMtheGREAT
Mercury
1,825
488
0
320
7,541
2,068
0
1,339
6,188
0
19,216
W
3,774
322
0
500
2,612
797
164
389
2,223
41,147
0
L
Jing Wei
MrShubze
Jing Wei
2,689
2,071
0
3,097
7,088
2,408
0
1,125
5,883
0
30,256
W
Izanami
OhhCliipzZ
Izanami
3,436
2,261
0
2,239
6,032
1,980
290
53
5,979
0
56,391
W
Bastet
OhhEagless
Bastet
3,899
1,729
0
3,000
7,084
2,482
0
766
6,318
0
33,293
W
3,547
264
0
1,591
6,741
2,863
494
0
6,741
0
31,263
L
485
0
0
190
1,452
415
0
168
1,284
20,360
0
W
1,569
444
0
704
3,847
2,805
99
156
3,691
6,085
0
L
Danzaburou
kFc-JeTeGrAy
Danzaburou
1,020
384
0
1,607
4,888
1,314
0
720
4,154
0
26,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
28,896
223
Minions Killed
318
0
Camps Cleared
0
781,481
Distance Traveled
1,044,603
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,647
465
24
2
0
149,948
1
L
Mercury
4,445
445
41
4
0
177,497
1
W
Janus
5,797
580
81
8
0
212,741
2
L
Jing Wei
6,076
608
73
7
0
177,898
3
W
Izanami
6,469
647
103
10
0
188,527
6
W
Bastet
5,584
558
63
6
0
220,873
4
W
Chaac
5,638
564
57
6
0
200,325
3
L
Kukulkan
4,306
431
39
4
0
113,348
0
W
Atlas
5,408
541
14
1
0
222,137
2
L
Danzaburou
4,863
486
46
5
0
162,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role