Player Matchup

King Arthur
King Arthur
Arciris
King Arthur
Level 104
God Stats
6W - 6L
1,599 SR
Queue Stats
68W - 112L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
CptKotA
Nu Wa
Level 79
God Stats
5W - 1L
1,728 SR
Queue Stats
172W - 278L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RequiemSage
Ah Muzen Cab
Level 86
God Stats
5W - 4L
1,489 SR
Queue Stats
116W - 196L
1,438 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,446 Elo+

VS

Team Averages
Level 103
1,512 SR
1,496 Elo+
Sol
Sol
LifeOfWisdom
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,529 Elo+
Solo
Da Ji
Da Ji
Micsomer
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,480 Elo+
Party 2
Shiva
Shiva
SadSal
Shiva
Level 86
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 11L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arciris
King Arthur
13
3 / 1 / 7
8,072
734
4,959
10,611
8,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
CptKotA
Nu Wa
14
5 / 0 / 8
8,601
782
11,776
7,033
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
RequiemSage
Ah Muzen Cab
14
5 / 3 / 6
8,543
777
13,039
10,764
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,303
664
9,567
13,995
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Micsomer
Da Ji
11
1 / 5 / 2
7,041
640
8,041
9,775
4,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
SadSal
Shiva
12
2 / 4 / 2
7,618
693
6,574
11,858
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arciris
King Arthur
3
1
7
6.5
W
Nu Wa
CptKotA
Nu Wa
5
0
8
9
L
1
4
2
0.5
L
Da Ji
Micsomer
Da Ji
1
5
2
0.4
W
Ah Muzen Cab
RequiemSage
Ah Muzen Cab
5
3
6
2.67
L
Shiva
SadSal
Shiva
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
24,182
28,408
Taken
35,628
16,729
Mitigated
19,923
5,280
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arciris
King Arthur
4,959
382
234
1,497
10,611
8,968
265
4,176
6,129
0
12,380
W
Nu Wa
CptKotA
Nu Wa
11,776
5,140
0
2,101
7,033
3,009
809
2,290
4,654
30,641
0
L
9,567
4,306
0
6,968
13,995
5,157
0
4,205
9,790
44,434
0
L
Da Ji
Micsomer
Da Ji
8,041
1,123
0
140
9,775
4,261
0
3,981
5,794
0
22,591
W
Ah Muzen Cab
RequiemSage
Ah Muzen Cab
13,039
4,885
0
1,448
10,764
4,752
0
3,389
7,251
0
31,414
L
Shiva
SadSal
Shiva
6,574
975
50
972
11,858
10,505
0
3,905
7,953
0
19,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
21,962
111
Minions Killed
143
4
Camps Cleared
5
626,601
Distance Traveled
536,676
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,072
734
15
1
0
226,855
5
W
Nu Wa
8,601
782
38
3
1
202,656
4
L
Sol
7,303
664
87
8
0
173,897
0
L
Da Ji
7,041
640
33
3
4
173,062
2
W
Ah Muzen Cab
8,543
777
58
5
3
197,090
0
L
Shiva
7,618
693
23
2
1
189,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role