Player Matchup

Set
Set
Darth Salmon582
Set
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,225 Elo+
Solo
Chiron
Chiron
Kyleferd
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 45L
1,360 Elo+
Solo
Raijin
Raijin
OneMoorDab
Raijin
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 252L
1,384 Elo+
Party 1
Sol
Sol
SevenSinSage
Sol
Level 66
God Stats
8W - 5L
1,531 SR
Queue Stats
265W - 285L
1,442 Elo+
Party 1
Merlin
Merlin
TDK801
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,591 Elo+
Solo
Team Averages
Level 73
1,506 SR
1,400 Elo+

VS

Team Averages
Level 99
1,591 SR
1,432 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BlackxHunter
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Solo
Bakasura
Bakasura
Carwin99
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,385 Elo+
Solo
Hera
Hera
PulseGordo
Hera
Level 140
God Stats
5W - 3L
1,954 SR
Queue Stats
461W - 479L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
9,005
819
6,545
18,431
13,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Kyleferd
Chiron
15
6 / 1 / 6
8,717
792
8,814
10,130
4,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
OneMoorDab
Raijin
15
4 / 3 / 8
8,936
812
5,713
9,909
4,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 9
8,605
782
9,073
9,943
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
TDK801
Merlin
15
2 / 3 / 9
8,728
793
10,202
10,335
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 1 / 5
8,404
764
7,736
8,705
4,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
 
Agni
13
1 / 4 / 6
7,379
671
10,208
8,616
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
2 / 5 / 5
7,385
671
9,664
9,724
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Carwin99
Bakasura
12
1 / 5 / 5
7,317
665
5,891
11,212
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 3 / 5
8,437
767
12,807
7,716
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
18
Kills
10
10
Deaths
18
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
1
5
6.5
L
Agni
 
Agni
1
4
6
1
L
Susano
2
5
5
0.9
L
Bakasura
Carwin99
Bakasura
1
5
5
0.7
W
4
2
8
4
W
Chiron
Kyleferd
Chiron
6
1
6
9
W
Raijin
OneMoorDab
Raijin
4
3
8
2.67
L
2
3
5
1.5
W
2
1
9
6.5
W
Merlin
TDK801
Merlin
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
46,306
58,748
Taken
45,973
30,020
Mitigated
20,896
30,476
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,736
1,735
1,461
3,333
8,705
4,911
663
4,580
4,125
0
10,943
L
Agni
 
Agni
10,208
681
1,010
1,985
8,616
3,653
351
4,199
4,417
19,504
0
L
Susano
9,664
1,807
0
1,380
9,724
4,237
332
5,522
4,202
0
12,156
L
Bakasura
Carwin99
Bakasura
5,891
3,407
538
1,948
11,212
4,898
0
6,503
4,709
0
6,592
W
6,545
1,746
2,789
7,801
18,431
13,024
241
6,860
10,968
0
12,951
W
Chiron
Kyleferd
Chiron
8,814
3,094
1,772
4,234
10,130
4,575
1,077
4,107
5,652
0
18,670
W
Raijin
OneMoorDab
Raijin
5,713
298
2,262
1,769
9,909
4,293
832
4,578
5,170
15,010
0
L
12,807
3,534
1,140
1,171
7,716
3,197
172
4,184
3,532
37,887
0
W
9,073
3,181
1,271
3,941
9,943
3,745
3,892
2,516
7,084
23,505
0
W
Merlin
TDK801
Merlin
10,202
372
2,478
2,159
10,335
4,383
770
4,954
5,142
30,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
38,922
115
Minions Killed
98
0
Camps Cleared
0
1,029,023
Distance Traveled
1,002,002
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,404
764
13
1
0
223,452
0
L
Agni
7,379
671
15
1
0
187,417
0
L
Susano
7,385
671
11
1
0
201,839
0
L
Bakasura
7,317
665
10
1
0
195,256
0
W
Set
9,005
819
14
1
0
219,555
1
W
Chiron
8,717
792
21
2
0
195,718
0
W
Raijin
8,936
812
11
1
0
194,712
0
L
Hera
8,437
767
49
4
0
194,038
4
W
Sol
8,605
782
23
2
0
211,382
0
W
Merlin
8,728
793
46
4
0
207,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role