Player Matchup

Ra
Ra
LongJohnDong552
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
ProCapybara
Fenrir
Level 149
God Stats
2W - 1L
1,518 SR
Queue Stats
43W - 29L
1,666 Elo+
Solo
Persephone
Persephone
ReasoningRuby5
Persephone
Level 159
God Stats
2W - 2L
1,737 SR
Queue Stats
133W - 156L
1,534 Elo+
Solo
Apollo
Apollo
babelnaut
Apollo
Level 160
God Stats
9W - 8L
1,394 SR
Queue Stats
486W - 474L
1,533 Elo+
Solo
Xbalanque
Xbalanque
kidgamer3
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,544 Elo+
Solo
Team Averages
Level 134
1,530 SR
1,555 Elo+

VS

Team Averages
Level 130
1,645 SR
1,558 Elo+
Sylvanus
Sylvanus
BigHunts
Sylvanus
Level 112
God Stats
6W - 2L
1,687 SR
Queue Stats
304W - 272L
1,597 Elo+
Party 1
Apollo
Apollo
Coebra210
Apollo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,524 Elo+
Solo
Bacchus
Bacchus
ENDP0INT
Bacchus
Level 120
God Stats
6W - 3L
1,952 SR
Queue Stats
521W - 486L
1,590 Elo+
Party 1
Fenrir
Fenrir
Native Ameracan
Fenrir
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 120L
1,506 Elo+
Solo
Kukulkan
Kukulkan
PrinceADarko
Kukulkan
Level 150
God Stats
4W - 8L
1,584 SR
Queue Stats
307W - 315L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 18
12,358
650
17,425
17,502
12,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
7 / 6 / 15
14,717
775
13,965
26,163
21,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
ReasoningRuby5
Persephone
20
8 / 2 / 18
14,405
758
26,864
13,392
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
babelnaut
Apollo
20
6 / 5 / 16
14,039
739
19,138
20,049
9,834
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
kidgamer3
Xbalanque
20
9 / 6 / 11
13,847
729
39,303
19,717
10,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigHunts
Sylvanus
19
1 / 4 / 15
11,287
594
13,858
27,258
35,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Coebra210
Apollo
19
6 / 7 / 5
12,513
659
15,266
22,719
13,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ENDP0INT
Bacchus
19
4 / 7 / 14
11,869
625
13,868
33,771
53,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 8 / 6
11,603
611
12,821
31,655
39,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
PrinceADarko
Kukulkan
18
5 / 6 / 12
12,288
647
25,292
20,419
12,065
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
75
32
Kills
23
25
Deaths
32
78
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigHunts
Sylvanus
1
4
15
2.13
L
Apollo
Coebra210
Apollo
6
7
5
1.21
L
Bacchus
ENDP0INT
Bacchus
4
7
14
1.57
W
2
6
18
1.83
L
7
8
6
1.25
L
Kukulkan
PrinceADarko
Kukulkan
5
6
12
1.83
W
Fenrir
7
6
15
2.42
W
Persephone
ReasoningRuby5
Persephone
8
2
18
8.5
W
Apollo
babelnaut
Apollo
6
5
16
2.8
W
Xbalanque
kidgamer3
Xbalanque
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,695
Damage
81,105
96,823
Taken
135,822
60,773
Mitigated
154,338
46,545
Healing
44,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigHunts
Sylvanus
13,858
1,813
13,750
9,904
27,258
35,652
570
9,042
18,216
26,963
0
L
Apollo
Coebra210
Apollo
15,266
6,470
1,413
3,520
22,719
13,070
1,392
9,580
13,139
0
38,728
L
Bacchus
ENDP0INT
Bacchus
13,868
920
607
4,209
33,771
53,829
0
9,269
24,502
22,834
0
W
17,425
735
11,084
7,193
17,502
12,889
1,122
10,192
7,310
39,585
0
L
12,821
2,089
2,614
4,668
31,655
39,722
752
10,559
21,096
0
18,937
L
Kukulkan
PrinceADarko
Kukulkan
25,292
1,182
1,253
2,162
20,419
12,065
870
5,839
14,580
60,183
0
W
Fenrir
13,965
2,447
1,659
9,129
26,163
21,306
1,121
11,534
14,629
0
21,472
W
Persephone
ReasoningRuby5
Persephone
26,864
1,927
1,308
4,525
13,392
6,536
1,350
8,472
4,918
52,035
0
W
Apollo
babelnaut
Apollo
19,138
12,495
0
6,454
20,049
9,834
701
10,817
9,232
0
39,608
W
Xbalanque
kidgamer3
Xbalanque
39,303
15,782
888
4,305
19,717
10,208
3,903
12,002
7,715
0
66,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,366
Gold Earned
59,560
229
Minions Killed
183
0
Camps Cleared
0
1,694,556
Distance Traveled
1,524,356
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,287
594
22
1
0
314,256
0
L
Apollo
12,513
659
45
2
0
292,834
1
L
Bacchus
11,869
625
13
1
0
348,957
0
W
Ra
12,358
650
48
3
0
362,349
2
L
Fenrir
11,603
611
13
1
0
295,677
0
L
Kukulkan
12,288
647
90
5
0
272,632
4
W
Fenrir
14,717
775
15
1
0
359,813
1
W
Persephone
14,405
758
54
3
0
340,713
0
W
Apollo
14,039
739
43
2
0
324,728
2
W
Xbalanque
13,847
729
69
4
0
306,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role