Player Matchup

Horus
Horus
Alfwyn
Horus
Level 114
God Stats
9W - 27L
1,260 SR
Queue Stats
99W - 171L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
AnnaDarkheart
Cliodhna
Level 124
God Stats
3W - 4L
1,476 SR
Queue Stats
98W - 166L
1,400 Elo+
Party 1
Sol
Sol
HypeChaozuo
Sol
Level 35
God Stats
12W - 30L
1,421 SR
Queue Stats
40W - 101L
1,214 Elo+
Party 1
Team Averages
Level 91
1,386 SR
1,344 Elo+

VS

Team Averages
Level 54
1,682 SR
1,480 Elo+
Chaac
Chaac
Anfyre
Chaac
Level 34
God Stats
4W - 2L
2,030 SR
Queue Stats
22W - 29L
1,375 Elo+
Party 2
Hachiman
Hachiman
Jendalia
Hachiman
Level 102
God Stats
2W - 1L
1,512 SR
Queue Stats
102W - 112L
1,549 Elo+
Solo
Agni
Agni
poneysansdefence
Agni
Level 27
God Stats
4W - 1L
1,503 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alfwyn
Horus
14
2 / 4 / 7
10,154
677
9,780
23,713
27,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
AnnaDarkheart
Cliodhna
14
5 / 9 / 5
10,093
673
15,288
20,617
8,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 2
9,484
632
8,857
14,824
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anfyre
Chaac
15
2 / 5 / 9
10,225
682
8,799
20,117
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Jendalia
Hachiman
16
7 / 3 / 8
11,992
799
22,005
15,645
6,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 3 / 7
11,879
792
19,948
13,687
5,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
17
17
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
Alfwyn
Horus
2
4
7
1.38
W
Chaac
Anfyre
Chaac
2
5
9
1.3
L
Cliodhna
AnnaDarkheart
Cliodhna
5
9
5
0.83
L
4
4
2
1.25
W
Hachiman
Jendalia
Hachiman
7
3
8
3.67
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
50,752
59,154
Taken
49,449
42,618
Mitigated
25,282
13,990
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alfwyn
Horus
9,780
4,236
2,608
8,248
23,713
27,347
231
6,537
16,733
0
17,199
W
Chaac
Anfyre
Chaac
8,799
1,309
0
5,310
20,117
14,193
116
3,588
16,380
0
21,339
L
Cliodhna
AnnaDarkheart
Cliodhna
15,288
1,427
70
2,604
20,617
8,720
176
7,427
13,004
0
33,295
L
8,857
3,137
0
460
14,824
6,551
871
6,170
8,321
32,645
3,350
W
Hachiman
Jendalia
Hachiman
22,005
11,339
0
1,622
15,645
6,040
1,365
2,705
12,940
0
62,415
W
19,948
2,041
288
5,662
13,687
5,049
573
2,170
11,517
50,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
34,096
112
Minions Killed
175
5
Camps Cleared
9
789,222
Distance Traveled
810,825
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,154
677
18
1
0
297,717
6
W
Chaac
10,225
682
32
2
1
276,911
3
L
Cliodhna
10,093
673
35
2
1
247,934
0
L
Sol
9,484
632
59
4
4
243,571
2
W
Hachiman
11,992
799
75
5
2
255,488
3
W
Agni
11,879
792
68
5
6
278,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role