Player Matchup

Amaterasu
Amaterasu
ACLEP
Amaterasu
Level 160
God Stats
3W - 3L
1,878 SR
Queue Stats
913W - 929L
1,489 Elo+
Solo
Hel
Hel
HighTierGamer
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,531 Elo+
Party 3
Agni
Agni
SheildedAssassn
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,587 Elo+
Party 3
Ganesha
Ganesha
breadedcheese
Ganesha
Level 125
God Stats
3W - 8L
1,510 SR
Queue Stats
382W - 388L
1,518 Elo+
Solo
Jing Wei
Jing Wei
iFartMaster69
Jing Wei
Level 108
God Stats
1W - 1L
1,677 SR
Queue Stats
130W - 135L
1,507 Elo+
Solo
Team Averages
Level 126
1,613 SR
1,526 Elo+

VS

Team Averages
Level 124
1,526 SR
1,529 Elo+
Chaac
Chaac
BooneShadow
Chaac
Level 122
God Stats
3W - 1L
1,656 SR
Queue Stats
142W - 110L
1,594 Elo+
Party 1
Anubis
Anubis
FrumpyDuckie
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 110L
1,437 Elo+
Solo
Awilix
Awilix
SunlitSentia
Awilix
Level 160
God Stats
1W - 2L
1,209 SR
Queue Stats
110W - 97L
1,575 Elo+
Party 2
Merlin
Merlin
Vexinite
Merlin
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
57W - 48L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
raspberritic
Aphrodite
Level 109
God Stats
3W - 4L
1,551 SR
Queue Stats
170W - 160L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ACLEP
Amaterasu
5
0 / 0 / 0
6,356
489
0
0
0
19
6 / 6 / 3
10,332
795
13,175
17,418
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 6 / 4
9,996
769
12,347
14,540
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
20
1 / 5 / 8
9,310
716
9,220
25,264
25,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
iFartMaster69
Jing Wei
5
0 / 0 / 0
6,356
489
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 12
10,733
826
6,523
12,574
15,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
18
4 / 3 / 6
10,787
830
12,793
11,874
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
18
5 / 3 / 8
11,160
858
14,020
12,963
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Vexinite
Merlin
18
2 / 2 / 12
10,357
797
11,516
9,351
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
raspberritic
Aphrodite
17
3 / 2 / 11
10,056
774
7,552
13,618
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
12
Kills
17
17
Deaths
12
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ACLEP
Amaterasu
0
0
0
0
W
3
2
12
4.5
W
Anubis
4
3
6
2.33
L
6
6
3
1.25
L
5
6
4
1.17
W
Awilix
5
3
8
3
W
Merlin
Vexinite
Merlin
2
2
12
4
L
Ganesha
1
5
8
1
L
Jing Wei
iFartMaster69
Jing Wei
0
0
0
0
W
Aphrodite
raspberritic
Aphrodite
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,742
Damage
52,404
57,222
Taken
60,380
42,540
Mitigated
42,460
20,754
Healing
31,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ACLEP
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
6,523
136
0
3,918
12,574
15,649
592
5,482
7,092
477
17,340
W
Anubis
12,793
431
1,324
5,023
11,874
6,570
1,913
8,353
3,521
27,469
0
L
13,175
531
6,924
6,112
17,418
9,945
0
8,742
8,676
27,635
0
L
12,347
402
770
1,129
14,540
6,957
0
9,772
4,768
27,690
0
W
Awilix
14,020
5,651
1,445
2,082
12,963
6,137
2,213
5,747
7,216
0
27,837
W
Merlin
Vexinite
Merlin
11,516
896
1,546
841
9,351
4,692
2,832
8,418
933
35,605
0
L
Ganesha
9,220
760
242
5,577
25,264
25,638
0
13,599
11,665
29,474
0
L
Jing Wei
iFartMaster69
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
raspberritic
Aphrodite
7,552
1,676
7,311
7,839
13,618
9,412
1,116
6,742
6,876
19,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
53,093
102
Minions Killed
155
0
Camps Cleared
0
602,592
Distance Traveled
1,124,049
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,356
489
0
0
0
0
0
W
Chaac
10,733
826
15
1
0
174,273
4
W
Anubis
10,787
830
33
3
0
216,423
0
L
Hel
10,332
795
38
3
0
207,374
0
L
Agni
9,996
769
57
4
0
207,503
0
W
Awilix
11,160
858
24
2
0
256,520
0
W
Merlin
10,357
797
52
4
0
233,083
4
L
Ganesha
9,310
716
7
1
0
183,136
3
L
Jing Wei
6,356
489
0
0
0
4,579
0
W
Aphrodite
10,056
774
31
2
0
243,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role