Player Matchup

Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Captain Oum
Neith
Level 88
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 3
Mercury
Mercury
FearBchin
Mercury
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
Zig Foreign
Sobek
Level 85
God Stats
4W - 7L
1,274 SR
Queue Stats
48W - 55L
1,306 Elo+
Party 3
Chernobog
Chernobog
ZxPUNISHER-_xZ
Chernobog
Level 25
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 62
1,367 SR
1,453 Elo+

VS

Team Averages
Level 72
1,516 SR
1,367 Elo+
Mercury
Mercury
AriusZeref
Mercury
Level 65
God Stats
12W - 6L
1,559 SR
Queue Stats
36W - 31L
1,372 Elo+
Party 1
Yemoja
Yemoja
NeonWolfee
Yemoja
Level 120
God Stats
6W - 5L
1,391 SR
Queue Stats
121W - 112L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
SUMHITCH
Guan Yu
Level 48
God Stats
3W - 1L
1,768 SR
Queue Stats
28W - 38L
1,338 Elo+
Solo
Cernunnos
Cernunnos
mivande05-mdave1
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 98L
1,376 Elo+
Party 4
Sol
Sol
pimetje1234
Sol
Level 65
God Stats
2W - 3L
1,362 SR
Queue Stats
83W - 103L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 2 / 1
5,553
505
5,652
9,627
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 1
5,254
478
2,712
4,814
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
FearBchin
Mercury
9
1 / 4 / 1
5,354
487
3,672
8,211
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
5,228
475
2,276
6,668
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ZxPUNISHER-_xZ
Chernobog
9
0 / 5 / 0
5,160
469
4,716
9,987
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AriusZeref
Mercury
11
6 / 0 / 2
6,688
608
5,552
8,549
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
NeonWolfee
Yemoja
9
0 / 0 / 0
5,761
524
2,320
3,121
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
SUMHITCH
Guan Yu
10
0 / 3 / 5
5,910
537
4,314
9,927
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
9
0 / 0 / 0
5,216
474
4,651
4,285
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 1
7,345
668
7,248
8,059
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
1
1.25
W
Mercury
AriusZeref
Mercury
6
0
2
7
L
0
0
1
0.5
L
Mercury
FearBchin
Mercury
1
4
1
0.38
W
Yemoja
NeonWolfee
Yemoja
0
0
0
0
W
Guan Yu
SUMHITCH
Guan Yu
0
3
5
0.83
L
0
0
0
0
L
Chernobog
ZxPUNISHER-_xZ
Chernobog
0
5
0
0
W
Cernunnos
0
0
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,028
Damage
24,085
39,307
Taken
33,941
23,340
Mitigated
14,726
7,999
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,652
2,255
0
2,194
9,627
6,910
0
329
9,298
24,027
0
W
Mercury
AriusZeref
Mercury
5,552
4,227
0
830
8,549
2,851
425
940
7,554
0
49,026
L
2,712
919
0
1,017
4,814
2,161
0
884
3,930
0
31,825
L
Mercury
FearBchin
Mercury
3,672
1,905
0
0
8,211
2,703
0
747
7,464
0
25,316
W
Yemoja
NeonWolfee
Yemoja
2,320
447
1,206
1,438
3,121
2,237
0
851
2,270
21,894
0
W
Guan Yu
SUMHITCH
Guan Yu
4,314
1,303
380
2,967
9,927
5,212
361
3,759
5,723
0
26,172
L
2,276
217
0
2,958
6,668
7,714
0
1,436
4,665
20,670
0
L
Chernobog
ZxPUNISHER-_xZ
Chernobog
4,716
2,737
0
1,830
9,987
3,852
213
6,172
3,815
0
30,234
W
Cernunnos
4,651
1,991
0
1,584
4,285
1,714
164
1,270
3,015
0
33,977
W
7,248
3,380
0
4,192
8,059
2,712
1,626
576
7,451
48,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,549
Gold Earned
30,920
219
Minions Killed
293
0
Camps Cleared
0
1,095,789
Distance Traveled
1,114,192
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,553
505
36
3
0
220,490
2
W
Mercury
6,688
608
83
8
0
319,165
1
L
Neith
5,254
478
62
6
0
206,224
4
L
Mercury
5,354
487
43
4
0
241,816
0
W
Yemoja
5,761
524
28
3
0
191,052
1
W
Guan Yu
5,910
537
35
3
0
223,587
0
L
Sobek
5,228
475
34
3
0
226,920
6
L
Chernobog
5,160
469
44
4
0
200,339
0
W
Cernunnos
5,216
474
58
5
0
183,488
0
W
Sol
7,345
668
89
8
0
196,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role