Player Matchup

Ymir
Ymir
Bronze III
Beovovle
Ymir
Bronze III
Level 68
God Stats
1W - 2L
1,312 SR
Queue Stats
8W - 31L
728 MMR
Party 1
Olorun
Olorun
Silver II
Doitlikedis
Olorun
Silver II
Level 88
God Stats
3W - 2L
1,116 SR
Queue Stats
157W - 160L
987 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
KingAmidGods
Sun Wukong
Silver IV
Level 128
God Stats
5W - 13L
1,180 SR
Queue Stats
385W - 422L
717 MMR
Party 2
Cernunnos
Cernunnos
Silver II
spoegwolf
Cernunnos
Silver II
Level 156
God Stats
7W - 4L
1,313 SR
Queue Stats
211W - 242L
846 MMR
Solo
Bellona
Bellona
Bronze II
sumsar2000
Bellona
Bronze II
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 36L
780 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,284 SR
812 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,470 SR
971 MMR
Hel
Hel
Silver IV
 
Hel
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver V
FUSTERCLUCKED
Awilix
Silver V
Level 104
God Stats
1W - 4L
1,725 SR
Queue Stats
48W - 66L
857 MMR
Solo
Jing Wei
Jing Wei
Silver III
Hakushoku
Jing Wei
Silver III
Level 89
God Stats
2W - 7L
1,390 SR
Queue Stats
65W - 79L
828 MMR
Solo
Eset
Eset
Silver IV
Raulgm11
Eset
Silver IV
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 139L
850 MMR
Solo
Bacchus
Bacchus
Silver III
SnKnR
Bacchus
Silver III
Level 152
God Stats
0W - 3L
1,235 SR
Queue Stats
114W - 127L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 2 / 18
12,791
556
10,185
18,762
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
20
15 / 0 / 7
14,743
641
26,086
16,290
9,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
KingAmidGods
Sun Wukong
17
2 / 1 / 12
11,911
518
9,064
24,404
20,096
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
spoegwolf
Cernunnos
20
5 / 2 / 6
13,300
578
17,853
16,292
8,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
sumsar2000
Bellona
20
6 / 3 / 9
13,503
587
12,224
23,298
18,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
FenrirAthenaYu HuangRamaBastet

VS

Bans
King ArthurAgniThothGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 5 / 1
11,024
479
7,896
16,191
11,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 11 / 1
9,752
424
10,605
25,380
15,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Hakushoku
Jing Wei
18
3 / 5 / 2
11,776
512
12,984
21,811
8,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
14
0 / 7 / 1
8,732
380
11,051
15,343
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
SnKnR
Bacchus
14
1 / 4 / 4
9,799
426
9,653
21,804
33,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
32
Kills
8
8
Deaths
32
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
1
0.1
W
Ymir
4
2
18
6.5
W
Olorun
15
0
7
18.5
L
4
11
1
0.41
L
Jing Wei
Hakushoku
Jing Wei
3
5
2
0.8
W
Sun Wukong
KingAmidGods
Sun Wukong
2
1
12
8
L
Eset
0
7
1
0.07
L
Bacchus
SnKnR
Bacchus
1
4
4
0.75
W
Cernunnos
spoegwolf
Cernunnos
5
2
6
4
W
Bellona
sumsar2000
Bellona
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,412
Damage
52,189
99,046
Taken
100,529
80,205
Mitigated
74,234
35,661
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,896
234
966
5,881
16,191
11,114
606
5,540
10,651
97,795
0
W
Ymir
10,185
2,435
0
3,521
18,762
23,682
497
7,340
11,422
36,414
0
W
Olorun
26,086
15,778
2,129
10,252
16,290
9,604
8,487
6,868
9,422
150,614
0
L
10,605
4,668
0
451
25,380
15,531
0
9,609
15,771
0
57,580
L
Jing Wei
Hakushoku
Jing Wei
12,984
10,349
0
6,231
21,811
8,307
306
6,009
15,802
0
93,874
W
Sun Wukong
KingAmidGods
Sun Wukong
9,064
2,104
0
6,382
24,404
20,096
187
8,356
16,048
0
72,086
L
Eset
11,051
387
453
1,634
15,343
6,020
713
7,274
8,069
70,307
0
L
Bacchus
SnKnR
Bacchus
9,653
1,540
0
2,407
21,804
33,262
505
8,500
13,304
36,526
0
W
Cernunnos
spoegwolf
Cernunnos
17,853
10,339
0
9,340
16,292
8,381
3,706
2,074
14,218
0
122,777
W
Bellona
sumsar2000
Bellona
12,224
4,823
0
4,037
23,298
18,442
2,532
7,099
16,199
0
115,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,248
Gold Earned
51,083
677
Minions Killed
532
0
Camps Cleared
0
2,176,849
Distance Traveled
2,113,517
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,024
479
184
8
0
419,927
8
W
Ymir
12,791
556
44
2
0
412,161
9
W
Olorun
14,743
641
198
9
0
434,112
6
L
Awilix
9,752
424
69
3
0
431,020
2
L
Jing Wei
11,776
512
155
7
0
436,706
4
W
Sun Wukong
11,911
518
107
5
0
434,558
6
L
Eset
8,732
380
100
4
0
426,980
4
L
Bacchus
9,799
426
24
1
0
398,884
9
W
Cernunnos
13,300
578
162
7
0
409,652
1
W
Bellona
13,503
587
166
7
0
486,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role