Player Matchup

Merlin
Merlin
CammanderCobru9
Merlin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 36L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
DarkPhoton64
Zhong Kui
Level 153
God Stats
1W - 0L
1,415 SR
Queue Stats
78W - 69L
1,547 Elo+
Party 2
Nox
Nox
MsDikInUrSon
Nox
Level 84
God Stats
12W - 13L
1,544 SR
Queue Stats
21W - 51L
1,344 Elo+
Party 2
Chronos
Chronos
legomaster210
Chronos
Level 112
God Stats
2W - 1L
1,765 SR
Queue Stats
48W - 59L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
rick122754
Baron Samedi
Level 49
God Stats
2W - 4L
1,438 SR
Queue Stats
22W - 35L
1,438 Elo+
Party 2
Team Averages
Level 105
1,532 SR
1,479 Elo+

VS

Team Averages
Level 70
1,415 SR
1,436 Elo+
Cupid
Cupid
CallmeZeal
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Chaac
Chaac
Dreadful-Enigma
Chaac
Level 145
God Stats
0W - 1L
1,254 SR
Queue Stats
12W - 14L
1,550 Elo+
Party 1
Hachiman
Hachiman
SniperGangKeem
Hachiman
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
kermitk08
Kukulkan
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
2W - 5L
1,475 Elo+
Party 1
Tiamat
Tiamat
xxElimanatiorxx
Tiamat
Level 42
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 21L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 8
13,013
765
20,258
11,887
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
DarkPhoton64
Zhong Kui
20
14 / 1 / 8
14,439
849
26,336
20,122
15,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 0 / 11
12,857
756
15,410
9,913
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
20
8 / 3 / 14
14,180
834
14,168
27,303
15,164
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
rick122754
Baron Samedi
18
2 / 0 / 17
12,826
754
11,926
17,505
22,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
0 / 8 / 1
10,321
607
5,893
17,567
7,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
0 / 6 / 1
10,044
591
8,202
22,999
21,007
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
20
2 / 3 / 1
12,807
753
21,145
21,582
9,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
kermitk08
Kukulkan
17
1 / 5 / 2
10,845
638
8,617
15,896
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 7 / 0
10,335
608
8,996
21,798
10,781
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
29
Kills
3
4
Deaths
29
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
8
1
0.06
W
2
0
8
6
W
Zhong Kui
DarkPhoton64
Zhong Kui
14
1
8
18
L
0
6
1
0.08
W
3
0
11
8.5
L
Hachiman
2
3
1
0.83
L
Kukulkan
kermitk08
Kukulkan
1
5
2
0.4
W
Chronos
8
3
14
5
W
Baron Samedi
rick122754
Baron Samedi
2
0
17
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,098
Damage
52,853
86,730
Taken
99,842
65,697
Mitigated
54,765
30,782
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,893
1,884
1,176
1,280
17,567
7,157
44
15,880
1,489
0
22,809
W
20,258
404
392
3,904
11,887
6,705
2,243
2,306
9,581
71,153
0
W
Zhong Kui
DarkPhoton64
Zhong Kui
26,336
2,007
0
8,948
20,122
15,815
1,395
3,066
17,056
72,661
0
L
8,202
686
0
3,481
22,999
21,007
0
20,489
1,825
0
20,101
W
15,410
331
429
1,726
9,913
5,276
2,770
2,499
7,414
42,025
0
L
Hachiman
21,145
12,126
0
5,716
21,582
9,311
0
17,239
3,981
0
67,794
L
Kukulkan
kermitk08
Kukulkan
8,617
659
0
0
15,896
6,509
0
15,032
734
55,758
0
W
Chronos
14,168
7,504
0
9,626
27,303
15,164
7,232
5,765
21,538
70,934
0
W
Baron Samedi
rick122754
Baron Samedi
11,926
140
1,422
4,335
17,505
22,737
344
3,977
13,528
31,884
0
L
8,996
1,098
0
2,190
21,798
10,781
0
17,778
3,715
31,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,315
Gold Earned
54,352
390
Minions Killed
307
0
Camps Cleared
0
1,801,851
Distance Traveled
1,519,089
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,321
607
42
2
0
274,831
0
W
Merlin
13,013
765
98
6
0
356,598
0
W
Zhong Kui
14,439
849
85
5
0
380,754
0
L
Chaac
10,044
591
34
2
0
309,129
0
W
Nox
12,857
756
78
5
0
372,153
3
L
Hachiman
12,807
753
96
6
0
336,985
2
L
Kukulkan
10,845
638
82
5
0
291,811
0
W
Chronos
14,180
834
87
5
0
369,156
1
W
Baron Samedi
12,826
754
42
2
0
323,190
0
L
Tiamat
10,335
608
53
3
0
306,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role