Player Matchup

Yu Huang
Yu Huang
BasedGodSwifty
Yu Huang
Level 129
God Stats
5W - 3L
1,534 SR
Queue Stats
275W - 39L
2,060 Elo+
Party 1
Ymir
Ymir
MarmarGTV
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,877 Elo+
Party 1
Rama
Rama
SwampyBear
Rama
Level 29
God Stats
3W - 0L
1,740 SR
Queue Stats
248W - 29L
2,274 Elo+
Party 1
Team Averages
Level 59
1,591 SR
2,071 Elo+

VS

Team Averages
Level 108
1,577 SR
1,447 Elo+
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SweetpeaChick08
Neith
Level 28
God Stats
10W - 20L
1,431 SR
Queue Stats
24W - 35L
1,241 Elo+
Party 2
Olorun
Olorun
TR_OI
Olorun
Level 159
God Stats
0W - 1L
1,802 SR
Queue Stats
286W - 246L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
5 / 1 / 3
7,751
775
9,986
6,098
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
0 / 1 / 6
7,132
713
1,800
6,821
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 5
7,834
783
14,023
9,143
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 2
5,859
586
5,212
9,181
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
5,933
593
6,158
10,428
3,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
TR_OI
Olorun
10
2 / 3 / 0
6,490
649
7,691
9,254
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
W
Yu Huang
5
1
3
6.5
W
Ymir
0
1
6
3
W
3
0
5
5.5
L
0
2
2
0.5
L
Olorun
TR_OI
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
19,061
22,062
Taken
28,863
12,175
Mitigated
11,436
6,306
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,212
283
3,660
3,800
9,181
3,374
0
3,419
5,522
16,310
0
W
Yu Huang
9,986
484
0
1,250
6,098
2,628
391
3,647
2,451
26,390
0
W
Ymir
1,800
236
0
1,444
6,821
5,504
0
4,048
2,773
6,119
0
W
14,023
10,620
0
3,612
9,143
4,043
1,006
5,596
3,547
0
42,851
L
6,158
1,311
0
1,324
10,428
3,958
0
4,288
5,864
0
15,114
L
Olorun
TR_OI
Olorun
7,691
3,924
718
1,384
9,254
4,104
0
3,557
5,441
25,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
18,282
121
Minions Killed
95
7
Camps Cleared
2
524,864
Distance Traveled
514,463
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,859
586
32
3
2
181,056
0
W
Yu Huang
7,751
775
34
3
4
174,581
4
W
Ymir
7,132
713
9
1
1
182,925
1
W
Rama
7,834
783
78
8
2
167,358
4
L
Neith
5,933
593
25
3
0
170,429
0
L
Olorun
6,490
649
38
4
0
162,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role