Player Matchup

Scylla
Scylla
Bronze III
Jeevz
Scylla
Bronze III
Level 129
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Shiva
Shiva
Silver II
RUIMTEP4D
Shiva
Silver II
Level 130
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 1L
1,546 MMR
Party 1
Ullr
Ullr
Silver II
hopeless1606
Ullr
Silver II
Level 156
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 2L
1,553 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,531 SR
1,533 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,450 SR
1,500 MMR
Chaac
Chaac
Silver II
AndrewPhillips
Chaac
Silver II
Level 63
God Stats
1W - 0L
1,166 SR
Queue Stats
5W - 1L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
EarthBenderEddie
Guan Yu
Bronze III
Level 87
God Stats
1W - 0L
1,536 SR
Queue Stats
5W - 2L
1,500 MMR
Party 2
Ra
Ra
Bronze V
GravelMuncher
Ra
Bronze V
Level 69
God Stats
1W - 0L
1,648 SR
Queue Stats
7W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jeevz
Scylla
18
5 / 4 / 5
12,774
672
23,692
17,400
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
RUIMTEP4D
Shiva
18
4 / 4 / 4
12,860
677
17,815
20,603
18,699
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 6
11,092
584
14,926
24,013
8,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AresThothZeusZhong KuiDiscordia

VS

Bans
BacchusAnubisGebPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
12,717
669
17,027
31,669
34,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 6
12,426
654
10,491
27,510
31,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 2 / 6
14,465
761
29,755
18,680
8,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
15
15
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
4
4
6
1.75
W
9
2
6
6
L
Scylla
Jeevz
Scylla
5
4
5
1.88
L
Shiva
RUIMTEP4D
Shiva
4
4
4
1.5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,433
Damage
57,273
62,016
Taken
77,859
33,181
Mitigated
74,356
3,640
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,027
2,779
0
7,388
31,669
34,860
249
8,475
22,709
0
51,388
W
10,491
1,006
1,134
2,513
27,510
31,220
385
7,919
18,658
0
28,499
W
29,755
1,948
4,365
6,979
18,680
8,276
1,865
6,633
11,651
83,511
0
L
Scylla
Jeevz
Scylla
23,692
3,253
0
500
17,400
6,091
0
9,189
7,615
56,063
0
L
Shiva
RUIMTEP4D
Shiva
17,815
2,380
163
1,807
20,603
18,699
0
9,595
10,026
0
52,823
L
14,926
7,159
0
1,170
24,013
8,391
0
9,863
13,306
0
48,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
39,608
199
Minions Killed
215
6
Camps Cleared
11
1,002,912
Distance Traveled
1,107,869
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,717
669
59
3
5
390,935
2
W
Guan Yu
12,426
654
24
1
2
385,977
3
W
Ra
14,465
761
132
7
4
330,957
4
L
Scylla
12,774
672
87
5
2
301,225
2
L
Shiva
12,860
677
48
3
1
358,433
5
L
Ullr
11,092
584
64
3
3
343,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role