Player Matchup

Chaac
Chaac
BlackReaper3047
Chaac
Level 68
God Stats
4W - 5L
1,291 SR
Queue Stats
370W - 341L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
Glizzyknight101
Erlang Shen
Level 28
God Stats
11W - 19L
1,543 SR
Queue Stats
197W - 192L
1,513 Elo+
Party 1
Scylla
Scylla
JOKERxPREAD
Scylla
Level 129
God Stats
0W - 1L
1,537 SR
Queue Stats
26W - 34L
1,547 Elo+
Solo
Geb
Geb
StatutoryApes
Geb
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,642 Elo+
Party 3
Izanami
Izanami
VINKELA
Izanami
Level 157
God Stats
4W - 2L
1,772 SR
Queue Stats
64W - 65L
1,534 Elo+
Party 3
Team Averages
Level 104
1,529 SR
1,553 Elo+

VS

Team Averages
Level 102
1,618 SR
1,510 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Lil Courage
Poseidon
Level 46
God Stats
3W - 4L
1,457 SR
Queue Stats
44W - 53L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Lil Meeph
Amaterasu
Level 124
God Stats
4W - 0L
1,766 SR
Queue Stats
187W - 184L
1,526 Elo+
Party 2
Kali
Kali
ZNF Lancer
Kali
Level 113
God Stats
13W - 8L
1,609 SR
Queue Stats
231W - 207L
1,522 Elo+
Party 2
Izanami
Izanami
z Specttre w
Izanami
Level 125
God Stats
9W - 5L
1,758 SR
Queue Stats
197W - 189L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,128
581
14,078
11,605
8,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Glizzyknight101
Erlang Shen
10
2 / 6 / 4
7,081
506
7,472
11,890
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
2 / 2 / 1
6,462
462
3,643
7,652
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 3
7,157
511
5,894
12,037
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
VINKELA
Izanami
11
1 / 4 / 0
6,932
495
5,038
8,842
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 6
6,572
469
5,750
11,415
9,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Lil Courage
Poseidon
14
3 / 0 / 4
8,380
599
8,908
6,246
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Lil Meeph
Amaterasu
13
1 / 6 / 2
7,776
555
6,405
17,485
11,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 4
7,637
546
6,557
14,908
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
z Specttre w
Izanami
12
3 / 0 / 3
7,370
526
9,215
9,725
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
14
14
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
6
6
L
4
1
3
5.5
L
Erlang Shen
Glizzyknight101
Erlang Shen
2
6
4
0.67
L
Scylla
2
2
1
1.25
W
Poseidon
Lil Courage
Poseidon
3
0
4
5
W
Amaterasu
Lil Meeph
Amaterasu
1
6
2
0.33
L
2
1
3
3.5
L
Izanami
VINKELA
Izanami
1
4
0
0.25
W
4
4
4
1.5
W
Izanami
z Specttre w
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
36,835
52,026
Taken
59,779
29,059
Mitigated
33,524
14,761
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,750
219
278
1,983
11,415
9,351
180
5,407
6,008
21,015
0
L
14,078
5,302
0
6,535
11,605
8,383
312
776
10,829
0
63,299
L
Erlang Shen
Glizzyknight101
Erlang Shen
7,472
4,093
0
2,704
11,890
6,937
0
1,931
9,959
0
38,170
L
Scylla
3,643
906
0
500
7,652
2,671
0
3,201
4,451
36,019
0
W
Poseidon
Lil Courage
Poseidon
8,908
1,600
0
2,198
6,246
2,936
0
1,616
4,630
76,938
6,118
W
Amaterasu
Lil Meeph
Amaterasu
6,405
3,249
0
7,912
17,485
11,162
0
193
17,292
0
58,675
L
5,894
943
0
3,003
12,037
8,416
0
4,758
7,279
19,838
0
L
Izanami
VINKELA
Izanami
5,038
3,150
0
2,019
8,842
2,652
0
3,408
5,434
0
61,692
W
6,557
3,228
0
3,279
14,908
6,619
0
1,586
13,322
0
57,138
W
Izanami
z Specttre w
Izanami
9,215
5,464
0
4,165
9,725
3,456
666
2,014
7,711
0
67,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
37,735
354
Minions Killed
465
0
Camps Cleared
0
1,398,136
Distance Traveled
1,453,737
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,572
469
18
1
0
288,784
1
L
Chaac
8,128
581
107
8
0
311,050
3
L
Erlang Shen
7,081
506
57
4
0
291,100
1
L
Scylla
6,462
462
60
4
0
256,351
1
W
Poseidon
8,380
599
140
10
0
318,968
7
W
Amaterasu
7,776
555
111
8
0
294,519
4
L
Geb
7,157
511
17
1
0
295,061
2
L
Izanami
6,932
495
113
8
0
244,574
3
W
Kali
7,637
546
89
6
0
301,095
3
W
Izanami
7,370
526
107
8
0
250,371
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role