Player Matchup

Sol
Sol
ScorpionGold503
Sol
Level 93
God Stats
7W - 8L
1,546 SR
Queue Stats
62W - 68L
1,479 Elo+
Party 2
Medusa
Medusa
YEET Csaba
Medusa
Level 122
God Stats
8W - 4L
1,572 SR
Queue Stats
212W - 212L
1,504 Elo+
Party 2
Atlas
Atlas
sskalation88946
Atlas
Level 105
God Stats
5W - 1L
1,804 SR
Queue Stats
273W - 289L
1,446 Elo+
Party 2
Team Averages
Level 107
1,641 SR
1,476 Elo+

VS

Team Averages
Level 58
1,392 SR
1,513 Elo+
Heimdallr
Heimdallr
Axxias
Heimdallr
Level 82
God Stats
0W - 1L
1,176 SR
Queue Stats
42W - 43L
1,503 Elo+
Party 1
Terra
Terra
TheSecretMelioda
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,510 Elo+
Party 1
Susano
Susano
xBl3ck_Ph0enixx
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,751
775
14,093
9,420
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
YEET Csaba
Medusa
13
6 / 0 / 8
8,434
843
11,176
8,286
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 0 / 8
8,559
856
7,774
7,957
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Axxias
Heimdallr
9
1 / 6 / 0
6,120
612
7,844
12,407
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
6,262
626
6,194
15,567
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 1
5,721
572
4,246
9,397
4,085
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Axxias
Heimdallr
1
6
0
0.17
W
3
1
10
8
L
0
4
1
0.13
W
Medusa
YEET Csaba
Medusa
6
0
8
10
W
7
0
8
11
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
18,284
25,663
Taken
37,371
16,282
Mitigated
22,889
8,179
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Axxias
Heimdallr
7,844
3,242
99
403
12,407
5,763
0
7,803
4,604
0
21,891
W
14,093
5,864
0
4,140
9,420
4,158
912
2,888
6,532
27,887
3,148
L
6,194
1,248
797
3,032
15,567
13,041
0
7,611
7,956
18,666
0
W
Medusa
YEET Csaba
Medusa
11,176
4,916
0
880
8,286
3,341
1,083
1,405
6,881
0
40,613
W
7,774
3,419
656
2,503
7,957
8,783
0
2,090
5,867
12,599
0
L
4,246
471
0
63
9,397
4,085
0
5,063
4,334
0
8,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
18,103
127
Minions Killed
73
6
Camps Cleared
3
575,739
Distance Traveled
473,239
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,120
612
26
3
2
138,752
4
W
Sol
7,751
775
47
5
3
195,047
1
L
Terra
6,262
626
36
4
0
170,528
2
W
Medusa
8,434
843
67
7
3
192,037
3
W
Atlas
8,559
856
13
1
0
188,655
3
L
Susano
5,721
572
11
1
1
163,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role