Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AZSunDevil01
Vamana
Level 123
God Stats
11W - 19L
1,376 SR
Queue Stats
268W - 320L
1,448 Elo+
Solo
Hou Yi
Hou Yi
Wumberio
Hou Yi
Level 66
God Stats
7W - 6L
1,656 SR
Queue Stats
73W - 70L
1,405 Elo+
Party 2
Bastet
Bastet
XxKingDomainxX
Bastet
Level 95
God Stats
5W - 4L
1,545 SR
Queue Stats
386W - 409L
1,458 Elo+
Solo
Horus
Horus
coolhandhunter
Horus
Level 116
God Stats
13W - 10L
1,548 SR
Queue Stats
104W - 102L
1,489 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,460 Elo+

VS

Team Averages
Level 112
1,652 SR
1,474 Elo+
Bakasura
Bakasura
HaKu Dadu Ka
Bakasura
Level 106
God Stats
12W - 12L
1,395 SR
Queue Stats
216W - 205L
1,512 Elo+
Party 3
Poseidon
Poseidon
HansPulze
Poseidon
Level 98
God Stats
2W - 7L
1,483 SR
Queue Stats
171W - 157L
1,533 Elo+
Party 3
Guan Yu
Guan Yu
LDR_COBRA
Guan Yu
Level 125
God Stats
1W - 1L
1,698 SR
Queue Stats
73W - 89L
1,442 Elo+
Party 1
Artio
Artio
LiLlY_Is_A_KiTtY
Artio
Level 109
God Stats
22W - 10L
1,918 SR
Queue Stats
72W - 89L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
siescc
Danzaburou
Level 121
God Stats
0W - 1L
1,767 SR
Queue Stats
58W - 78L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 5 / 8
11,060
503
14,222
16,329
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
17
1 / 0 / 7
10,990
500
10,770
16,878
17,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Wumberio
Hou Yi
17
6 / 3 / 11
11,411
519
18,718
19,250
7,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
13 / 3 / 11
11,936
543
20,911
21,547
8,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 2 / 11
10,834
492
16,518
23,450
16,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HaKu Dadu Ka
Bakasura
17
6 / 9 / 2
11,019
501
18,703
26,710
13,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
HansPulze
Poseidon
15
2 / 9 / 4
9,807
446
20,660
16,202
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
LDR_COBRA
Guan Yu
16
3 / 4 / 3
10,326
469
12,859
21,942
28,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 9 / 3
7,198
327
3,197
26,817
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
siescc
Danzaburou
16
2 / 2 / 2
9,565
435
10,675
18,672
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
33
Kills
13
13
Deaths
33
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
5
8
2
W
Vamana
1
0
7
4.5
L
Bakasura
HaKu Dadu Ka
Bakasura
6
9
2
0.78
L
Poseidon
HansPulze
Poseidon
2
9
4
0.44
L
Guan Yu
LDR_COBRA
Guan Yu
3
4
3
1.13
L
0
9
3
0.17
W
Hou Yi
Wumberio
Hou Yi
6
3
11
3.83
W
13
3
11
6.17
W
7
2
11
6.25
L
Danzaburou
siescc
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,139
Damage
66,094
97,454
Taken
110,343
56,823
Mitigated
70,774
35,623
Healing
28,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,222
4,221
171
3,624
16,329
6,347
993
5,363
10,792
78,190
0
W
Vamana
10,770
4,891
0
5,804
16,878
17,671
370
2,626
13,890
0
88,874
L
Bakasura
HaKu Dadu Ka
Bakasura
18,703
12,099
0
5,064
26,710
13,317
0
3,832
22,878
0
77,017
L
Poseidon
HansPulze
Poseidon
20,660
2,194
0
1,860
16,202
5,215
408
2,715
13,487
88,036
0
L
Guan Yu
LDR_COBRA
Guan Yu
12,859
2,424
1,925
6,742
21,942
28,644
0
3,337
18,605
0
70,175
L
3,197
563
620
7,133
26,817
16,151
0
1,739
25,078
19,043
0
W
Hou Yi
Wumberio
Hou Yi
18,718
10,882
0
7,789
19,250
7,817
3,768
6,335
12,280
0
83,810
W
20,911
7,293
0
5,924
21,547
8,944
0
4,596
15,705
0
76,783
W
16,518
8,583
3,873
8,438
23,450
16,044
95
4,937
17,444
0
72,921
L
Danzaburou
siescc
Danzaburou
10,675
2,993
0
5,383
18,672
7,447
714
2,599
16,073
0
78,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,231
Gold Earned
47,915
574
Minions Killed
508
0
Camps Cleared
0
2,124,455
Distance Traveled
2,064,536
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,060
503
130
6
0
386,868
8
W
Vamana
10,990
500
140
6
0
400,041
3
L
Bakasura
11,019
501
128
6
0
433,495
2
L
Poseidon
9,807
446
128
6
0
377,650
1
L
Guan Yu
10,326
469
116
5
0
433,512
14
L
Artio
7,198
327
14
1
0
419,711
5
W
Hou Yi
11,411
519
120
5
0
409,951
1
W
Bastet
11,936
543
84
4
0
479,158
1
W
Horus
10,834
492
100
5
0
448,437
3
L
Danzaburou
9,565
435
122
6
0
400,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role