Player Matchup

Aphrodite
Aphrodite
FD Cheeks
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 3
Erlang Shen
Erlang Shen
JuncleDoc
Erlang Shen
Level 47
God Stats
0W - 1L
1,334 SR
Queue Stats
10W - 11L
1,447 Elo+
Party 3
Ares
Ares
TTL poison
Ares
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 20L
1,410 Elo+
Party 3
Thor
Thor
XGN Redpanda104
Thor
Level 88
God Stats
0W - 1L
1,183 SR
Queue Stats
22W - 27L
1,440 Elo+
Party 3
Ullr
Ullr
grimre4per1331
Ullr
Level 129
God Stats
3W - 1L
1,600 SR
Queue Stats
90W - 99L
1,463 Elo+
Party 3
Team Averages
Level 68
1,466 SR
1,396 Elo+

VS

Team Averages
Level 57
1,562 SR
1,395 Elo+
Mercury
Mercury
Faded-llusionz_
Mercury
Level 125
God Stats
25W - 13L
1,560 SR
Queue Stats
280W - 276L
1,410 Elo+
Party 2
Shiva
Shiva
Secret_elec5000
Shiva
Level 66
God Stats
9W - 6L
1,587 SR
Queue Stats
65W - 84L
1,397 Elo+
Party 1
Ymir
Ymir
Traeheazy
Ymir
Level 25
God Stats
5W - 2L
1,650 SR
Queue Stats
118W - 110L
1,406 Elo+
Party 2
Ullr
Ullr
elchinitox7
Ullr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 89L
1,418 Elo+
Party 1
Zeus
Zeus
iwnl-seba-_-
Zeus
Level 43
God Stats
10W - 7L
1,511 SR
Queue Stats
115W - 138L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FD Cheeks
Aphrodite
9
0 / 1 / 0
5,198
433
369
1,839
773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
JuncleDoc
Erlang Shen
8
0 / 6 / 0
5,064
422
4,698
11,401
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 4 / 5
6,078
507
4,699
13,694
10,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 3 / 1
5,097
425
5,416
11,548
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 4 / 1
6,136
511
7,676
10,489
4,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,604
550
3,748
8,114
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
5 / 0 / 1
7,282
607
8,589
10,251
7,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
0 / 4 / 4
5,678
473
2,355
9,995
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 4
5,688
474
7,140
8,424
2,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 2
6,951
579
5,671
3,602
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
17
18
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FD Cheeks
Aphrodite
0
1
0
0
W
5
1
1
5.5
L
Erlang Shen
JuncleDoc
Erlang Shen
0
6
0
0
W
5
0
1
5.5
L
1
4
5
0.88
W
Ymir
0
4
4
0.5
L
0
3
1
0.17
W
2
2
4
2
L
5
4
1
1.38
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
27,503
48,971
Taken
40,386
23,681
Mitigated
19,652
12,707
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FD Cheeks
Aphrodite
369
153
0
192
1,839
773
0
1,229
610
18,948
0
W
3,748
2,018
0
125
8,114
2,804
0
210
7,904
0
46,135
L
Erlang Shen
JuncleDoc
Erlang Shen
4,698
2,704
0
2,491
11,401
4,337
0
0
11,401
0
23,209
W
8,589
2,784
0
1,338
10,251
7,178
0
0
10,251
0
45,812
L
4,699
707
1,752
3,088
13,694
10,172
51
3,497
10,197
19,644
0
W
Ymir
2,355
738
0
2,176
9,995
5,533
216
2,591
7,404
15,320
0
L
5,416
1,968
0
4,386
11,548
4,059
0
1,475
10,073
0
28,718
W
7,140
2,730
0
1,185
8,424
2,890
0
1,211
7,213
0
31,152
L
7,676
2,536
0
798
10,489
4,340
0
1,825
8,664
0
41,553
W
5,671
409
0
1,102
3,602
1,247
672
1,056
2,546
42,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
32,203
198
Minions Killed
292
0
Camps Cleared
0
1,070,679
Distance Traveled
1,161,048
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,198
433
31
3
0
199,356
0
W
Mercury
6,604
550
69
6
0
261,202
1
L
Erlang Shen
5,064
422
34
3
0
226,543
0
W
Shiva
7,282
607
73
6
0
254,857
0
L
Ares
6,078
507
31
3
0
209,035
0
W
Ymir
5,678
473
21
2
0
207,315
3
L
Thor
5,097
425
44
4
0
235,991
2
W
Ullr
5,688
474
41
3
0
227,823
1
L
Ullr
6,136
511
58
5
0
199,754
1
W
Zeus
6,951
579
88
7
0
209,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role