Player Matchup

Mercury
Mercury
Djenster
Mercury
Level 160
God Stats
0W - 1L
1,747 SR
Queue Stats
12W - 9L
1,658 Elo+
Party 2
Hun Batz
Hun Batz
Raitning
Hun Batz
Level 159
God Stats
0W - 1L
1,298 SR
Queue Stats
14W - 14L
1,603 Elo+
Party 2
Yu Huang
Yu Huang
Samadeus
Yu Huang
Level 160
God Stats
0W - 2L
1,580 SR
Queue Stats
20W - 18L
1,626 Elo+
Party 2
Team Averages
Level 160
1,542 SR
1,629 Elo+

VS

Team Averages
Level 149
1,729 SR
1,654 Elo+
Poseidon
Poseidon
ElderAltair
Poseidon
Level 154
God Stats
3W - 0L
1,924 SR
Queue Stats
68W - 40L
1,681 Elo+
Party 1
Fenrir
Fenrir
KauMerGeN
Fenrir
Level 144
God Stats
5W - 3L
1,658 SR
Queue Stats
151W - 124L
1,606 Elo+
Solo
Chaac
Chaac
Mralexbrosed
Chaac
Level 149
God Stats
7W - 2L
1,605 SR
Queue Stats
73W - 44L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Djenster
Mercury
16
3 / 9 / 8
12,722
670
15,231
30,323
28,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Raitning
Hun Batz
15
1 / 9 / 6
11,300
595
12,437
22,400
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Samadeus
Yu Huang
18
7 / 5 / 4
13,280
699
32,984
19,601
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElderAltair
Poseidon
19
7 / 6 / 13
14,021
738
18,737
17,066
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KauMerGeN
Fenrir
20
10 / 4 / 12
15,396
810
23,729
27,734
16,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 1 / 15
14,053
740
20,354
28,725
32,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
11
Kills
23
23
Deaths
11
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
Djenster
Mercury
3
9
8
0.78
W
Poseidon
ElderAltair
Poseidon
7
6
13
2.25
W
Fenrir
KauMerGeN
Fenrir
10
4
12
4
W
6
1
15
13.5
L
Hun Batz
Raitning
Hun Batz
1
9
6
0.44
L
Yu Huang
Samadeus
Yu Huang
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,652
Damage
62,820
72,324
Taken
73,525
46,491
Mitigated
54,625
11,677
Healing
21,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Djenster
Mercury
15,231
7,809
0
4,874
30,323
28,629
349
7,261
21,710
608
32,231
W
Poseidon
ElderAltair
Poseidon
18,737
2,995
0
1,716
17,066
5,553
1,132
8,686
8,165
65,661
0
W
Fenrir
KauMerGeN
Fenrir
23,729
5,652
0
8,287
27,734
16,138
451
11,930
15,473
0
56,637
W
20,354
3,827
0
11,300
28,725
32,934
723
13,513
14,933
0
49,397
L
Hun Batz
Raitning
Hun Batz
12,437
3,966
0
1,331
22,400
9,732
552
6,432
15,268
0
44,130
L
Yu Huang
Samadeus
Yu Huang
32,984
3,880
218
5,254
19,601
8,130
316
5,610
13,508
71,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
43,470
201
Minions Killed
233
5
Camps Cleared
12
999,514
Distance Traveled
1,141,609
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,722
670
34
2
0
351,313
2
W
Poseidon
14,021
738
96
5
3
373,438
5
W
Fenrir
15,396
810
76
4
4
360,807
4
W
Chaac
14,053
740
61
3
5
407,364
4
L
Hun Batz
11,300
595
55
3
3
334,475
4
L
Yu Huang
13,280
699
112
6
2
313,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role