Player Matchup

Cupid
Cupid
Draebe
Cupid
Level 128
God Stats
3W - 0L
1,823 SR
Queue Stats
19W - 7L
1,808 Elo+
Party 1
Tyr
Tyr
Oculater
Tyr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,786 Elo+
Party 1
Cthulhu
Cthulhu
PrinceReaper87
Cthulhu
Level 94
God Stats
8W - 7L
1,504 SR
Queue Stats
57W - 80L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
shawnsedor
Ah Puch
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 257L
1,481 Elo+
Party 2
Rama
Rama
shorterandlazyer
Rama
Level 43
God Stats
2W - 1L
1,530 SR
Queue Stats
5W - 3L
1,555 Elo+
Party 1
Team Averages
Level 107
1,571 SR
1,617 Elo+

VS

Team Averages
Level 96
1,539 SR
1,522 Elo+
Mercury
Mercury
Gucci Clear
Mercury
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,450 Elo+
Solo
Zeus
Zeus
hermblack
Zeus
Level 125
God Stats
13W - 10L
1,592 SR
Queue Stats
136W - 143L
1,502 Elo+
Solo
Bacchus
Bacchus
loganbloody9
Bacchus
Level 107
God Stats
24W - 25L
1,499 SR
Queue Stats
461W - 507L
1,506 Elo+
Solo
Chaac
Chaac
ushavenbaton54
Chaac
Level 35
God Stats
2W - 3L
1,638 SR
Queue Stats
74W - 69L
1,674 Elo+
Solo
Ullr
Ullr
yFrank7_
Ullr
Level 119
God Stats
1W - 2L
1,469 SR
Queue Stats
270W - 306L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Draebe
Cupid
20
10 / 0 / 13
11,777
841
21,853
11,139
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 1 / 10
11,785
842
20,822
19,426
12,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 14
10,169
726
8,869
17,034
17,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
shawnsedor
Ah Puch
18
4 / 0 / 4
11,030
788
12,428
8,243
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 13
11,755
840
14,167
10,450
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gucci Clear
Mercury
15
0 / 8 / 2
8,822
630
5,263
17,684
8,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
15
1 / 5 / 0
8,556
611
13,271
9,696
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
loganbloody9
Bacchus
15
0 / 5 / 3
8,910
636
5,909
20,959
24,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 1
9,136
653
10,109
24,156
17,660
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
15
0 / 6 / 0
8,653
618
5,903
14,215
7,004
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
30
Kills
3
3
Deaths
30
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Draebe
Cupid
10
0
13
16.5
L
Mercury
Gucci Clear
Mercury
0
8
2
0.13
W
9
1
10
14
W
3
2
14
5
L
Zeus
1
5
0
0.2
L
Bacchus
loganbloody9
Bacchus
0
5
3
0.3
W
Ah Puch
shawnsedor
Ah Puch
4
0
4
6
W
4
0
13
10.5
L
2
6
1
0.42
L
Ullr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,139
Damage
40,455
66,292
Taken
86,710
46,459
Mitigated
62,105
20,148
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Draebe
Cupid
21,853
14,077
1,402
5,226
11,139
6,266
5,286
4,072
7,067
0
53,380
L
Mercury
Gucci Clear
Mercury
5,263
1,434
0
1,436
17,684
8,558
0
2,218
15,466
0
27,371
W
20,822
2,092
0
5,688
19,426
12,595
1,109
4,167
14,349
0
47,304
W
8,869
232
915
0
17,034
17,723
807
5,872
11,162
21,946
0
L
Zeus
13,271
1,516
0
199
9,696
4,234
0
1,907
7,789
34,123
0
L
Bacchus
loganbloody9
Bacchus
5,909
464
0
1,204
20,959
24,649
0
3,390
17,569
24,873
0
W
Ah Puch
shawnsedor
Ah Puch
12,428
690
0
2,561
8,243
4,424
1,973
2,198
6,045
53,494
0
W
14,167
11,204
0
4,356
10,450
5,451
1,758
2,871
7,579
0
60,124
L
10,109
1,397
314
5,057
24,156
17,660
0
8,208
15,948
0
24,704
L
Ullr
5,903
2,889
0
656
14,215
7,004
0
5,574
8,641
0
25,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,516
Gold Earned
44,077
342
Minions Killed
224
0
Camps Cleared
0
1,503,894
Distance Traveled
1,194,224
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,777
841
65
5
0
287,749
1
L
Mercury
8,822
630
46
3
0
279,003
2
W
Tyr
11,785
842
58
4
0
362,527
4
W
Cthulhu
10,169
726
34
2
0
276,920
0
L
Zeus
8,556
611
45
3
0
212,222
2
L
Bacchus
8,910
636
45
3
0
237,694
0
W
Ah Puch
11,030
788
91
7
0
280,007
1
W
Rama
11,755
840
94
7
0
296,691
2
L
Chaac
9,136
653
39
3
0
259,647
1
L
Ullr
8,653
618
49
4
0
205,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role