Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Assasindu59200
Odin
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 2L
1,414 Elo+
Party 1
Hera
Hera
K_o_L_o_K_o_
Hera
Level 158
God Stats
39W - 18L
1,697 SR
Queue Stats
214W - 118L
1,639 Elo+
Party 1
Team Averages
Level 97
1,492 SR
1,518 Elo+

VS

Team Averages
Level 95
1,535 SR
1,536 Elo+
Chaac
Chaac
edgy_mp4
Chaac
Level 14
God Stats
9W - 6L
1,336 SR
Queue Stats
42W - 36L
1,478 Elo+
Party 2
Cerberus
Cerberus
jet-ax
Cerberus
Level 155
God Stats
7W - 5L
1,578 SR
Queue Stats
97W - 72L
1,539 Elo+
Party 2
Skadi
Skadi
ll-Lushen-ll
Skadi
Level 115
God Stats
2W - 0L
1,690 SR
Queue Stats
58W - 55L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 8 / 0
8,794
586
8,138
17,566
8,849
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 2
8,610
574
4,300
10,724
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 5 / 0
8,639
576
10,729
11,248
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
edgy_mp4
Chaac
14
1 / 2 / 10
9,317
621
4,055
8,278
7,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jet-ax
Cerberus
15
3 / 1 / 10
10,750
717
12,680
16,684
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 0 / 4
12,140
809
17,875
11,456
5,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
8
0
0.25
L
1
3
2
0.67
L
0
5
0
0
W
Chaac
edgy_mp4
Chaac
1
2
10
3
W
Cerberus
jet-ax
Cerberus
3
1
10
8
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
34,610
39,538
Taken
36,418
22,253
Mitigated
24,279
3,376
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,138
3,033
0
1,900
17,566
8,849
0
4,544
13,022
0
26,586
L
4,300
1,115
0
294
10,724
9,653
0
4,269
6,455
0
9,445
L
10,729
3,228
0
1,182
11,248
3,751
0
4,358
6,890
48,182
0
W
Chaac
edgy_mp4
Chaac
4,055
527
0
601
8,278
7,346
54
1,688
6,344
0
13,157
W
Cerberus
jet-ax
Cerberus
12,680
838
0
5,441
16,684
11,356
0
4,670
11,402
45,903
0
W
17,875
8,773
0
3,185
11,456
5,577
1,011
4,511
6,640
0
67,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
32,207
150
Minions Killed
231
4
Camps Cleared
9
769,223
Distance Traveled
830,724
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,794
586
32
2
1
265,921
4
L
Odin
8,610
574
13
1
0
272,685
2
L
Hera
8,639
576
105
7
3
230,617
1
W
Chaac
9,317
621
20
1
1
279,491
2
W
Cerberus
10,750
717
93
6
4
271,180
6
W
Skadi
12,140
809
118
8
4
280,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role