Player Matchup

Merlin
Merlin
CamBaa_
Merlin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 3
Hercules
Hercules
JackbufaloHead
Hercules
Level 158
God Stats
2W - 2L
1,607 SR
Queue Stats
141W - 172L
1,422 Elo+
Solo
Cernunnos
Cernunnos
SadxnesZ
Cernunnos
Level 44
God Stats
17W - 20L
1,384 SR
Queue Stats
122W - 207L
1,353 Elo+
Party 1
Ratatoskr
Ratatoskr
WinezFN
Ratatoskr
Level 48
God Stats
4W - 6L
1,151 SR
Queue Stats
106W - 161L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
agusrami2012
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 64
1,428 SR
1,422 Elo+

VS

Team Averages
Level 102
1,431 SR
1,412 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HadockRyuzaki
Fenrir
Level 125
God Stats
13W - 12L
1,283 SR
Queue Stats
89W - 87L
1,384 Elo+
Solo
Tyr
Tyr
IBlackH0le
Tyr
Level 81
God Stats
23W - 24L
1,472 SR
Queue Stats
357W - 360L
1,375 Elo+
Solo
Chang'e
Chang'e
Mateoo23
Chang'e
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Khepri
Khepri
Mr-PaNtuFla_
Khepri
Level 88
God Stats
6W - 4L
1,401 SR
Queue Stats
84W - 116L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CamBaa_
Merlin
14
1 / 4 / 1
7,907
439
4,967
10,439
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
1 / 1 / 1
8,620
479
12,755
19,145
19,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
SadxnesZ
Cernunnos
10
1 / 3 / 0
6,733
374
5,790
10,410
3,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
WinezFN
Ratatoskr
11
1 / 4 / 2
7,478
415
4,994
12,890
5,852
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
agusrami2012
Cthulhu
9
0 / 4 / 1
6,120
340
3,209
13,393
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 0 / 8
9,489
527
16,297
7,734
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 5
9,268
515
5,927
14,334
7,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 4
9,970
554
13,015
18,439
16,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Mateoo23
Chang'e
13
3 / 1 / 0
8,427
468
3,757
8,378
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
3 / 1 / 6
8,737
485
5,752
16,471
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
16
16
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
8
9
L
Merlin
CamBaa_
Merlin
1
4
1
0.38
W
5
1
5
7.5
W
0
1
4
2
L
Hercules
1
1
1
1.5
W
Chang'e
Mateoo23
Chang'e
3
1
0
3
W
Khepri
3
1
6
6
L
Cernunnos
SadxnesZ
Cernunnos
1
3
0
0.33
L
Ratatoskr
WinezFN
Ratatoskr
1
4
2
0.5
L
Cthulhu
agusrami2012
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,715
Damage
44,748
66,277
Taken
65,356
41,658
Mitigated
46,731
16,754
Healing
26,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,297
6,626
0
4,781
7,734
3,465
1,802
2,154
5,486
0
66,413
L
Merlin
CamBaa_
Merlin
4,967
164
0
876
10,439
3,531
162
3,731
6,708
61,095
0
W
5,927
1,758
498
4,939
14,334
7,323
336
207
14,047
0
81,093
W
13,015
1,991
0
9,213
18,439
16,745
888
0
18,439
0
99,318
L
Hercules
12,755
3,689
0
7,417
19,145
19,450
0
822
18,323
0
74,799
W
Chang'e
Mateoo23
Chang'e
3,757
111
325
3,271
8,378
3,074
0
1,221
6,966
57,314
0
W
Khepri
5,752
443
179
3,272
16,471
16,124
238
4,103
12,242
32,481
0
L
Cernunnos
SadxnesZ
Cernunnos
5,790
3,537
123
4,628
10,410
3,460
0
1,878
8,532
0
46,237
L
Ratatoskr
WinezFN
Ratatoskr
4,994
1,974
0
3,076
12,890
5,852
0
655
12,235
0
53,739
L
Cthulhu
agusrami2012
Cthulhu
3,209
197
0
634
13,393
9,365
0
2,423
10,970
12,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
45,891
415
Minions Killed
525
0
Camps Cleared
0
1,569,219
Distance Traveled
1,690,876
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,489
527
77
4
0
315,304
1
L
Merlin
7,907
439
105
6
0
295,897
3
W
Fenrir
9,268
515
113
6
0
434,160
0
W
Tyr
9,970
554
180
10
0
356,011
3
L
Hercules
8,620
479
122
7
0
370,972
1
W
Chang'e
8,427
468
95
5
0
266,244
6
W
Khepri
8,737
485
60
3
0
319,157
7
L
Cernunnos
6,733
374
79
4
0
220,542
0
L
Ratatoskr
7,478
415
82
5
0
365,567
5
L
Cthulhu
6,120
340
27
2
0
316,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role