Player Matchup

Ares
Ares
Gabriel_Rici
Ares
Level 37
God Stats
1W - 2L
1,404 SR
Queue Stats
30W - 25L
1,446 Elo+
Party 3
Hercules
Hercules
camundongo07
Hercules
Level 79
God Stats
1W - 2L
1,706 SR
Queue Stats
167W - 167L
1,460 Elo+
Party 3
Fafnir
Fafnir
datboi-darrell
Fafnir
Level 62
God Stats
8W - 8L
1,492 SR
Queue Stats
37W - 34L
1,493 Elo+
Party 1
Hel
Hel
murilogaetan
Hel
Level 49
God Stats
14W - 19L
1,400 SR
Queue Stats
52W - 63L
1,324 Elo+
Party 3
Olorun
Olorun
xxDEADLYJOKER_xx
Olorun
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 141L
1,560 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,457 Elo+

VS

Team Averages
Level 89
1,544 SR
1,543 Elo+
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DackZickerson
Ah Muzen Cab
Level 83
God Stats
2W - 3L
1,628 SR
Queue Stats
94W - 73L
1,566 Elo+
Party 2
Khepri
Khepri
FinessedFox
Khepri
Level 100
God Stats
13W - 9L
1,656 SR
Queue Stats
224W - 179L
1,546 Elo+
Party 2
Mercury
Mercury
Hejazia
Mercury
Level 104
God Stats
14W - 6L
1,438 SR
Queue Stats
271W - 247L
1,533 Elo+
Party 2
Olorun
Olorun
mattybvlogs
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 58L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
6,277
349
3,067
20,884
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
camundongo07
Hercules
14
1 / 4 / 1
8,778
488
9,032
19,358
13,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 3
7,075
393
1,986
16,405
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 12 / 3
6,461
359
3,407
16,343
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 1
8,048
447
3,935
16,808
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 4
10,161
565
10,483
13,967
8,271
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
DackZickerson
Ah Muzen Cab
17
14 / 0 / 15
11,173
621
23,815
12,461
6,265
Khepri
14
1 / 1 / 18
9,053
503
5,116
16,353
10,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Hejazia
Mercury
17
8 / 1 / 9
10,905
606
10,791
11,937
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
18
13 / 0 / 9
12,379
688
22,674
9,488
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
2
Kills
38
38
Deaths
3
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
4
4
W
Ah Muzen Cab
DackZickerson
Ah Muzen Cab
14
0
15
21.5
W
Khepri
1
1
18
10
L
0
11
3
0.14
W
Mercury
Hejazia
Mercury
8
1
9
12.5
L
Hercules
camundongo07
Hercules
1
4
1
0.38
L
0
4
3
0.38
W
Olorun
13
0
9
17.5
L
0
12
3
0.13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,427
Damage
72,879
89,798
Taken
64,206
46,457
Mitigated
35,618
12,005
Healing
28,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,483
467
0
9,506
13,967
8,271
506
130
13,199
64,790
0
W
Ah Muzen Cab
DackZickerson
Ah Muzen Cab
23,815
13,904
0
5,212
12,461
6,265
4,196
3,939
8,522
0
112,648
W
Khepri
5,116
260
0
4,330
16,353
10,443
487
5,353
9,601
31,633
0
L
3,067
193
0
2,178
20,884
7,677
0
8,089
12,795
23,595
0
W
Mercury
Hejazia
Mercury
10,791
6,443
0
702
11,937
5,228
1,672
2,494
9,363
0
109,893
L
Hercules
camundongo07
Hercules
9,032
981
0
2,420
19,358
13,720
0
10,104
9,254
0
53,307
L
1,986
535
235
2,667
16,405
15,172
0
5,868
10,537
10,106
0
W
Olorun
22,674
16,419
1,761
6,838
9,488
5,411
5,851
2,628
6,820
119,712
0
L
3,407
658
267
1,225
16,343
4,106
0
4,468
11,875
32,941
0
L
3,935
2,660
335
2,678
16,808
5,782
0
9,744
7,064
62,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
53,671
325
Minions Killed
623
0
Camps Cleared
0
1,488,940
Distance Traveled
1,738,892
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,161
565
107
6
0
271,520
9
W
Ah Muzen Cab
11,173
621
124
7
0
356,631
4
W
Khepri
9,053
503
37
2
0
377,095
6
L
Ares
6,277
349
46
3
0
317,890
0
W
Mercury
10,905
606
168
9
0
422,046
1
L
Hercules
8,778
488
102
6
0
309,803
2
L
Fafnir
7,075
393
22
1
0
314,036
0
W
Olorun
12,379
688
187
10
0
311,600
2
L
Hel
6,461
359
42
2
0
262,201
1
L
Olorun
8,048
447
113
6
0
285,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role