Player Matchup

Mulan
Mulan
AIN_GUI
Mulan
Level 113
God Stats
6W - 4L
1,885 SR
Queue Stats
200W - 219L
1,473 Elo+
Party 1
Odin
Odin
Duda_X178
Odin
Level 136
God Stats
2W - 1L
1,837 SR
Queue Stats
81W - 68L
1,612 Elo+
Party 1
Camazotz
Camazotz
Migbrhue
Camazotz
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 128L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
Patox66
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,422 Elo+
Party 2
Scylla
Scylla
rnunezs
Scylla
Level 129
God Stats
7W - 7L
1,625 SR
Queue Stats
130W - 134L
1,512 Elo+
Party 2
Team Averages
Level 117
1,669 SR
1,509 Elo+

VS

Team Averages
Level 76
1,480 SR
1,509 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Marcovich
Rama
Level 42
God Stats
16W - 7L
1,547 SR
Queue Stats
205W - 159L
1,510 Elo+
Solo
Anhur
Anhur
ToniCharlie2
Anhur
Level 83
God Stats
2W - 4L
1,388 SR
Queue Stats
60W - 75L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
Zimmerr
Ao Kuang
Level 124
God Stats
2W - 1L
1,308 SR
Queue Stats
60W - 57L
1,529 Elo+
Solo
Hades
Hades
zFiireZ
Hades
Level 43
God Stats
5W - 1L
1,658 SR
Queue Stats
22W - 14L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AIN_GUI
Mulan
15
1 / 4 / 1
8,978
499
10,013
17,547
15,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Odin
14
2 / 2 / 2
8,405
467
5,501
12,000
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Migbrhue
Camazotz
15
3 / 4 / 4
8,909
495
11,274
20,519
8,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Patox66
Jing Wei
1
0 / 0 / 0
4,944
275
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
rnunezs
Scylla
14
1 / 3 / 2
8,272
460
6,233
8,737
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 0 / 6
8,977
499
3,194
9,014
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
17
3 / 2 / 1
10,817
601
11,955
11,563
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 0
9,147
508
3,536
8,897
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Zimmerr
Ao Kuang
19
9 / 0 / 0
11,311
628
13,528
21,194
10,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
zFiireZ
Hades
13
0 / 3 / 1
8,463
470
8,234
12,826
7,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
13
13
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
6
3
L
Mulan
AIN_GUI
Mulan
1
4
1
0.38
L
Odin
2
2
2
1.5
W
Rama
3
2
1
1.75
L
Camazotz
Migbrhue
Camazotz
3
4
4
1.25
L
Jing Wei
Patox66
Jing Wei
0
0
0
0
W
1
2
0
0.5
W
Ao Kuang
Zimmerr
Ao Kuang
9
0
0
9
L
Scylla
rnunezs
Scylla
1
3
2
0.67
W
Hades
zFiireZ
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
40,447
58,803
Taken
63,494
37,057
Mitigated
35,503
21,141
Healing
27,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,194
1,568
0
1,954
9,014
9,404
929
1,446
7,449
21,270
0
L
Mulan
AIN_GUI
Mulan
10,013
1,356
0
6,514
17,547
15,756
585
2,360
15,187
0
74,043
L
Odin
5,501
637
0
881
12,000
9,681
0
6,680
5,320
0
42,138
W
Rama
11,955
9,241
0
6,212
11,563
4,788
3,311
0
11,026
0
86,444
L
Camazotz
Migbrhue
Camazotz
11,274
3,005
0
12,048
20,519
8,182
0
8,996
11,523
0
72,631
L
Jing Wei
Patox66
Jing Wei
0
0
0
0
0
0
0
0
0
0
408
W
3,536
1,564
0
2,768
8,897
3,686
3,164
84
8,609
0
66,838
W
Ao Kuang
Zimmerr
Ao Kuang
13,528
3,900
0
10,122
21,194
10,448
0
1,437
19,600
103,215
0
L
Scylla
rnunezs
Scylla
6,233
517
0
1,698
8,737
3,438
0
6,920
1,817
62,196
0
W
Hades
zFiireZ
Hades
8,234
862
418
5,682
12,826
7,177
1,629
3,266
9,494
63,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
48,715
448
Minions Killed
547
0
Camps Cleared
0
1,386,503
Distance Traveled
1,672,735
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,977
499
32
2
0
362,045
5
L
Mulan
8,978
499
135
8
0
317,019
3
L
Odin
8,405
467
95
5
0
350,916
5
W
Rama
10,817
601
152
8
0
322,291
3
L
Camazotz
8,909
495
111
6
0
376,137
0
L
Jing Wei
4,944
275
2
0
0
22,243
0
W
Anhur
9,147
508
114
6
0
290,292
3
W
Ao Kuang
11,311
628
148
8
0
386,716
0
L
Scylla
8,272
460
105
6
0
320,188
2
W
Hades
8,463
470
101
6
0
311,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role